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Project Phoenix Leaked


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#1501 stjobe

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Posted 30 June 2013 - 09:22 PM

View Postkesuga7, on 30 June 2013 - 05:58 PM, said:


did they ever say when the Phoenix Project actually ends
aside from the 'Early Bird 1 month thing

According to the FAQ, they don't have an end date yet:

Quote

Q: Has a sale end date been announced yet?
A: Not at this time. We want to ensure our biggest fans have ample opportunity to purchase these exclusive packages before they are vaulted. Once vaulted, the Phoenix BattleMechs will never be made available again.


#1502 Greg Vasilisk

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Posted 01 July 2013 - 01:10 AM

The Overlord package shall be mine! Missed out on being a founder so this is my way of catching up.

#1503 AceTimberwolf

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Posted 01 July 2013 - 02:38 AM

View PostMason Grimm, on 30 June 2013 - 08:14 PM, said:


Actually I giggled cause I was all like "Oh look, another guy who didn't go back through the thread and read everything", especially where it was specifically stated "Russ was on the NGNG podcast and stated that ALL the money from the Project Phoenix packs goes back to MechWarrior to make the game better". This is a clear and distinct an answer as one could hope for. I also believe it to be 100% true as it would be credibility suicide if it were not.

Atleast Russ Directly Answered my Question. Quite happy. I know he probably got mad at me again LOL

#1504 SgtMagor

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Posted 01 July 2013 - 03:27 AM

aside from all the goodies in the OverLord pack, 120 days of premium time is sweet!

#1505 Xeno Phalcon

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Posted 01 July 2013 - 03:38 AM

Hmm I wonder if premium time will include a loyalty bonus in the future, this would further increase its value (and also the value of the packs themselves).

Probably will makes sense.

#1506 Wildstreak

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Posted 01 July 2013 - 04:38 AM

View PostBull Frog, on 30 June 2013 - 05:55 PM, said:


Simply ? Yes ! The Hunchback's gun is IN the right torso and is HUGE.. The missile barrel on the Thunderbolt is above the chest area. I wonder what kind of advantage would warrant taking a death trap like a Timberwolf (which should have a hardwired XL engine if the side torsos are jutting several feel above the cover the mech is hiding behind ?

False, the Missle Rack may look above the chest but is considered part of it just as the Hunchback's hunch gun(s). A lot of Mechs have design weaknesses that were not removed (Catapult arms ["ears"] easy to shoot off, broad torsos like the Awesome, etc.) so why should the Thunderbolt get Special Treatment? Because the rack is not a hunch? That argument doesn't work, else a lot of Mechs should get special treatment, consider the Shadow Hawk. Unseen desgn had the shoulder cannon appear as part of a central backpack attached to that, yet if the Left Torso got shot off, there goes the cannon. Even now it still has the cannon though more shoulder mounted. Battlemaster has a mid-sized hunch with the LT Missile Rack.

Besides from the Right Side, some of it is blocked by armshields so I figure T-Bolt pilots should get used to using arms as shields to tank damage like Awesome pilots do. Plus what is in that torso, 2 Missile slots then 1 Energy in the arm, less than half all the hardpoints unlike a Hunchback that usually have most hardpoints in the RT.

I find the headshot quirk of the SHD currently interesting, from certain angles you cannot hit the head because of the shoulder cannon.

Edited by Merchant, 01 July 2013 - 04:39 AM.


#1507 CitizenDick

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Posted 01 July 2013 - 05:11 AM

Just bought my overlord package. I look forward to October...

#1508 Verbrand

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Posted 01 July 2013 - 05:43 AM

I can't afford the overlord at the moment, If the lower ones gave you a choice of mech I would maybe have been able to stretch to that, but I have no interest in the Locust so won't be forking out this time.

#1509 Xeno Phalcon

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Posted 01 July 2013 - 06:12 AM

View PostMerchant, on 01 July 2013 - 04:38 AM, said:

False, the Missle Rack may look above the chest but is considered part of it just as the Hunchback's hunch gun(s). A lot of Mechs have design weaknesses that were not removed (Catapult arms ["ears"] easy to shoot off, broad torsos like the Awesome, etc.) so why should the Thunderbolt get Special Treatment?


Its a difficult balancing act between game mechanics and trying to maintain some of the original art, lest they come up with some mutant mechs like MW4 did to the Mad Dog(Vulture). In the case of the catapult the ears act as its arms, as a fire support mech there really isnt anything wrong with that, rather its massive cockpit is more of problem. The hunchback likewise is fine, it takes the tradeoff of a easy to shoot RT in exchange for a massive deadly weapon, HOWEVER it should have a dynamic weapon slot like the newer mechs have, if I shove a UAC5 in there I would expect it to get downsized appropriately. (And come on, who dosnt want a rotary barrel jutting out from beside their cockpit? :D)

As for adding armor slots for the Tbolts rack, that armor still has to come from somewhere so while it would make the mech more viable to mount XLs (as with the rack as part of the RT its just plain suicide, mech is already broad as a barn) so its not as much of a 'special treatment' as it might seem, especially as LRMboat tbolts are likely to strip their arms and much of their legs to fully protect their primary weaponry creating other weaknesses in its place. (Though I would hope for a dynamic weapon slots in it too, if I don't put a weapon on the missile rack I would want it gone, or if I put something tiny in like a SSRM2 Id prefer a itty bitty rack.)

#1510 BlackDrakon

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Posted 01 July 2013 - 11:22 AM

I will buy the program when they release more information about the variants and their hard points. I'll go full overlord with the Battlemasters but first, I need to know what Im paying for.

If I buy a computer, I read the specs, even for a smart tv or a phone, I read the specs first to see what suits me better. Same thing over here, I wont buy a package without having the full information of what its containing. At least with founders we had MC, with this one, we have 0 MC.

#1511 Havok1978

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Posted 01 July 2013 - 11:35 AM

View PostSkydrive, on 25 June 2013 - 03:58 PM, said:

I hope that when the clans come, those that have things like a founders Jenner, founders Hunchback, project phoenix Locust, and project phoenix Shadow Hawk, will get a founders Jenner IIC, founders Hunchback IIC, project phoenix Locust IIC, and a project phoenix Shadow Hawk IIC for free ;) Lets face it, that would be VERY awesome of them if they did. Going around in a Hunch carrying 2 Ultra AC 20's and with a 30% C-Bill boost :P


nope that will be a seperate founders cash grab

#1512 Havok1978

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Posted 01 July 2013 - 11:39 AM

View PostSplinters, on 25 June 2013 - 04:16 PM, said:

I'm so torn about this issue.

On one hand, I love the Re-Seen launch as it gives hope that my Griffin will see the light of day as well.

But on the other, if we're not able to get more maps per month, it doesn't seem worth it to invest in more mechs. at 51 mechs today and I'm not sure if there is enough playability if we're not getting more maps at a faster rate.

What to do....

-S


marketing constricts map release to 1 map every 3 months, Garth said that....

then again they say alot of things they dont stick to, I dont blame garth for that I blame marketing

#1513 Havok1978

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Posted 01 July 2013 - 12:26 PM

View PostMason Grimm, on 30 June 2013 - 08:14 PM, said:


Actually I giggled cause I was all like "Oh look, another guy who didn't go back through the thread and read everything", especially where it was specifically stated "Russ was on the NGNG podcast and stated that ALL the money from the Project Phoenix packs goes back to MechWarrior to make the game better". This is a clear and distinct an answer as one could hope for. I also believe it to be 100% true as it would be credibility suicide if it were not.


they have commited credibility suicide before... oh hai thur mr. 3pv and coolant flush

#1514 Inveramsay

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Posted 01 July 2013 - 12:31 PM

I hardly thought I'd spend that much money on MWO but I ended up getting the overlord package as a graduation present to myself ;)

#1515 Featherwood

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Posted 01 July 2013 - 01:16 PM

I would like to support MWO, I was huge fan of old MechWarrior games (MW3 is still the best), but... PGI is constantly doing one game design/balance mistake after another (from my perspective), so I really doubt I want to give money to incompetent developers. I don't want to adopt to new cheezy meta after every main monthly patch, I don't want to pay 40$ our of 80$ for nothing: Locust LCT-1V will be useless, Thunderbolts will suffer alike Awesomes. My answer so far is no, thanks, lets fanatics fund that utter bag of bugs.

#1516 Ridersofdoom

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Posted 01 July 2013 - 01:42 PM

I do not like the new designs, have the same torso the same legs, they all look so similar and also ruined the awesome

#1517 Scav3ng3r

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Posted 01 July 2013 - 01:47 PM

View PostBlackDrakon, on 01 July 2013 - 11:22 AM, said:

I will buy the program when they release more information about the variants and their hard points. I'll go full overlord with the Battlemasters but first, I need to know what Im paying for.

If I buy a computer, I read the specs, even for a smart tv or a phone, I read the specs first to see what suits me better. Same thing over here, I wont buy a package without having the full information of what its containing. At least with founders we had MC, with this one, we have 0 MC.


Why do you even care? It's not like you'd use the variants, they don't have the unique graphics, nor the 30% C-Bill boost, nor the 10% loyalty boost. I see no reason in keeping any of the non-Phoenix variants. Look at the other 9 mechs as mechs to basic out then sell for CBills to free up Mech Bay slots.

Unless you don't plan on taking part in Community Warfare.

These mechs are going to replace my founders mechs completely, especially since they grant that loyalty boost.

#1518 Xeno Phalcon

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Posted 01 July 2013 - 01:50 PM

ProPho/Heroic Mech Fund: $20


So hard to save pennies now that canada stopped making them. *sigh*

#1519 ChapeL

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Posted 01 July 2013 - 02:13 PM

View PostMerchant, on 01 July 2013 - 04:38 AM, said:

False, the Missle Rack may look above the chest but is considered part of it just as the Hunchback's hunch gun(s). A lot of Mechs have design weaknesses that were not removed (Catapult arms ["ears"] easy to shoot off, broad torsos like the Awesome, etc.) so why should the Thunderbolt get Special Treatment? Because the rack is not a hunch? That argument doesn't work, else a lot of Mechs should get special treatment, consider the Shadow Hawk. Unseen desgn had the shoulder cannon appear as part of a central backpack attached to that, yet if the Left Torso got shot off, there goes the cannon. Even now it still has the cannon though more shoulder mounted. Battlemaster has a mid-sized hunch with the LT Missile Rack.

Besides from the Right Side, some of it is blocked by armshields so I figure T-Bolt pilots should get used to using arms as shields to tank damage like Awesome pilots do. Plus what is in that torso, 2 Missile slots then 1 Energy in the arm, less than half all the hardpoints unlike a Hunchback that usually have most hardpoints in the RT.

I find the headshot quirk of the SHD currently interesting, from certain angles you cannot hit the head because of the shoulder cannon.


Alot of words to say you see blue and I see red. Let's agree to disagree since you don't see why a 10 slots 14 ton weapon jutting out from a torso should be considered part of it while missile racks clearly standing on top of it should not. Timberwolf pilots are REALLY going to hate you if you have your way. ;)

#1520 Scav3ng3r

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Posted 01 July 2013 - 02:38 PM

View PostBull Frog, on 01 July 2013 - 02:13 PM, said:

Alot of words to say you see blue and I see red. Let's agree to disagree since you don't see why a 10 slots 14 ton weapon jutting out from a torso should be considered part of it while missile racks clearly standing on top of it should not. Timberwolf pilots are REALLY going to hate you if you have your way. ;)


Last time I checked the Timberwolf Missile Pods were part of the left and right torso, however I suppose from the way the thing is built it would be possible to change that to the left and right arms instead, but..... thats less armor for the pods XD

I mean really, there is no reason why a Timberwolf should have special sections for it's missile pods. Same with the thunderbolt, what is it's launcher tube connect to? The Right torso! What happens if you destroy the right torso? You can't use the tube anymore. What happens if you destroy the tube? You take out the right torso!

I also don't get your reply to him,

View PostBull Frog, on 01 July 2013 - 02:13 PM, said:

you don't see why a 10 slots 14 ton weapon jutting out from a torso should be considered part of it while missile racks clearly standing on top of it should not.


he never said missile racks sitting on top of the torso's should not count as part of the torso, on the contrary he stated that no mechs should be given special treatment since none has been given thus far, so all those shoulder mounted weapons should count as torso.

I think your retort needs some work, as you seem to have put words in his mouth, sir.





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