Jack Lowe, on 10 July 2013 - 06:59 PM, said:
I personally would LOVE to take out an AC/20 with a 10 shot cassette on my Wang and watch the ankle biters run for cover as they get hosed down.
And yet there are some people who still think that rapid fire, damage spreading weapons are effective against fast targets. It's quite the opposite. The best strategy against "ankle biters" is to leg them with one alpha strike, and finish them off with the next alpha. A Jenner pilot is not afraid of enemy lasers and rapid fire autocannons, because he knows he will dodge most of the damage and spread the hits against multiple components. If he gets hit by AC20, you won't be able spread the damage.
Have you ever wondered why the AC20 weights 14 tonnes, and 4 Medium lasers weigh 4 tonnes, despite having the same effective range(270), alpha damage(20) and DPS (5) ? Despite the weight difference, the AC20 is still considered better than 4ML. Like it or not, weapon weight comes straight from Table Top game. Because in TT, as well as in MWO, 20 damage to a single component is so much better than 5 damage to 4 different component.
Therefore, changing the AC20 to fire a 1 second bust would make it underpowered.
AC20: 5 DPS 1.5 HPS @14 tonnes = 0,238095 DPS/HPS per tonne
4xML: 5 DPS 4 DPS @ 4 tonnes = 0,3125 DPS/HPS per tonne
To make them equal you would have to increase the DPS of an AC20 by (0,3125/0,238095)-1= 31,25%
Even with the increased DPS, the medium lasers don't require ammo and have twice the total item HP. And the AC20 is harder to aim without the lower arm actuator. So the AC20 would still be at an disadvantage. So how much DPS would the AC20 need to be equal to 4ML ? 7? 8? 10 ?
Edited by Kmieciu, 10 July 2013 - 10:35 PM.