Paul Inouye said:
We were able to sneak the SRM damage buff into the build for tomorrow's patch. As of tomorrow, SRM damage will be set temporarily to 2.0 (until the hit detection issue is addressed) taking into account the overwhelming response in the buff poll.
Investigation started: For the 30th patch, we are looking at possibly bumping PPC and ERPPC base heat generation. If we do bump the base heat, the heat scale for these weapons will be lowered. This is just an update and not a guarantee that this change will be added to the game.
Oh great, now how about that Seismic nerfage that was referenced a while ago.
http://mwomercs.com/...irector-update/
Bryan Eckman said:
LRMs, SRMs, and Flamers will receive tuning passes in the first patch of this month. For mid-June expect to see more tweaks to the UAV consumable, and Seismic Sensors. Jump Jets will receive a weight based shake to add a more realistic feel and help to balance out some of the jump sniping meta game. Caustic Valley gets a lighting adjustment for the mid-June patch Expect to see more details about upcoming adjustments in the Command Chair section.
Just checking.
Edited by Deathlike, 15 July 2013 - 09:50 AM.