Jump to content

Light Hunter Builds?


66 replies to this topic

#61 Victor Morson

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 6,370 posts
  • LocationAnder's Moon

Posted 08 February 2014 - 03:28 PM

View PostBishop Steiner, on 08 February 2014 - 05:26 AM, said:

Best plan to dealing with enemy Light Mechs? Build a good mobile medium with a mix of SSRMs and pinpoint weapons, and stick with your big guys acting as an escort, beating the little boogers off if they get adventurous. Leave the High Speed shenanigans and cap response to your own Light Mechs. If you are burning 50-55 tons of my teams drop weight, you dang well better be useful for more than squirrel hunting!


There is a good reason I listed an AC/20 + ER PPC Shadow Hawk above. While the Streak 'mechs are great for causing severe pain to lights, those heavy hitting pinpoint weapons can seal the deal if the paint is even scratched in a single blow. Very good stuff.

#62 1453 R

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 5,578 posts

Posted 08 February 2014 - 03:55 PM

Good words there, Bishop.

My own SDH-2D2 follows the same formula, and for the same reasons. The Ultra autocannon gives me something to do against enemies fatter than Spiders, and also lets me apply more pressure to the twiggies when my aim is more on than off that given day. Running alongside the main body and shielding it from enemy lights accomplishes the purpose of keeping my fatties wedgie-free. It's been working exceptionally well, far better than I ever expected of a single-autocannon design where the cannon was measured in double digits.

The strategy is very much the same as Bishop outlined - act as an escort rather than an active hunter. The only Streak 'Mech that can actively pursue other lights is Oxide, and even then it's not a great idea. Far better for Streak-equipped mediums to act as outriders for the main body and contribute to all of the fight, not just the squirrel hoedown.

#63 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 08 February 2014 - 06:02 PM

View PostVictor Morson, on 08 February 2014 - 03:28 PM, said:


There is a good reason I listed an AC/20 + ER PPC Shadow Hawk above. While the Streak 'mechs are great for causing severe pain to lights, those heavy hitting pinpoint weapons can seal the deal if the paint is even scratched in a single blow. Very good stuff.

we often disagree, but on this, I am pretty much with ya 100%.

#64 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 08 February 2014 - 06:10 PM

View PostWispsy, on 08 February 2014 - 06:42 AM, said:

I am quite sure that is what I said.

Also the Ember beats the Jenner F still but the D has SSRMs so will win a 1v1 almost always. Either one shot them or SSRM them for guaranteed damage. They are just a light mech.

you know you want people running around in 120 kph Kintaros and Shads, chasing after you..... so you can string em out and gut em! Only part I really differ from your message as stated is possibly in how people read "fast" medium. I feel speed is truly secondary and giving up enough engine for anything over 100 kph in a 50-55 tonner is usually a waste. But when you say "fast medium" around here people assume you are recommending putting a 390xl in that griffin.(Which is fine by me, as I can kill them that much faster when I fight them. I also LOVE running into ballistic free Shads. Absolutely simple to destroy)

View PostJohn Buford, on 08 February 2014 - 03:06 PM, said:


Good advice here. Put it this way as a "Light Hunter" your job is not to chase down lights but more to escort the big guys. For this you will engage any light that gets behind or close by and run them off with streaks or kill if you can but don't leave your charge. If there are no lights around it is your job to put fire on you charge's target and support him. Just chasing off the Lights allows the big guys to do their job.



Nice to see a block of people who actually understand tactics, and how to work as a team, not just chase the squirrel and hope to pad one's stats. Get so tired of the people who try to act like a max engine stream and medium laser Kint or Shad are the epitome of all things, when they are next to useless against any decent pilot in anything heavier than a Cicada. And generally not that useful against truly good Light Pilots. And a dead mech waiting to happen against a Wispy led wolf pack.

Edited by Bishop Steiner, 08 February 2014 - 06:11 PM.


#65 Wispsy

    Member

  • PipPipPipPipPipPipPipPipPip
  • Talon
  • Talon
  • 2,007 posts

Posted 08 February 2014 - 06:16 PM

By fast medium I meant at least above 90kph.

#66 Victor Morson

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • 6,370 posts
  • LocationAnder's Moon

Posted 08 February 2014 - 06:36 PM

Yeah. The biggest edge the Streak builds have over the AC builds for light killing is the fact they can easily reach 120ish speeds. If you're running a streak 'mech that's not hauling around that speed, you are positively doing it wrong.

Lookin' at you, Golden Boy!

EDIT: One thing Streak setups also do have for pugging is huge damage numbers; sure, a lot of that damage has gone scattering off all over the 'mech - unavoidable with the weapon - you'll still get crazy cbill boosts. The Oxide is actually probably one of the best cash-grinders in the game next to the Ilya now, even if it's outclassed by other Jenners in more serious matches (outside of niche league rules.) By comparison a solid pinpoint design is likely to rack up a third of the damage, because if it hits something, it's probably going to put it down.

Edited by Victor Morson, 08 February 2014 - 06:38 PM.


#67 John Buford

    Member

  • PipPipPipPipPip
  • 128 posts
  • LocationGreenville, SC

Posted 10 February 2014 - 07:52 PM

View PostBishop Steiner, on 08 February 2014 - 06:10 PM, said:

Nice to see a block of people who actually understand tactics, and how to work as a team, not just chase the squirrel and hope to pad one's stats. Get so tired of the people who try to act like a max engine stream and medium laser Kint or Shad are the epitome of all things, when they are next to useless against any decent pilot in anything heavier than a Cicada. And generally not that useful against truly good Light Pilots. And a dead mech waiting to happen against a Wispy led wolf pack.


Thanks for that I appreciate it. One thing I learned long ago was to listen and just after starting out I saw this video. While I normaly run lights I do take the Centurion or Shadow Hawk out for a spin sometimes.







10 user(s) are reading this topic

0 members, 10 guests, 0 anonymous users