Edited by ManDaisy, 21 June 2013 - 09:12 AM.
Hold Off On New Mechs Until Scaling Is Fixed?
#1
Posted 21 June 2013 - 09:12 AM
#2
Posted 21 June 2013 - 09:39 AM
#3
Posted 21 June 2013 - 09:40 AM
#4
Posted 21 June 2013 - 09:46 AM
#5
Posted 21 June 2013 - 09:59 AM
That being said, none of the new mechs interest me much *shrug*. I'm happy with my Cats, Hunches, and my Illya. I will occasionally take out the Misery and Jager, but I don't use them often at all.
#6
Posted 21 June 2013 - 10:48 AM
MeiSooHaityu, on 21 June 2013 - 09:59 AM, said:
That being said, none of the new mechs interest me much *shrug*. I'm happy with my Cats, Hunches, and my Illya. I will occasionally take out the Misery and Jager, but I don't use them often at all.
I'm kind of in the same boat. I was initially excited for the Quickdraw but thats mostly blown over already. The Victor looks interesting as a relatively fast assault mech with ballistics and jumpjets but most of the time I'm just happy running around in my selections of Hunchbacks, Dragons or Awesome.
#7
Posted 21 June 2013 - 10:50 AM
#8
Posted 21 June 2013 - 11:04 AM
#10
Posted 21 June 2013 - 11:40 AM
#11
Posted 21 June 2013 - 11:41 AM
this is how messed up the scaling is in this game
honestly the difference doesn't need to be that big. the stalker just needs to be sized up maybe a bit
but this picture really illustrates how messed up the sizing is
Edited by Tie Ma, 21 June 2013 - 11:54 AM.
#12
Posted 21 June 2013 - 12:21 PM
I won't trivalize how much size and shape effects the overall balance of a mech because it is a fairly huge factor but even if the scale is a bit off, it is still fun to play the new mechs.
#13
Posted 21 June 2013 - 01:46 PM
#14
Posted 21 June 2013 - 04:30 PM
#15
Posted 21 June 2013 - 05:57 PM
#16
Posted 21 June 2013 - 06:17 PM
InRev, on 21 June 2013 - 05:57 PM, said:
Honestly it would take like a minute to line the mechs up side by side and decide how to scale the new mech.
but it would take days to resize a mech after it was screwed up the first time.
Edited by Tennex, 21 June 2013 - 06:40 PM.
#17
Posted 21 June 2013 - 06:40 PM
Tennex, on 21 June 2013 - 06:17 PM, said:
Honestly it would take like a minute to line the mechs up side by side and decide how to scale the new mech.
but it would take days to resize a mech after it was screwed up the first time.
kind of a no brainer.
Right? The lack of attention to such an important detail (at least, it seems important to me) makes me believe that they just don't even factor it in to their processes. It's so flagrantly obvious, there's no way they could miss the fact that some mechs are just waaaay too big while others are too small, if these were items for which they actively checked.
#18
Posted 24 June 2013 - 10:53 AM
"Most comparisons, it seems, are done strictly from front view whereas we line up heavier and lighter 'Mechs and compare both front and side silhouettes with and without the weapons load-outs; in other words, the naked chassis."
What i don't understand is why they are stripping the mech's weapons to scale them, when a mech's tonnage includes all of its weapons.
(the statement that we use front and side silhouettes is not true, we also use volumes)
#19
Posted 24 June 2013 - 11:09 AM
Remember, every mech is special just the way they are because God made them that way.
#20
Posted 25 June 2013 - 02:11 AM
especially the Orion is known for it's internal space which ease maintenance a lot. Think about a Smart car and full size sedan, both weigh a roughly ton but the smart is just half as big.
That said, size should not be defined by weight but by gameplay balance. It's the stalkers quirk to be compact (at least his name says he hides in bushes) so be it. If it is gamebreaking we need a tweak but not because there are so much pixels.
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