Patch Day - June 18Th!
#41
Posted 18 June 2013 - 09:21 AM
RIP, quickdraw #1.
#42
Posted 18 June 2013 - 09:21 AM
Why is the PPC doing less heat than a Large Laser? thats a problem!!!
#44
Posted 18 June 2013 - 09:21 AM
PEEFsmash, on 18 June 2013 - 09:16 AM, said:
The most I've ever boated with LPL was like 2, when I was trying different builds for the BJ-3.
Now, the decision is easy. More
#45
Posted 18 June 2013 - 09:22 AM
So worried that all the features I care about are just vaporware...
Edit: As much as I'd love to hear "a fix is coming next patch," there is nothing more irritating than being lied to. Please, if you're not sure it's going to make the patch, don't get our hopes up.
And for the love of god, BUFF SRMS ALREADY!
Edited by Homeless Bill, 18 June 2013 - 09:27 AM.
#46
Posted 18 June 2013 - 09:22 AM
Deathlike, on 18 June 2013 - 09:02 AM, said:
They wanted to go in a different direction with the FPS Meter meta. They feel the current change puts the FPS Meter meta more in line with their vision. It will be outlined in a Command Chair post Soon™
#47
Posted 18 June 2013 - 09:23 AM
Homeless Bill, on 18 June 2013 - 09:22 AM, said:
So worried that all the features I care about are just vaporware...
As the comedy continues, this whole game is going to be that.
#48
Posted 18 June 2013 - 09:23 AM
I have a founders jenner C1 cat(f) and i bought a heavy metal. You have restricted the mechs i and others can play with for a long time.
This is bad, even for you guys i did not forsee you ignoring this.
#50
Posted 18 June 2013 - 09:24 AM
InRev, on 18 June 2013 - 09:22 AM, said:
Hah.
It's more like if you know your own FPS, any reduction in performance would go unnoticed. It's a brilliant nerf! That's how you "fix" low FPS machines.
#51
Posted 18 June 2013 - 09:25 AM
At this point my patience is more or less ******. Fix the ******* game or show some sort of intention of fixing it. Maybe comment on why promised changes aren't happening. For example: "All of our programmers have forgotten how to edit numerical values in a XML-file so there won't be any fixing of SRM's this century."
Fail patch. Fail PGI. No money.
#52
Posted 18 June 2013 - 09:25 AM
Tennex, on 18 June 2013 - 08:30 AM, said:
What is a point of a normalization pass if, in order to balance it you have to break your normalization anyways.
if you are just trying to find the right normalization curve, you can do that internally. don't need to give us unbalanced stuff in the process
Not true. I used LPL on one of my Highlander brawler builds.
#53
Posted 18 June 2013 - 09:26 AM
PEEFsmash, on 18 June 2013 - 09:16 AM, said:
http://mwomercs.com/...vs-38-answered/ "This tuning adjustment will go live in the first patch of June."
Where the hell is the SRM buff?
Where the hell is the Seismic nerf?
Where the hell is the reduced JJ shake/shake based on weight class?
Where the hell is the hit-detection fix?
Oh, phew, at least they nerfed Large Pulse Lasers. All those Large Pulse Laser boats were ruining everything!
dont cry, pgi return close combat in game, refit our atlas to mg & flamer srm.... srm not need in ppcstalker online
#54
Posted 18 June 2013 - 09:26 AM
sgt scout, on 18 June 2013 - 09:23 AM, said:
I have a founders jenner C1 cat(f) and i bought a heavy metal. You have restricted the mechs i and others can play with for a long time.
This is bad, even for you guys i did not forsee you ignoring this.
Ignorance is bliss.
Wieland, on 18 June 2013 - 09:24 AM, said:
I'd believe it when I see it.
#55
Posted 18 June 2013 - 09:26 AM
sgt scout, on 18 June 2013 - 09:23 AM, said:
I have a founders jenner C1 cat(f) and i bought a heavy metal. You have restricted the mechs i and others can play with for a long time.
This is bad, even for you guys i did not forsee you ignoring this.
On the bright side, you've noticed something they're really good at!
Ignoring important issues, if you didn't get that.
#56
Posted 18 June 2013 - 09:28 AM
*SRM6 Sucks: 3 tons 9 damage if they all hit (rarely do). Don't give me the splash nonsense you said you reduced the poop out of it. They Require ammo and have a very short effective.
Compared to:
*3 medium lasers 15 damage, 3 tons just point shoot and follow. Uh oh but the heats higher. Fine 2 Med lasers still more damage less heat
*LRM Yeah they got a buff working good can shoot over a mountain Woot
*Streaks lock and let em go
*ERPPC's Oh yeah the pride and joy of any sniper hit you from 1000 k away or in your face and smile woot.
*Gauss 15 tons 15 damage can hit in your face or 2000 away.
*AC 5 nice reload time it moves up
*4x+ AC2 Macro. Yeah they don't do damage. Look at the range! o_O
C'mon you everything else dialed in give the SRMS zero splash and minimum 2 points of damage.
#59
Posted 18 June 2013 - 09:29 AM
Quote
I loled. Then shot a street light.
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