Livewyr, on 26 June 2013 - 07:10 AM, said:
Sorry Doc, have to disagree with you here.
Compare PPC to AC10
7 tons vs 12
3 crits vs 7
UA vs limited explosive ammo
8 heat versus 3 (only attribute mitigated by Double heat sinks and a larger engine)
540 range vs 450
2000 speed vs 1100
90min versus 0
Lots of advantages.. not much disadvantage.
Need to kick the heat back up, that's what kept it in check.
(And then add heat penalties for the overall meta)
Have to disagree.
Have said it before, will say it again. Take a K2 out with 2 Gauss. You got Everyone's attention, and usually high damage/KDr unless you just suck. (or your PUG team does).
Take same mech out with 2 ER PPCS or PPCs. Compare results. The dual PPC version, used well will be respectable, but hardly amazing. Why? Because the PPC in and of itself is fine. The continued problem is the ability to boat, and overheat without penalty, and the pinpoint convergence/accuracy. Outside of their "optimal" range, all weapons SHOULD have a cone of fire, (since you know, it is past their OPTIMAL range), and when moving over 50% throttle, they should likewise have one.
But those are their OWN issues, not problems with the PPC in and of itself. I dont mind a mild increase in heat, but having run many mechs with 1-3 PPCs, I have never found them NEAR as effective as my dual ac/20s, twin Gauss, triple UAC5 type builds. But totally agree the 4-6 PPC builds are broken beyond words.