I'm having a blast on my BJ-1 (named John Woo
) ...
My first build was this:
http://mwo.smurfy-ne...67721873fca6f13
Virtually stock, DHS, endo, XL225, more ammo, 2 JJ's, nearly full armor. Notice the armor reallocation to mostly front in the CT - this is critical to survival and highly recommended. 81 KPH is fast for a BJ. I was pulling 1-2 kills a game, 300-400 damage per game.
Very good all around mech; chain fire the two ac2's unless trying to put someone away due to heat spikes. Only downside was as a brawler I felt mildly insufficient.
Changed to this just last night:
http://mwo.smurfy-ne...59804e13b89cb53
Swapped out slightly less armor, 1 less JJ, and the AC2's for 2 AC5's + 2 tons of ammo. 2 Tons AC5 doesn't sound like a lot, but I'm finding I'm putting people away more readily and only running dry at the end of the round (Or near it). 3 tons would be ideal but the 4 ML's are my main punch so I don't want to drop in firepower. Approximate KDR is about the same (between 1.8 and 2) and damage is about 100 points higher per round.
I'm on the fence which one I like better. The continued harrassing fire from the AC2's is admittedly nice, especially in the bigger maps. The AC5's limited ammo forces me to save for closer range fights.
Anyways, two great near-stock builds, totally fun. :0 now to figure out which chassis to get next O_O