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So Far Disappointed With The Dragon Slayer


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#1 Angel of Annihilation

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Posted 07 July 2013 - 09:01 PM

Well I decided to take the plung and so far I am regreting.

I decided to purchase the DS because I am running the exact same build on my Heavy Metal and the only flaw I found was in speed and agility. My throughts were that the DS, being 10 tons lighter and mounting a 350XL vs a 330XL and having a higher top speed would be significantly more agile both on the ground and in flight. So far that is not the case at all.

I guess I can only hope that unlocking the Elite efficiencies really transform the mech into what I was hoping/expecting the Dragon Slayer to be.

#2 Bishop Steiner

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Posted 07 July 2013 - 09:15 PM

I dunno. Still not sure on mine. Damage is average but I tend to get kills, so I will have to see. Mine handles pretty well though.

#3 Failcube

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Posted 07 July 2013 - 09:24 PM

I can see where you're coming from. I've tried quite a few weapon variations and have no luck. It doesn't play like an assault and I feel some of the heavies are better at doing what it does.

#4 Angel of Annihilation

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Posted 07 July 2013 - 09:25 PM

View PostBishop Steiner, on 07 July 2013 - 09:15 PM, said:

I dunno. Still not sure on mine. Damage is average but I tend to get kills, so I will have to see. Mine handles pretty well though.



Well to be fair, I am comparing a master level Heavy Metal to a basic level Dragon Slayer but I guess I based on most of the posts I read, I was expecting something closer to the Quickdraw and further away from the Highlander.

I mean I had a QD equiped with a 275XL and only 4 JJs which should have given that QD about the same top speed and jumping distance yet the QD feels positively nimble compared to the DS. Give that they are the same size (aside from weight) and have the same movement profile, you would think they would be darn near identical.

View PostFailcube, on 07 July 2013 - 09:24 PM, said:

I can see where you're coming from. I've tried quite a few weapon variations and have no luck. It doesn't play like an assault and I feel some of the heavies are better at doing what it does.


I don't have an issue with the weapons as I run the exact same loadout on my HM with great success (2-3 kills per match 400-600 damage). My issue is the Agility. I was expecting a slightly less agile but much better protected QD out of it. However so far it agility feels closer to the Highlander, despite 20 kp/h more speed and being 10 tons light. It definately feels very close to my maxed engine, maxed JJ Heavy Metal, so close in fact that I almost don't see a difference at all.

Ok time for bed because It looks like I pretty much just said the same thing twice to different people here hehe.

Edited by Viktor Drake, 07 July 2013 - 09:32 PM.


#5 Amsro

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Posted 07 July 2013 - 09:25 PM

I've been having success with some of the stranger builds, the best so far being

1x Gauss
1x ERPPC
xl400 ( I can see you cringe..)
1 JJ (now your laughing)

@ 81kph its great, @ 89kph should be even more intense.

I've tried numerous other builds everything else just seems borrowed from some other mech I have. This is the most unique build I can mount and make work :D.

#6 Sephlock

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Posted 07 July 2013 - 09:30 PM

It's neither as fast as a Dragon nor as durable as a Highlander.... try poptarting :D.

Edited by Sephlock, 07 July 2013 - 09:32 PM.


#7 XX Sulla XX

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Posted 07 July 2013 - 11:02 PM

I found it tends to come into its own with the 400 engine or at least something close to it. And also with jump jets. Below that the speed is not enough of an upgrade to a larger assaults.

Edited by XX Sulla XX, 07 July 2013 - 11:05 PM.


#8 Windsaw

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Posted 07 July 2013 - 11:48 PM

So far I have only seen a single Victor in-game.
That's pretty bad for a new hero mech. I remember the loads of Heavy Metal or Ilyas that ran around immediately after introduction. Even Death Knells were pretty common.

And that single Victor loaded a PPC/Gauss combo.
How boring.

I guess I would say that the Dragon Slayer introduction failed.

#9 SirLANsalot

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Posted 07 July 2013 - 11:55 PM

the DS really relies on that 400XL eng to become something thats not an assault. I run this DRAGON SLAYER build and do VERY well in it running alongside QD's and other semi fast mechs. Its a "Zombie" style build, and the MGs are just for LOLZ (even tho they work quite well when they are there).

#10 N a p e s

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Posted 08 July 2013 - 12:01 AM

View PostWindsaw, on 07 July 2013 - 11:48 PM, said:

So far I have only seen a single Victor in-game.
That's pretty bad for a new hero mech. I remember the loads of Heavy Metal or Ilyas that ran around immediately after introduction. Even Death Knells were pretty common.

And that single Victor loaded a PPC/Gauss combo.
How boring.

I guess I would say that the Dragon Slayer introduction failed.


I‘ve barely had time to play since its release (maybe 20 or so matches) and only a couple of those didn't have a DS. I was just pugging though so if you were talking about organized 8 mans thats another story.

Edit: I'm gonna pass on the DS but the cbill variants look really awesome.

Edited by Napes339, 08 July 2013 - 01:12 AM.


#11 Devil Fox

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Posted 08 July 2013 - 12:49 AM

The DS is what you make of it. I run it across a multiude of weapon lay-outs from LRM bombardment, to sniper and brawler set-ups, all typically with a 330XL. I then went a step further to test out a 380XL (since I plan one with an ac20 for a stock variant) and have to say the agility and movement increases as the engine get's much bigger. Sure it's only a Guass+ERPPC and 2 ML with full jumpjets and AMS... but it's got the speed to completely flank undetected, jumpsnipe if you need to hold an area, or backstab the enemy force.

It's all how you play the machine to it's strength, personally it shouldn't be a Highlander with 3PPC+Guass, stick to a Guass+2PPC with the 330XL and you got a strong highly mobile machine that can jumpsnipe from any location it wants. A HGN poptart can't relocate itself fast enough. The speed and ability to quickly bear arms is what makes the Victor so effective.

#12 SJ SCP Wolf

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Posted 08 July 2013 - 12:55 AM

View PostSirLANsalot, on 07 July 2013 - 11:55 PM, said:

the DS really relies on that 400XL eng to become something thats not an assault. I run this DRAGON SLAYER build and do VERY well in it running alongside QD's and other semi fast mechs. Its a "Zombie" style build, and the MGs are just for LOLZ (even tho they work quite well when they are there).


For that loadout you'd be better of taking a medium.


My issue with the DS is the lack of the AC20 arm. It needs to be used as a fringe skirmisher

#13 armyof1

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Posted 08 July 2013 - 04:14 AM

View PostAmsro, on 07 July 2013 - 09:25 PM, said:

I've been having success with some of the stranger builds, the best so far being

1x Gauss
1x ERPPC
xl400 ( I can see you cringe..)
1 JJ (now your laughing)

@ 81kph its great, @ 89kph should be even more intense.

I've tried numerous other builds everything else just seems borrowed from some other mech I have. This is the most unique build I can mount and make work :D.


Oh course we're cringing, wasting 2 tons for a 1kph increase when going with XL400 instead of XL395 and that 6th internal engine DHS is hardly needed since you have so little weight free anyway. And an assault with 2 weapons for 25 damage makes me sad.

Edited by armyof1, 08 July 2013 - 04:16 AM.


#14 General Taskeen

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Posted 08 July 2013 - 04:17 AM

I haven't seen any Victor Dragon Slayer or Assault sized Quickdraw's in games. I guess they should made the Victor Li after all, more unique.

#15 Devil Fox

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Posted 08 July 2013 - 05:13 AM

View Postarmyof1, on 08 July 2013 - 04:14 AM, said:


Oh course we're cringing, wasting 2 tons for a 1kph increase when going with XL400 instead of XL395 and that 6th internal engine DHS is hardly needed since you have so little weight free anyway. And an assault with 2 weapons for 25 damage makes me sad.


Might make you sad... but it does hurt if you can continuously flank and rear shot other assault mechs. The number of times I paired with Quickdraws tonight is innumerable, then throw in the amount of times I flanked and slaughtered out of place assaults was awesome (so many HGN fell to my Guass+ERPPC). It's not the firepower that is the deadly catch of the Dragon Slayer, it's the speed at which you can get that mobile armour platform to a location to support lighter mechs. Found myself often escorting the faster mediums and lights and I only do 76kph at present.

#16 SgtMagor

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Posted 08 July 2013 - 05:19 AM

I changed my loadout, cause I couldn't seem to use the stock DS very well. dropped in a 300XL, little slower but heh! its an assault. 3 med laser, srm6, lrm10, gauss, Bap, Ams, 4 jets, max armor.

#17 armyof1

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Posted 08 July 2013 - 05:21 AM

View PostApostal, on 08 July 2013 - 05:13 AM, said:


Might make you sad... but it does hurt if you can continuously flank and rear shot other assault mechs. The number of times I paired with Quickdraws tonight is innumerable, then throw in the amount of times I flanked and slaughtered out of place assaults was awesome (so many HGN fell to my Guass+ERPPC). It's not the firepower that is the deadly catch of the Dragon Slayer, it's the speed at which you can get that mobile armour platform to a location to support lighter mechs. Found myself often escorting the faster mediums and lights and I only do 76kph at present.


Well since you're only doing 76 kph then it sure isn't an XL400 you're using which is a real waste of tonnage. But are you only carrying one ERPPC and a Gauss? Because that to me sounds really low on firepower for an 80t mech. At least 2ML when something fast gets close to you would make the mech more versatile.

#18 Madwill

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Posted 08 July 2013 - 05:27 AM

View PostViktor Drake, on 07 July 2013 - 09:01 PM, said:

Well I decided to take the plung and so far I am regreting.

I decided to purchase the DS because I am running the exact same build on my Heavy Metal and the only flaw I found was in speed and agility. My throughts were that the DS, being 10 tons lighter and mounting a 350XL vs a 330XL and having a higher top speed would be significantly more agile both on the ground and in flight. So far that is not the case at all.

I guess I can only hope that unlocking the Elite efficiencies really transform the mech into what I was hoping/expecting the Dragon Slayer to be.


wait until it's fully unlocked before you compare. in the mean time though, here's something the highlander can't do:

ERPPC
2ML
2SRM4 2 tons ammo w/ ART
2MG 1ton ammo
3JJ's
464 armor (10 from each leg 3 from each side torso 2 from each arm)
XL400 w/ 6 heatsinks

summed up: 81 kph, 42 damage, 1.42 heat (1.5 if you switch to a PPC)

when this gets fully unlocked it will be an excellent flanker striker as it's intended to be.

#19 Amsro

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Posted 08 July 2013 - 07:06 AM

View Postarmyof1, on 08 July 2013 - 04:14 AM, said:


Oh course we're cringing, wasting 2 tons for a 1kph increase when going with XL400 instead of XL395 and that 6th internal engine DHS is hardly needed since you have so little weight free anyway. And an assault with 2 weapons for 25 damage makes me sad.


HAHA there are moments when I wish I had more firepower, but the speed often lets me reset my location quick enough.

I've been using this today. Quick zombie so to speak.

http://mwo.smurfy-ne...70df28bae39aed4

STD 360
2x Large Laser
1x ASRM4
1x ASRM6
4 ton srm ammo

much slower then my xl400... much!! ;)

#20 Angel of Annihilation

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Posted 08 July 2013 - 07:07 AM

Well here is my load out:

ER PPC
Gauss
2 ML
2 Streaks
350 XL
4 JJ
480 Armor

which is the exact same I run on my Heavy Metal only difference is the Metal is 11 kp/h slower, has 492 armor and 1 more JJ. I was expecting the 11 kp/h and 10 tons lighter to translate into alot more agile.

Now compared to my Quickdraws which either run 2 ER PPCs, 2 ML, 2 Streaks, 81 kp/h (before tweak) and 368 armor or 2 LL, 2 ML, 2 Streaks and 90 kp/h (before tweak) same armor.

The thing of it is, if I move to a 400XL, I end up haivng less firepower than my Quickdraws which doesn't make a whole lot of sense to me. I mean at that point, why not just stick with piloting a Quickdraw?

Again maybe once I can unlock Elite it will change things from the current prespective.

Speedtweak and doubling all the basic effiencies will undoubtly help.

Edited by Viktor Drake, 08 July 2013 - 07:08 AM.






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