Easy way to blance PPC's is to put there heat closer to TT values.
PPC TT heat = 10, MWO = 8
ERPPC TT heat = 15, MWO = 11
Battletech Description:
Description
The
Particle Projector Cannon (or PPC) is a unique energy weapon. PPCs fire a concentrated stream of protons or ions at a target, causing damage through both thermal and kinetic energy.
As such, despite being an energy weapon, it produces recoil. The lethality of the weapon rivals that of a higher-caliber autocannon; just three shots from a PPC will vaporize two tons of standard military-grade armor.
Targets hit by multiple, simultaneous PPCs can also suffer electrical side-effects, such as overloaded computer systems or targeting sensors.
The ion beam also extends to much farther ranges than autocannon fire, though
PPCs generate large amounts of waste heat.
PPCs are equipped with a Field Inhibitor to prevent feedback which could damage the firing unit's electronic systems.
This inhibitor degrades the performance of the weapon at close ranges of less than 90 meters. Particularly daring warriors have been known to disengage the inhibitor and risk damage to their own machine when a target is at close range.
Description
First introduced in 2760 by the Terran Hegemony, the
Extended-Range Particle Projector Cannon, or
ER PPC for short, has a greatly increased range than that of a standard PPC. Capable of causing extreme damage at long range, it
unfortunately generates a tremendous amount of heat, and so can be difficult to use effectively. The ER PPC is also noticable for having no minimal range.
After becoming lostech during the Succession Wars, the ER PPC was first reintroduced to the Inner Sphere in 3037 by the Draconis Combine. By this point the Clans had greatly refined the weapon, with slight reductions in size and weight, but most notably boosting its damage by fifty percent, making it capable of shaving off almost a ton of armor in a single hit. Despite the best efforts of the Great Houses, none have been able to successfully replicate this increase, though their efforts have resulted in the Heavy PPC which matches the damage potential (and heat) of the Clan weapon and has also lead to devices such as the PPC Capacitor that can emulate the increase to a degree.
There is no need at all to reduce its speed since it is the one factor that upping made since to do. It was because of that PPC's finely start hitting and doing reliable damage.
Put them at their TT heat levels and PPC boating will be a thing of the passed. But, if they do that PPC's will need to do something that they should already be doing to "every" Mech "
Targets hit by multiple, simultaneous PPCs can also suffer electrical side-effects, such as overloaded computer systems or targeting sensors." Instead of just effecting ECM.
Edited by CutterWolf, 10 July 2013 - 11:27 AM.