Ph30nix, on 29 June 2013 - 03:57 AM, said:
you do know 1 MG has about the same DPS as 1 ML right? if they bumped the MG to 2 dps it sould SHRED thru just about anything. faster mechs might be okay but the slower ones would be torn apart in seconds. it would be more damaging then a 6 AC/2 jager but without the heat penalty. Yes its range would blow but any skilled pilot could close the gap easily enough.
gotta diagree.
DPS is a meaningless stat, ESPECIALLY on the MG. Firstly, you need to maintain a stream of fire nonstop on one spot (hard to do in the first place, near impossible with their silly CoF.... lightest recoiling gun in the game is the least accurate.....).
They require 4-6 to even begin to start being remotely viable, and even then, you will get gutted by a big Insta Damage gun before you do anything (and I run MGS on several mechs... fun for when the armor finally IS gone, a distraction, before)
Mind you, I don't thik giving 2 DPS to them as is would be ideal.. unless you also halve the ammo loadout. So now, you can actually cause a small amount of damage for no heat (at PBR) but you also are frontloaded on the match, and just like with Gauss, AC/20 or such, if you pack 6, you will now have to think about ammo. As it stands now, you pack 6, plus 2 tons of ammo, you cna keep the triggers down the whole game.