Hardpoints:
Maybe I'm just naive but aren't hardpoints just part of a trifecta in the mechwarrior system to limit certain loadouts and variants. This is how I understood it:
- Hardpoints keep you from mounting 10 small lasers instead of 1 PPC cannon
- Weight keeps you from mounting 1 PPC cannon instead of 3 small lasers
- Heat keeps you from mounting 3 PPC cannons even if you've got the space
Variation (or lack there of):
Even if people are restricted to stock++ there's going to be an optimum load-out and an optimum stock chassis, you see it all the time on sarna.net when variants are described, some are actually stated as total crap. So that worry of lack of variation is going to apply to free form and stock++. Also, free form will be limited by my previous section...
Money:
Would PGI make money off of the nickle-and-dime its users to death? Yes. Should they follow that plan? No.
Some of the most successful F2P models currently are TF2 and LoL, they are good games, and give players fun things that they want that aren't game balance breaking and most of all THEY'RE A GOOD GAME. A good game with a good model that's open and easily accessible by the player and most of all DOESN'T HAMPER THE PLAYER'S ABILITY TO PLAY THE GAME will get its money hand in fist and the guys at PGI will be merrily programming from each of their 5 yachts...