I'm probably going to stick with the 9S, but in the mean time need to skill up the 9K, and don't want to put any C-bills into it for DHS or Endo, nor do I want to buy an engine larger than my available XL320 yet, so I'm going to test this build:
320XL = 64.8 kph (no increase due to skill yet for this chassis)
6/6 Jump Jets - main test will be to see how the 6 JJ do versus the 4 (9S and 9B limited to 4)
480 standard armor
standard internal structure
19 Single Heat Sinks (eff. 31%)
1 x UAC/5 (75)
3 x MPLAS
2 x SSRM2 (50) --OR-- 1 x SRM6 (15)
Beagle Active Probe
It's been a long time since I tried to use the ultra, so this will be an opportunity to work on trigger timing. I'm pretty precise with ACs at long range, so if a good timing can be had, I'm not concerned about DPS vs the larger cannons. Over all, it's not much of an offensive build for an 80-ton mobile skirmisher, but it will be an interesting exercise.
Unless I really find the 9K to be appealing, my final 9S build will likely be AC/20, 2 LLAS, SRM6+4. Using this during initial VTR training had me really appreciating the AC/20 (whereas before I had disliked it in other designs).
Edited by Elyam, 15 July 2013 - 10:18 AM.