Annihilator
#61
Posted 09 July 2013 - 11:49 PM
four ER Medium Lasers and eight Light Autocannon/2s were incredibly accurate thanks to the inclusion of a Targeting Computer.
eight Light Autocannon/2s
http://www.sarna.net/wiki/Rotary_AC-5
One day... one day.
#62
Posted 10 July 2013 - 12:54 AM
No building stood after it graced it with its GLORIOUS DAKKA.
IS Mechs? Clan mechs? NO MATTER! Resistance against it is futile.
For all will become one with the DAKKA-NATOR.
...I want one now. ;__;
#63
Posted 10 July 2013 - 01:25 AM
Theodor Kling, on 09 July 2013 - 11:45 PM, said:
All these mechs would be fine if we didn't have group fire.
Convergence + Group Fire => Alpha Boating wins the day.
Convergence - Group Fire => You have to aim each shot seperately, because that's the only way to shoot.
Group Fire - Convergence => You will have to aim each shot seperately if you want to focus your damage.
Convergence, Group Fire, Balance. Pick any two.
#64
Posted 10 July 2013 - 01:25 AM
#65
Posted 10 July 2013 - 01:26 AM
#66
Posted 10 July 2013 - 01:42 AM
That being said. Fix balance and bring the Monstrosity. I'd sell off my Steiner tags for kuritan contracts in a heartbeat if I could get my hands on this beast.
Edited by PanzerMagier, 10 July 2013 - 01:43 AM.
#67
Posted 10 July 2013 - 02:03 AM
#68
Posted 10 July 2013 - 02:43 AM
Kiiyor, on 09 July 2013 - 02:49 AM, said:
Speed will be an afterthought. Armour and gun are all that matters. Gun so I can smite my enemies, armour so I can spread the joyous gift of dakka to all that I can for as long as I can.
well said sir..
#69
Posted 10 July 2013 - 02:49 AM
Hell yes get this thing in the game.
Only after the game is fixed though, I fear it would break the game even more so than what it is at the moment. Imagine an alpha built Annihilator... Save our souls.
#70
Posted 10 July 2013 - 02:57 AM
#71
Posted 10 July 2013 - 03:38 AM
#72
Posted 10 July 2013 - 03:54 AM
Kiiyor, on 09 July 2013 - 02:25 AM, said:
If I was against this in a mtch I wouldn't care if it had 50 PPC's mounted .. I would just gaze in amazement. Great artwork here, if only the mech could match this instead of being another broadside of a barn. A+ on this model.
#73
Posted 10 July 2013 - 03:59 AM
Kiiyor, on 09 July 2013 - 02:49 AM, said:
Speed will be an afterthought. Armour and gun are all that matters. Gun so I can smite my enemies, armour so I can spread the joyous gift of dakka to all that I can for as long as I can.
This is BAR NONE the best post ever placed on these forums.
#74
Posted 10 July 2013 - 04:31 AM
#75
Posted 10 July 2013 - 02:14 PM
Kiiyor, on 09 July 2013 - 02:25 AM, said:
Lykaon, on 09 July 2013 - 03:31 AM, said:
Hardpoint restriction fanboi solution in ...Three...Two...One...
In addition to hardpoint restrictions we already have in place a chassis quirks system and engine size limits.
These two already existing features can be applied to "boat" chassis as a means of reducing the impact of mechs like the Annihilator.
Annihiltators have a 200 standard engine and as an Assault mech may have up to 20% higher engine rating meaning a 30kph Annihilator can if desired replace it's 200 engine with a 240 and possibly hit speeds as high as 38KPH wow,take the top down that's insane...
Also if for example the Annihilator had 30 degree torso rotation and of course lacking lower arm actuators Annihilators lack lateral arm movements.If the torso pitch was also limited Annihilators can be defeated by simply standing on higher ground and shooting at their ponderously slow chassis.
But if you happen to end up right in front of one it's probably gonna really really hurt.
Besides Annihilators are probably among the rarest of the rare of mechs only being deployed by Wolf's Dragoons Zeta Battalion.
Zeta Battalion lost the bulk of it's forces in 3039 battling House Kurita elite units.
Even the Dragoon only have a handful and the remaining 2 or 3 not in Dragoon hands were likely salvaged by Combine mechwarriors who probably regret it due to not having any source for spare parts since Annihilators are not in production anywhere....I am also a Battletech fanboi
Given that most Assault 'Mechs only have 8-9 hardpoints per variant (with the Stalkers being the exception, even though they only have just enough hardpoints to carry their stock armament), it seems unlikely that the Annihilators would benefit much (if at all) from the usual hardpoint inflation.
Also, it should be noted that the Annihilator C "Bryan" (aka "Gausszilla"), the "normal" Annihilator C, and the Annihilator C 2 (insert Code Geass references here) are all effectively-extinct designs - they only existed in Clan space, and the Clans stopped building the Annihilator chassis prior to Nick Kerensky's death in 2834 (and sending the few they had left with the Wolf's Dragoons into the Inner Sphere).
Additionally, each of the currently-extant Annihilator variants (the ANH-1A, ANH-1E, and ANH-2A) has Lower Arm Actuators in both arms; their respective record sheets can be found here, here, and here.
This would (unless location-splitting is implemented) prevent them from mounting more than two AC/20s (while the VTR-9A1 Victor variant could potentially have mounted three AC/20s, had it been one of the variants selected).
Finally, the engine cap would be quite low (meaning it would have low torso twist speeds as well as low ground speeds), and it may have rather limited arm swing capability if the MWO design mirrors the "bulging belly" look of the original artwork.
#76
Posted 10 July 2013 - 02:27 PM
Strum Wealh, on 10 July 2013 - 02:14 PM, said:
This is penned from the marvellous mechanical mind of the venerable ThunderGodXarbala on Deviantart. Check him out, he's got some great stuff in there.
#77
Posted 10 July 2013 - 03:20 PM
http://bishopsteiner...lator-370373273
#78
Posted 10 July 2013 - 03:45 PM
#79
Posted 10 July 2013 - 04:17 PM
verybad, on 10 July 2013 - 03:45 PM, said:
There are 4 variants available now, quickdraw only has 3, how can there be not enough variants?
You got the Quad AC/10 model, the Quad LBX/10 model, the Quad PPC model and the Triple Gauss + PPC model.
#80
Posted 10 July 2013 - 04:50 PM
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