MustrumRidcully, on 02 July 2013 - 12:32 PM, said:
I think range matters a bit in this,
snip for brevity of read
Range is the "key" to why so many other weapons are left on the shelf. It makes sense but not an unsolvable problem. AS noted, in CB the 2 x Gauss was not bad as you could escape after being targeted, unlike the 4-5 PPC reaming you get now.
However, why would it be a bad thing to have the Fall -off damage values not be independent of the weapon on a one off basis? (not an original, nor my idea btw)
A slug fired by magnetism has only to deal with atmospheric drag, whereas a plasma based projectile would have all kinds of issue retaining its potency during extended flight times.
What if a (er)PPC's ( the sole Plasma based weapons) drop off rates were between 40 - 50 % more than Ballistics. Missiles are propelled and have built in maximums already.
That way, the PPC gets 10 points of damage out to 540m, then gets only 2.5 out to 810m, instead of the current 5 points. Reduce the pain of the 5 PPC boat by 50% after its max range.
We could call it the "Plasma Cohesion Co-Efficient Deficiency factor. Or PCCD for short. LOL
soarra, on 02 July 2013 - 12:41 PM, said:
if you want to blow all your weapons feel free, but they should not hit the same spot.
And how exactly do you spread those weapons on a target that is +750m away and is about as big as a peanut? Missing just for giggles, prevents said giggles big time.