General Taskeen, on 09 July 2013 - 06:14 AM, said:
Otherwise folks, just use direct-fire weapons and keep using them until we get a piece of equipment that also shuts those off as well.
http://mwomercs.com/...active-reticle/
I will be ******* myself with laughter when PGI decides to implement something like this.
Then I'll go back to soloing entire teams in my Catapult C4.
MaddMaxx, on 09 July 2013 - 06:31 AM, said:
Come on dude. You complain you have just Lasers to defend your LRM based Mech versus ECM. and then complain again that you have to give up 1 ton to get to use them from 750m in?
Yeah, no. TAG doesn't work like that in practice.
You try self-tagging an Atlas at 750 meters long enough to let your LRMs pay him a visit. The only thing working in your favor, there, is that he's got a CT the size of a barn.
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Do you want to use those Missiles or not ffs. Then do what it takes for you to use them, and if that is a 1 ton laser dropped, then that is the tax. Those PPC carriers you gripe about, guess what they pay, the DHS tax.
And how does that actually work?
It's not like PPCs require huge amounts of heatsinks to offset... or that they consume huge numbers of criticals to make the whole 3 crits per dhs an issue.
I've bigger problems running my 4 Large Laser BlackJack than I have running multi-PPC builds.
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You don't like that tax level, change Tax brackets and carry an other.
That's an interesting balance concept. "An entire class of weapons not working? Just move on to the same class of weapon everyone else is using."
Let's just drop the charade and go back to the 80s with BattleZone. Everyone gets the same weapon, the same main gun. Perfectly balanced. Except for one lucky ******* always spawns next to a house to give him cover.... cheezing SOB.