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@ Paul Inouye : Why Did You Nerf The Large Pulse Lasers?


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Poll: @ Paul Inouye : Why Did You Nerf The Large Pulse Lasers? (305 member(s) have cast votes)

Do you want to know why Paul did nerf the LPL?

  1. Yes. (241 votes [79.02%])

    Percentage of vote: 79.02%

  2. No. (50 votes [16.39%])

    Percentage of vote: 16.39%

  3. Other (explain) (14 votes [4.59%])

    Percentage of vote: 4.59%

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#161 DeadlyNerd

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Posted 07 July 2013 - 10:12 PM

bump, Paul has a lot of explaining to do.

#162 WolvesX

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Posted 08 July 2013 - 04:49 AM

The poll states quite clearly that a significant part of the community wants an answer to this question.

Is Paul still on vacation?

#163 3rdworld

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Posted 08 July 2013 - 05:21 AM

View PostWolvesX, on 08 July 2013 - 04:49 AM, said:

The poll states quite clearly that a significant part of the community wants an answer to this question.

Is Paul still on vacation?


View PostPaul Inouye, on 21 March 2013 - 02:46 PM, said:

THIS IS THE MOST IMPORTANT PART OF THIS MESSAGE:
This is a TEMPORARY fix to quell the damage done by missiles at this time.


The real question: Has he been on vacation since March 21st?

#164 WolvesX

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Posted 08 July 2013 - 11:59 AM

I hope we can get an answer before the 16th.

AND

I hope that Oaul will allow us the double check his "changes".

#165 Deathlike

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Posted 08 July 2013 - 12:01 PM

View Post3rdworld, on 08 July 2013 - 05:21 AM, said:

The real question: Has he been on vacation since March 21st?


It could be much longer... like since ECM.

A 1/2+ year on vacation is easy $$$!

#166 jeffsw6

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Posted 08 July 2013 - 12:03 PM

View PostKattspya, on 07 July 2013 - 10:19 AM, said:

I think you need to read my post again. I'm agreeing with you on the whole but little and poor data is not the same as no data.

Little and poor data is the same as no data, to people who know that data is little and poor.

To PGI, who obviously doesn't understand they are getting poor data, it's worse than no data. Those people will draw conclusions based on the bad data, make modifications to the game, and then go "why didn't all the high-alpha meta stop?"

#167 Deathlike

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Posted 08 July 2013 - 12:09 PM

"Lies, damn lies, and statistics".

We got a bunch of stats, but a whole lot of PGI not understanding what they actually mean.

#168 DeadlyNerd

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Posted 08 July 2013 - 12:52 PM

View PostKattspya, on 07 July 2013 - 10:19 AM, said:

I think you need to read my post again. I'm agreeing with you on the whole but little and poor data is not the same as no data.

Actually most(99%) cases prove that too little and poor data is actually more counterproductive than no data at all.

If data is bad and in small amounts, whoever is analyzing it will come to the wrong conclusion. If there is no data at all planning will be done in order to compensate for every possibility.

#169 WolvesX

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Posted 08 July 2013 - 02:50 PM

View PostNamais, on 08 July 2013 - 12:56 PM, said:

That is some vague **** right there. Glad it's 99% correct though. I'd obviously be very concerned if it were 73%. Or 82%. Or Potato.

I fear the next balance patch.

I fear it will brake the game even more.

I fear it will add useless, complitated and pointless mechanics.

I fear that the wrong stuff gets a buff.

I fear that the wrong stuff gets a nerf

I fear the the WRONG stuff will be left untouched.

I fear the next changes from Paul.


Edited by WolvesX, 09 July 2013 - 02:35 AM.


#170 Victor Morson

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Posted 08 July 2013 - 02:55 PM

All of this PGI - all of it - could be solved simply by opening communication with some of the better teams in this game. That's all there is to it. In fact, I'd HIGHLY endorse you talk to SJR, the guys who your most recent 8 man played, as I believe they have a very good handle on the game mechanics. They'd be a great place to start.

Remember, you aren't "catering to a niche audience" by getting the niche audience opinion. You're catering to everyone, because that niche will understand the game better than you, the casual players, or anyone else really. And thus their suggestions will benefit everyone, even the people who don't really understand the ramifications of why something is working better.. they will know that it is.

I keep suggesting it. I hope it gets considered. And PLEASE be selective about which units you are taking advice from.. there are a few that have large numbers of players that are effectively completely terrible and on the level of low ELO PUGs. Check the user league standings, drop an email to a couple of the user-created leagues that have kept MW:O afloat while we await CW.. I'm sure they can point you towards some good places to start.

I'd throw the Blazing Aces in the ring too, but I both don't want to come off as self-serving and assume some people would like to strangle me at this point. heh ;)

Edited by Victor Morson, 08 July 2013 - 03:00 PM.


#171 jeffsw6

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Posted 08 July 2013 - 03:02 PM

View PostVictor Morson, on 08 July 2013 - 02:55 PM, said:

Remember, you aren't "catering to a niche audience" by getting the niche audience opinion. You're catering to everyone, because that niche will understand the game better than you, the casual players, or anyone else really. And thus their suggestions will benefit everyone, even the people who don't really understand the ramifications of why something is working better.. they will know that it is.

In case this point is lost on anyone, balancing the game is good for all players, noobs and ninjas alike.

#172 WolvesX

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Posted 08 July 2013 - 06:41 PM

View PostVictor Morson, on 08 July 2013 - 02:55 PM, said:

All of this PGI - all of it - could be solved simply by opening communication with some of the better teams in this game. That's all there is to it. In fact, I'd HIGHLY endorse you talk to SJR, the guys who your most recent 8 man played, as I believe they have a very good handle on the game mechanics. They'd be a great place to start.

Remember, you aren't "catering to a niche audience" by getting the niche audience opinion. You're catering to everyone, because that niche will understand the game better than you, the casual players, or anyone else really. And thus their suggestions will benefit everyone, even the people who don't really understand the ramifications of why something is working better.. they will know that it is.

I keep suggesting it. I hope it gets considered. And PLEASE be selective about which units you are taking advice from.. there are a few that have large numbers of players that are effectively completely terrible and on the level of low ELO PUGs. Check the user league standings, drop an email to a couple of the user-created leagues that have kept MW:O afloat while we await CW.. I'm sure they can point you towards some good places to start.

I'd throw the Blazing Aces in the ring too, but I both don't want to come off as self-serving and assume some people would like to strangle me at this point. heh ;)

I would love if the Aces would do the balance in a team for PGI for free!

#173 White Panther

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Posted 08 July 2013 - 06:44 PM

Agreed, I want to know why. Also, why can't they just have pulse lasers like they were around the closed beta? the Founders C1 found a nice role with 2 large pulse 2 med pulse types of builds.

#174 WolvesX

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Posted 09 July 2013 - 02:36 AM

View PostWhite Panther, on 08 July 2013 - 06:44 PM, said:

Agreed, I want to know why. Also, why can't they just have pulse lasers like they were around the closed beta? the Founders C1 found a nice role with 2 large pulse 2 med pulse types of builds.

I know that its not a hard thing to make them viable weapons.

#175 Jungle Rhino

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Posted 09 July 2013 - 04:28 AM

Unfortunately guys you aren't going to get a response to this thread as everybody participating has a post count over 100. So I'm sorry - but your opinions are of little importance to PGI.

In Russia they have a saying that is basically "womans logic".

Here in MWO we have "PGI logic".

btw, LPL is of course completely and uttely broken - any imbecile can see that.

#176 WolvesX

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Posted 09 July 2013 - 08:04 AM

115 players want to know.

Paul - You have something to explain here.

#177 3rdworld

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Posted 09 July 2013 - 08:12 AM

View PostWolvesX, on 09 July 2013 - 08:04 AM, said:

115 players want to know.

Paul - You have something to explain here.


He is to busy working on flamers and MGs to respond to threads.

or balance a game apparently.

Edited by 3rdworld, 09 July 2013 - 08:13 AM.


#178 Deathlike

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Posted 09 July 2013 - 08:16 AM

View PostWolvesX, on 09 July 2013 - 08:04 AM, said:

Paul - You have something to explain here.


Big things in August.

Because, it's hard to inform the rest of us in July.

#179 MustrumRidcully

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Posted 09 July 2013 - 08:24 AM

View Post3rdworld, on 09 July 2013 - 08:12 AM, said:


He is to busy working on flamers and MGs to respond to threads.

or balance a game apparently.

%2

Weird, why did I post %2 instead of:

Hey, we asked him to work on them, you can't blame him for trying.

I expected PGI to take less time for it, but it didn't. We should use this precedent for our further estimations, though. A Scrum principle: "Yesterday's weather".

How long will Project Phoenix be available again?

Edited by MustrumRidcully, 09 July 2013 - 08:27 AM.


#180 WolvesX

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Posted 10 July 2013 - 02:55 AM

View PostMustrumRidcully, on 09 July 2013 - 08:24 AM, said:

%2

Weird, why did I post %2 instead of:

Hey, we asked him to work on them, you can't blame him for trying.

I expected PGI to take less time for it, but it didn't. We should use this precedent for our further estimations, though. A Scrum principle: "Yesterday's weather".

How long will Project Phoenix be available again?

No one knows^^





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