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Dragon Slayer- This Tuesday?


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#1 Sephlock

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Posted 26 June 2013 - 01:50 PM

Or would they not release it on the same day as Sarah's mech?

#2 Druidika

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Posted 26 June 2013 - 02:06 PM

Considering that they're already announcing the Dragon Slayer as coming soon and Sarah's mech is nowhere to be seen, it's pretty safe to say that the Dragon Slayer will be released on Tuesday.

#3 Nik Reaper

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Posted 26 June 2013 - 02:08 PM

So it's a 1 ballistic (AC10~AC20) , 1 PPC, 1 SRM6 and 1 ML Quickdraw?

#4 3Xtr3m3

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Posted 26 June 2013 - 02:19 PM

View PostNik Reaper, on 26 June 2013 - 02:08 PM, said:

So it's a 1 ballistic (AC10~AC20) , 1 PPC, 1 SRM6 and 1 ML Quickdraw?



The pic is a Victor, Not a Quickdraw

#5 Nik Reaper

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Posted 26 June 2013 - 02:34 PM

Yeah, looking at it more closely the hardpoints would be too different, but the outline of the mech in that pose is quite similar. Good to know at least that the Victor is next.

#6 Lucky Moniker

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Posted 26 June 2013 - 03:11 PM

sarahs jenner is just a skin on the jenner D, its already in the game files, its only hung up on the legality, its only a matter of a button press to get it in, i have no doubt they 'could' bring both in on the same patch, but that could impact sales on either/both.

#7 Tennex

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Posted 26 June 2013 - 03:43 PM

yay. It came out very wide. hopefully that is just the camera angle, or we might have ourselves another case of the awesome.

Posted Image

Edited by Tennex, 26 June 2013 - 03:45 PM.


#8 Typatty

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Posted 26 June 2013 - 04:07 PM

View PostTennex, on 26 June 2013 - 03:43 PM, said:

yay. It came out very wide. hopefully that is just the camera angle, or we might have ourselves another case of the awesome.

Posted Image


The torsos are still way smaller than the Awesome. It'll probably come down to hardpoints being viable.

#9 Lokust Davion

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Posted 26 June 2013 - 07:30 PM

:) im disappointed with how victor turn out in game. the concept looked much better. this is one of the reason im witholding the phoenix project.. theyve only shown the concept art which does not represent in game model.

victor is now just an oversized quickdraw.

#10 Alex Warden

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Posted 26 June 2013 - 08:15 PM

View PostLokust Davion, on 26 June 2013 - 07:30 PM, said:

:) im disappointed with how victor turn out in game. the concept looked much better. this is one of the reason im witholding the phoenix project.. theyve only shown the concept art which does not represent in game model.

victor is now just an oversized quickdraw.

yep,definately another reason to be careful with preorders ...

#11 Sephlock

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Posted 26 June 2013 - 08:29 PM

Oh come on, you know you want that Jenner Locust.

#12 ryoma

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Posted 26 June 2013 - 10:03 PM

View PostSephlock, on 26 June 2013 - 08:29 PM, said:

Oh come on, you know you want that Jenner Locust.


20 tons. Nothing could make it viable, even MASC.

#13 627

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Posted 26 June 2013 - 10:37 PM

View Postryoma, on 26 June 2013 - 10:03 PM, said:


20 tons. Nothing could make it viable, even MASC.


Lori could. Just push it in a corner with an inferno launcher and wait for that wet, half naked chick to drop out :)

#14 Deathlike

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Posted 26 June 2013 - 10:45 PM

View PostTennex, on 26 June 2013 - 03:43 PM, said:

yay. It came out very wide. hopefully that is just the camera angle, or we might have ourselves another case of the awesome.


Most mechs are better than the Awesome... I mean... the Awesome is.. unawesome. :)

#15 Lokust Davion

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Posted 27 June 2013 - 03:34 AM

View PostSephlock, on 26 June 2013 - 08:29 PM, said:

Oh come on, you know you want that Jenner Locust.


ill get the locust.. on november via cbills. i have to admit the concept art for both locust and shadow hawk looks sexy. i hope the in game model doesnt steer too far from the concept.

alex iglesias you are one hell of a concept artist, props to you, but please make the in game model exactly like the concept. please!! i beg you.. :P

#16 Rotaugen

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Posted 27 June 2013 - 06:00 AM

View PostDeathlike, on 26 June 2013 - 10:45 PM, said:


Most mechs are better than the Awesome... I mean... the Awesome is.. unawesome. :P

My 8Q with 7 MPL to the face is not too bad. I use cover and seismic to get close.

#17 Jonny Taco

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Posted 27 June 2013 - 07:06 AM

View PostLokust Davion, on 26 June 2013 - 07:30 PM, said:

:P im disappointed with how victor turn out in game. the concept looked much better. this is one of the reason im witholding the phoenix project.. theyve only shown the concept art which does not represent in game model.

victor is now just an oversized quickdraw.


It seems that allot mechs of that style are nothing more than copy pasta...

I think the problem is in how the have modelled the legs. Their hips are so wide that it forces shoulders to be even more excesively wide. This a large number of mechs having very similar proportions.

#18 MeatForBrains

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Posted 27 June 2013 - 07:13 AM

1 guass
1 ppc
1 small laser
2 medium laser
2 srm 6?

really wide looking....

Edited by MeatForBrains, 27 June 2013 - 07:18 AM.


#19 Deathlike

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Posted 27 June 2013 - 11:09 AM

View PostRotaugen, on 27 June 2013 - 06:00 AM, said:

My 8Q with 7 MPL to the face is not too bad. I use cover and seismic to get close.


That's not even a threat... and it's terribad in Alpine.

#20 Lokust Davion

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Posted 27 June 2013 - 05:29 PM

View PostTennex, on 26 June 2013 - 03:43 PM, said:

yay. It came out very wide. hopefully that is just the camera angle, or we might have ourselves another case of the awesome.

Posted Image


the in game model's head looks different than concept. yea the head looks wider on in game model.

Posted Image

Edited by Lokust Davion, 27 June 2013 - 06:33 PM.






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