Devs: When Will Frozen City Map Textures Be Fixed?
#1
Posted 09 July 2013 - 12:25 PM
The bug begun when the ability to turn off shadows was removed from the setup options many patches ago.
Fix please?
MSI Radeon 7770 1gb
AMD quad core phenom2
16gb ram
win8pro64bit
This is the only map I see this problem in the terrain. Alpine peaks randomly has this problem with the small buildings textures (not terrain).
#2
Posted 09 July 2013 - 12:37 PM
Intel i7 2600K
16 gb RAM
Win 7 Ent 64 bit and Win 8 Pro 64 bit.
Same issue. FOR OVER 6 MONTHS NOW.
thank you.
#3
Posted 10 July 2013 - 06:20 AM
Thontor, on 09 July 2013 - 01:14 PM, said:
I had that issue for months. Then someone recommended turning on v-sync and I haven't had it since.
Well there is something, and probably the only thing, I haven't tried. If it's that simple, I think I'll punch myself in the throat.
#4
Posted 10 July 2013 - 07:40 AM
#5
Posted 12 July 2013 - 06:30 AM
Teir Dasande, on 10 July 2013 - 07:40 AM, said:
Thankfully, I don't have to punch myself in the throat. Turning V-sync on didn't fix it.
#6
Posted 12 July 2013 - 08:13 AM
Bilbo, on 12 July 2013 - 06:30 AM, said:
Nor does deleting the shaders folder or running the repair tool from patcher or whatever.
I've just come to the conclusion that the Silverhawk's Technicians are all complete rubes and I'm lucky my cockpit ejection doesn't go off when I try to switch to thermal.
#8
Posted 14 July 2013 - 01:12 AM
Edited by Elizander, 14 July 2013 - 01:17 AM.
#9
Posted 14 July 2013 - 02:09 AM
Edited by wickwire, 14 July 2013 - 02:10 AM.
#10
Posted 14 July 2013 - 06:05 AM
- I can't be bothered finding the shader folder and deleting it.
- I don't want to run the repair tool in case it wipes out my config and I go back to PPC's appearing from space in Alpine. I don't know if they ever fixed that view-distance bug.
#11
Posted 14 July 2013 - 08:21 AM
#12
Posted 14 July 2013 - 12:55 PM
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