Shumabot, on 27 June 2013 - 11:12 AM, said:
I agree completely, scale should be based on what is balanced, not based on what is volumatrically appropriate. But it's important to understand the difference between "bad scale" and scale that causes balance issues. PGIs scale isn't eally bad, there are a few strangely large or small mechs (catapult/commando), but largely the problem is that realistic proportions create an unbalanced game.
People should ask for unrealistic but balanced scale.
Don't let morals get in the way of doing what is right.
Edit * by which I mean I agree, balance first, realism second.
Edited by FrDrake, 27 June 2013 - 11:17 AM.