Huge, on 30 June 2013 - 03:43 PM, said:
It has lead to ruin or the game being patch by who grabs the latest deal to counter the broken content. F2P in general has been a terrible death wish for most games. TF2 pulls it off because most of their money comes from cosmetics. To gossy up your avatar. Why would you do that in a F2P game?
BECAUSE THE CORE GAME IS FUN. COMPLETE. CONTENT IS CONSTANT AND FULFILLING!
What we have is a beta that is well well well behind schedule and shifting their positions all the time on issues we made very clear long ago. When we funded them with Founders. Believe it or not I love MWO. I hope to Christ it becomes the game they promised. I however also know when it is time to cut off the money junkie. To let them prioritize what is important. Content and fulfilling their commitments?
Or pushing more and more resources into the next big grab deal. Ignoring massive game bugs and imbalances in place of a new $45 mech.
For the blind: http://vocaroo.com/i/s1RUh4SQoGGz
The problem with this is noone else is around to fund it, apparently not mainstream enough. Took pgi 2 years to get a backer, and then igp doesn't seem to be doing them many favors. Who are they going to turn to?
Microsoft already made their money selling of the rights, and they'd probably want it as an xbox title 1st. same with SOE and the PS. Surprised Activison didn't get on board but then they gave up on it at some point long ago too. Who's left? EA? you really want their model of money grabbing every 6-12 months for extra content?
You compared them to TF2, a valve title they didn't need to make money on after the successes of half life and portal. The last thing these guys were known for is part of duke forever, and a few NFS titles before that. If the games going to survive we have to keep it there...............
The fixes are slow but the pattern of smart decisions is getting much better, along with content that would have had legal tearing it's hair out and very nervous for a good while while they covered their *****.