Edited by Peekaboo I C JU, 18 August 2013 - 09:00 AM.


Brawling Extinct
#1
Posted 17 August 2013 - 10:02 PM
#2
Posted 17 August 2013 - 10:06 PM
So brawling is still possible and very viable.
#3
Posted 17 August 2013 - 10:10 PM
Unfortunately sniping is nearly equally viable at close ranges right now and some adjustments are obviously needed, otherwise the dominant guns wouldnt still be gauss & erppc/ppc.
#4
Posted 17 August 2013 - 10:15 PM
Although, since the sniping weapons have the same characteristics as the brawling weapons, without the short optimal range...there isn't much competition. But, I prefer brawling, even if it isn't the best thing to do.
#5
Posted 17 August 2013 - 10:16 PM
Delete mechs out of spite if you wish but just because your mech doesn't work with your loadout for your style right this second, doesn't mean brawling (a general statement) is dead or that this game is unrecoverable. lol
*offers tea for calming purposes* :P
*edited typo >.<
Edited by Orchid Vein, 17 August 2013 - 10:17 PM.
#6
Posted 17 August 2013 - 10:16 PM
KAT Ayanami, on 17 August 2013 - 10:06 PM, said:
So brawling is still possible and very viable.
Success at an undisclosed level of play does not a relevant balance statement make.
I can make a 1 small laser, 1 small pulse, 1 medium laser, 1 medium pulse, 1 LRM5 Jenner look like the best build in the world if I made a new account and kept it a new-player Elo.
I was thinking about making a smurf acct, but what should I name the account?
Edited by PEEFsmash, 17 August 2013 - 10:18 PM.
#7
Posted 17 August 2013 - 10:17 PM
With 12 vs 12 out now, brawling has become more popular, especially on the smaller maps. You don't get great brawls all the time, but that's life.
#8
Posted 17 August 2013 - 10:26 PM

Taken yesterday
10 v 12 brawling on alpine.
Deal with it

#9
Posted 17 August 2013 - 10:27 PM
Edited by PappySmurf, 17 August 2013 - 10:40 PM.
#10
Posted 17 August 2013 - 10:47 PM
If PGI increased the cycle time for PPCs all the boogeymen would go away...
#11
Posted 17 August 2013 - 10:58 PM
Peekaboo I C JU, on 17 August 2013 - 10:02 PM, said:
Sounds like alot of QQ,
#12
Posted 17 August 2013 - 11:06 PM
#13
Posted 17 August 2013 - 11:25 PM
btw. the only thing that kinda shafted my brawler-builds is the last patch...it turned my highlander's srms into giant mgs ...one missle at a time

#15
Posted 17 August 2013 - 11:45 PM
#16
Posted 17 August 2013 - 11:52 PM
#17
Posted 17 August 2013 - 11:59 PM
It ain't easy brawling with so much tense fire (also LRMs are an issue) but it's still possible without too much hassle unless you time it bad.
What is missing now is brawling with medium mechs, too many assaults everywhere, a light can be easier surprisingly..
#18
Posted 18 August 2013 - 12:00 AM
Including the Holocaust.
#19
Posted 18 August 2013 - 12:49 AM
#20
Posted 18 August 2013 - 01:59 AM
Peekaboo I C JU, on 17 August 2013 - 10:02 PM, said:
If PGI listened to the whiners (selectively... some people whine about anything) then they would have balanced things like PPCs, they would not be working on 3rd person, etc.
One of the main problems is that they completely dismiss the feedback and assume that the "silent majority" agrees with them and supports whatever seemingly random change they feel like making.
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