http://mwo.smurfy-ne...fbd7ad5d0129e08 was messing around in the lab and came up with this... lol


Jagermech Jm6-Dd Build Your Thoughts?
Started by Wulvar, Jun 27 2013 03:18 AM
10 replies to this topic
#1
Posted 27 June 2013 - 03:18 AM
#2
Posted 27 June 2013 - 03:59 AM
That seems alright but i would prefer going with this instead. This is just my personal opinion
http://mwo.smurfy-ne...9205e37e261d2dc
http://mwo.smurfy-ne...9205e37e261d2dc
#3
Posted 27 June 2013 - 04:02 AM
I checked but the link doesnt load basically it has 4 - UA/C 5's and its more heat efficient
#4
Posted 27 June 2013 - 04:19 AM
here is the loadout im running now http://mwo.smurfy-ne...10f0cde265d5745 had 3 kills last game I played and well over 600 damage

#5
Posted 27 June 2013 - 05:33 AM
You've given up too much armor to fit that, which is essentially doing your opponent's work for them. The legs and side torsos need to be upped something fierce.
#6
Posted 27 June 2013 - 06:46 AM
PsionicStar, on 27 June 2013 - 04:02 AM, said:
I checked but the link doesnt load basically it has 4 - UA/C 5's and its more heat efficient
Too bad, I honestly wanted to see how 4 URL/5s could fit, I never seem to be able to even fit 4 RL/5s but then I cannot seem to build any Jager to my liking.
#7
Posted 27 June 2013 - 08:57 AM
I have been running 2 AC2's and 2 AC 5's on my JM6-DD. It's probably the most consistent build I have run with. Almost always between 550 and 650 damage, never below or above that range, it's strange...
#8
Posted 27 June 2013 - 09:05 AM
I sacrifice armor but the thing hits like a damn truck the key is not to brawl. lol
#9
Posted 29 June 2013 - 10:54 AM
The most practical use of the 3 ballistic slots per arm is, IMO, an asymmetrical load out. Use 3 slots on one arm but not the other.
http://mwo.smurfy-ne...88114680f2a3b32
3 AC2s and an AC10 for range and burst damage. You could drop to a smaller engine to install some lasers if you wanted to, as it is very ammo dependent.
http://mwo.smurfy-ne...88114680f2a3b32
3 AC2s and an AC10 for range and burst damage. You could drop to a smaller engine to install some lasers if you wanted to, as it is very ammo dependent.
#10
Posted 01 July 2013 - 06:06 PM
PsionicStar, on 27 June 2013 - 04:02 AM, said:
I checked but the link doesnt load basically it has 4 - UA/C 5's and its more heat efficient
Have you tried 4 AC5? Slightly lower DPS, more armor/ammo, just as heat efficient. And no jams.
@Wulvar: I'd second the suggestion to up the torso armor. JMs die quick. At least you have a Standard engine, so maybe dropping the SLs for CT armor would be enough.
#11
Posted 07 July 2013 - 10:48 PM
This is what I'm running at the moment
http://mwo.smurfy-ne...530583e7086b226
Really wanted to try out lots of MG'S, little bit underwhelming. The Gauss, ERLL combo i like though
http://mwo.smurfy-ne...530583e7086b226
Really wanted to try out lots of MG'S, little bit underwhelming. The Gauss, ERLL combo i like though
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