Fate 6, on 03 July 2013 - 08:42 PM, said:
Not only that, but some mechs like the Quickdraw (and the 4 non-Cicada mediums) get completely ****-on by the new system, while the other heavies and the Stalker get to reap the benefits of having TINY in-game models AND have that translate into moving more effectively up hills.
PS- the Victor (lighter than the Stalker) is slated to be in the heavier movement weight class. GG PGI.
It has to do with mech mesh structure and not weight. It can be adjusted anyway.
Delas Ting Usee, on 03 July 2013 - 07:18 PM, said:
You must be smoking some really good {Shazbot} when you typed "realistic movement"....since when has getting stopped; by that I mean a FULL complete stop, by ankle-sized pebbles (from a mech's perspective), guardrails meant for humans and human-sized vehicles on roads become realistic movement?
EDIT: LOL. It changed a word I typed to {shazbot} hilarfuckingious!
Stop being a drama-queen. The new movement mechanics are vastly more interesting and closer to how the mechs should work, regardless of the minor bugs that need to be dealt with.
Edited by jakucha, 03 July 2013 - 08:48 PM.