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This Game Is Garbage


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#21 Max Liao

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Posted 01 July 2013 - 09:44 PM

Quoting myself in two similarly themed threads is fun ...

View PostMax Liao, on 01 July 2013 - 09:42 PM, said:

If you don't like the BattleTech/MechWarrior IP, then go find another or create your own IP. Mektek is going with Heavy Gear (if they ever get the money), and there's Hawken as well.

BattleTech is what it is - full of scientific flaws and fluff, but that's what makes the universe what it is. Anyone can make a FPS robot shooter, just take BF4 and reskin the people into 'Mechs. To make a simulation - to play the part of a MechWarrior in the BattleTech universe - means to simulate it properly.

There's very little chance that needs to be made, and PGI is proof that the more they try to change the more $#!+ they break in the process.

For a MechWarrior game MWO is garbage. For a random Mecha Robot Shooter, this game is ... okay. However, I didn't pay for a Founder's package to play a random robot shooter, I paid for what (at the time) they were advertising - a MechWarrior simulation that followes TableTop rules as closely as possible. Strange how after they got the founders $$$ they removed that from the FAQ and the game has been ever changing into an FPS/random robot shooter ever since.


#22 Iron Hyena

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Posted 01 July 2013 - 09:47 PM

You're garbage, get the **** out, nobody wants you here.

#23 jakucha

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Posted 01 July 2013 - 09:48 PM

View PostMax Liao, on 01 July 2013 - 09:44 PM, said:

Quoting myself in two similarly themed threads is fun ...


Pretty much no Mechwarrior game has really tried to be a sim. Most have been very flawed one way or another in multiplayer, but pretty great in singleplayer. In fact it's probably one of the hardest IPs to balance very well for multiplayer.

Edited by jakucha, 01 July 2013 - 09:48 PM.


#24 Victor Morson

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Posted 01 July 2013 - 09:48 PM

View PostDornhal, on 01 July 2013 - 09:47 PM, said:

You're garbage, get the **** out, nobody wants you here.


As you haven't even said who you're directing that, I'll just picture you as the homeless guy down the street screaming at the road.

#25 Max Liao

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Posted 01 July 2013 - 09:51 PM

View Postjakucha, on 01 July 2013 - 09:48 PM, said:


Pretty much no Mechwarrior game has really tried to be a sim. Most have been very flawed one way or another in multiplayer, but pretty great in singleplayer. In fact it's probably one of the hardest IPs to balance very well for multiplayer.

You're right, which is why when this game claimed to be a sim, and it started out with a lot of potentiality if they moved in the right direction, I was both impressed and excited. Instead of continuing on in the sim direction, they have moved it to the action shooter direction, with strange PGI mechanics that they can't get working.

#26 DragunSlayer

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Posted 01 July 2013 - 09:53 PM

Shooters are new every year.

Sims are forever.

#27 R Razor

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Posted 01 July 2013 - 09:53 PM

View PostVictor Morson, on 01 July 2013 - 09:48 PM, said:

As you haven't even said who you're directing that, I'll just picture you as the homeless guy down the street screaming at the road.


Well, he is Kurita, so that's probably a fairly apt description...............the root of his position I agree with though, if you're going to whine and moan about something, provide some constructive input to go with it, as you did with your weapons diagram in the other thread................just screaming "this sucks" at the top of your lungs isn't likely to gain any positive attention from anyone, much less the people who you need to pay attention to garner any changes being made.

#28 Aullido

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Posted 01 July 2013 - 09:56 PM

It is obvious PGI loss the way from the moment they disregard joysticks.

#29 jakucha

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Posted 01 July 2013 - 09:57 PM

View PostMax Liao, on 01 July 2013 - 09:51 PM, said:

You're right, which is why when this game claimed to be a sim, and it started out with a lot of potentiality if they moved in the right direction, I was both impressed and excited. Instead of continuing on in the sim direction, they have moved it to the action shooter direction, with strange PGI mechanics that they can't get working.


To be fair, with things like expanded heat system they have plenty of avenues to add more intricate systems that improve the fun of the game and make it less simple. As for the sim title, pretty much every mechwarrior game has fallen in or been advertised as a "sim" genre even though most aren't. Probably blame the publishers for that.

Edited by jakucha, 01 July 2013 - 09:58 PM.


#30 LordDante

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Posted 01 July 2013 - 10:00 PM

MIMIMIIMIMIMIIIIIII if op wants to change something he should use a propper thread title like " yo i have an idea " and not like " YO this game sucks bricks ! " every day the same garbage it sooooo depressing ( but entertaining ...thx fup dup for the indiana meme !!!! :)"

#31 CrimsonOdyssey

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Posted 01 July 2013 - 10:13 PM

The game is very imbalanced right now and I'm extremely frustrated as well, they've said they wanted to stay as close to cannon as possible, but there are so many aspects right now that aren't even remotely close...

Since when does overheating have no penalty except for shutting down? You know there is a problem with the game when one of the most viable mechs right now is a 4-6 ppc stalker, a 3 ppc 1 gauss highlander, or a 4 ppc anything else.

Since when are there 3-4 assault mechs in any lance or Battalion (300- 1200 troops) for that matter in cannon? Maybe there is the possibility in Steiner space but seriously. Right now there are usually an excess of 6 Assault mechs per game.

I was planning on spending another 40 bucks to get my Locust and Shadow Hawk, but then i realized it's pointless because mediums and lights won't have any place in assault warrior online. Especially when they're so easy to get a "lucky" shot on and blow a part of the mech off in one shot because convergence is just SO awesome.

I'm glad they're implementing the new terrain feature but it's going to be a long time (my estimate: at least 3 months if they focus on balancing) before the game is balanced at this rate.....

#32 Funkadelic Mayhem

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Posted 01 July 2013 - 10:17 PM

View PostVictor Morson, on 01 July 2013 - 09:48 PM, said:


As you haven't even said who you're directing that, I'll just picture you as the homeless guy down the street screaming at the road.

Posted Image

#33 Valore

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Posted 01 July 2013 - 10:23 PM

View PostR Razor, on 01 July 2013 - 09:26 PM, said:

And yet the game is still here..............for every 100 "quiet quitters" there are 100 or more "satisfied players" that understand that this is NOT a finished product and, for what it is, is quite a good game that is only going to get better.

Posting Monistat 7 laced whine rants about how bad it is won't do anything to improve anything, it just wastes bandwidth.


Actually no.

To assume the people who are still playing are 'satisfied' is stupid.

I still play. I can tell you I'm effing light years away from satisfied.

If you cannot understand why people are raging and angry, then you need a reality check.

PGI is still here because the franchise happens to be one with many loyal customers, and there are not many other similar alternatives.

However, 2 things.

1. Patience, no matter how deep, is not infinite.

2. Games like Star Citizen which are on the horizon look to be kicking the snot out of MWO for those of us who want a 'community' game to play with our clan/friends whatever. If this isn't addressed soon, anything PGI manages to throw out before then will be too little too late, because frankly speaking most people only have time to invest in one game which has that much immersion.

Its fine the game is in development. But PGI's handling of issues has excerbated all the critical issues that annoy the hell out of people. And they're the ones to blame when people get angry and write posts like the OP. Don't be blinkered and think all people who get upset are unwarranted. There's plenty PGI has done that warrants anger and annoyance.

That's the bottom line.

Edited by Valore, 01 July 2013 - 10:26 PM.


#34 R Razor

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Posted 01 July 2013 - 10:27 PM

View PostValore, on 01 July 2013 - 10:23 PM, said:

Actually no. To assume the people who are still playing are 'satisfied' is stupid. I still play. I can tell you I'm effing light years away from satisfied. If you cannot understand why people are raging and angry, then you need a reality check. PGI is still here because the franchise happens to be one with many loyal customers, and there are not many other similar alternatives. However, 2 things. 1. Patience, no matter how deep, is not infinite. 2. Games like Star Citizen which are on the horizon look to be kicking the snot out of MWO for those of us who want a 'community' game to play with our clan/friends whatever. If this isn't addressed soon, anything PGI manages to throw out before then will be too little too late. That's the bottom line.


Understanding why people are "raging and angry" doesn't mean I have to support childish whining, if you think it does then that's on you. It displays a far greater amount of ignorance and stupidity to justify such behavior than it does to condemn it. Anyone possessing a modicum of common sense and an intelligence quotient above that of your average beer can knows that screaming like a 3 year old that has to take a nap before he can have a sucker isn't going to fix anything............unless maybe you were raised in a household wherein your parents caved when you had a tantrum in which case there's little hope for you.

#35 Valore

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Posted 01 July 2013 - 10:31 PM

View PostR Razor, on 01 July 2013 - 10:27 PM, said:


Understanding why people are "raging and angry" doesn't mean I have to support childish whining


That's funny, because in real life dealing with business situations, responding to childish whining happens to also be known as 'providing customer service and satisfaction'.

It does not mean you have to bend over backwards and listen to unreasonable demands.

But the demands that many make, and the frustration that has come from these demands being apparently ignored, all that is PGI's responsibility.

They've handled all these issues poorly, and you can come in and point at people like the OP and say 'don't be a crybaby' all you want, but maybe you might be better off asking if the whining has any merit, and if so, start wondering why PGI has to rely on people like you to defend them, rather than correcting their own mistakes.

#36 Corvus Antaka

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Posted 01 July 2013 - 10:33 PM

someone delete this garbage thread.

#37 Funkadelic Mayhem

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Posted 01 July 2013 - 10:42 PM

View PostColonel Pada Vinson, on 01 July 2013 - 10:33 PM, said:

someone delete this garbage thread.

someone learn slef self control.

#38 jakucha

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Posted 01 July 2013 - 10:47 PM

View PostFunkadelic Mayhem, on 01 July 2013 - 10:42 PM, said:

someone learn slef self control.


View PostFunkadelic Mayhem, on 01 July 2013 - 09:34 PM, said:

There are not enough people playing do do this. There never will be.



View PostFunkadelic Mayhem, on 01 July 2013 - 09:29 PM, said:

The only balance issue at this time is lack of voice. Stop fooling yourselves.



Take your own advice.

#39 R Razor

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Posted 01 July 2013 - 10:52 PM

View PostValore, on 01 July 2013 - 10:31 PM, said:

That's funny, because in real life dealing with business situations, responding to childish whining happens to also be known as 'providing customer service and satisfaction'. It does not mean you have to bend over backwards and listen to unreasonable demands. But the demands that many make, and the frustration that has come from these demands being apparently ignored, all that is PGI's responsibility. They've handled all these issues poorly, and you can come in and point at people like the OP and say 'don't be a crybaby' all you want, but maybe you might be better off asking if the whining has any merit, and if so, start wondering why PGI has to rely on people like you to defend them, rather than correcting their own mistakes.


In a business environment I find it extremely unlikely that your customers call you up or send you an email that says "YOU SUCK, YOUR SERVICE SUCKS, YOU'RE GARBAGE" that you respond to in any sort of meaningful or helpful manner.

Of course a business should listen to and respond to customer desires, after all their customer is what drives their business in most cases, but the customer has an obligation to give the business something to work with, whining isn't doing so. I've seen plenty of posts on here wherein people provided logical and well reasoned explanations as to why they believed something was in need of repair, the OP in this thread most certainly does NOT fall into that category.

#40 Funkadelic Mayhem

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Posted 01 July 2013 - 10:55 PM

View Postjakucha, on 01 July 2013 - 10:47 PM, said:








Take your own advice.



opin·ion
noun \ə-ˈpin-yən\


Definition of OPINION


1
a : a view, judgment, or appraisal formed in the mind about a particular matter
b : approval, esteem

2
a : belief stronger than impression and less strong than positive knowledge
b : a generally held view
3
a : a formal expression of judgment or advice by an expert

b : the formal expression (as by a judge, court, or referee) of the legal reasons and principles upon which a legal decision is based


ad·vice (Posted Imaged-vPosted ImagesPosted Image)
n.
1. Opinion about what could or should be done about a situation or problem; counsel.
2. Information communicated; news. Often used in the plural: advices from an ambassador.

Edited by Funkadelic Mayhem, 01 July 2013 - 10:58 PM.




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