http://theoosiks.com/mechlab# (For those that haven't heard of it)
The Engine requires it to carry four additional heatsinks, even when maxed at 170. With Endo, Ferro, and max armor to an even tonnage (Head from 18 to 11), their is still only seven tons left over. That is enough tonnage for 4 MGs with (2 tons of ammo) and a MPL or ML. This mech is simply worthless.
So this begs the question: why add in this mech in the game let alone as a hero variant?
Additionally, if the mech is going to be added in the game and be any sort of useful, it has to break away from cannon, IE Jump jets ECM, no DHS cap, and a higher engine. Otherwise, this mech will be no more than a hangar queen.
Edited by Steemship, 28 June 2013 - 05:05 PM.