Well, I've been a loooooong time fan, and I'd die happy if someone finally included melee combat in a MechWarrior game. Those fists/hatchets/etc on those 'mechs aren't just for show, and can really do some damage in the board game (try kicking a Jenner using an Atlas). Some of those with fully articulated hands can actually grasp things, exponentially increasing their effectiveness in the field. Even those without fully articulated hands could still bash things with weapon pods if necessary.
That having been said, what physical attack could you see using most often? Punch? Grasp? Stomp? I've put up a few, but there's likely more that I didn't think of. Also, I excluded DFA, since that's more or less already incorporated into previous games. I think a kick would be very effective, but the use of melee weapons a la Hatchetman would also be great.
Edited by xdaikatanax, 01 November 2011 - 05:45 PM.