Kunae, on 16 July 2013 - 07:00 AM, said:
No. Raising the heat for individual weapons would get them back to where they were before PGI buffed them. That is the point. People aren't asking for a nerf, they want a buff reversed.
In comparison to pretty much all other weapons, PPC's in MWO are better than every other weapon in the game. Let's get them back to their canon heat-levels and then we can see if there's some other part that needs to be fixed.
PGI's problem is that rather than do something as simple, and logical, as this, they'll throw on some broad-brush complicated system which punishes everyone, rather than addresses the issue.
And the issue is that they reduced the heat on PPCs and ERPPCs, in the first place.
They reduced the heat on many other weapons as well, and yet only PPCs and ERPPCs are being adjusted. And not in a way that is going to reduce the number of them used in excess of the 'recommended' number. PPCs and ERPPCs are already among the hottest-running weapons in the game (if not the hottest), and this seems to be flying in the face of adjustments based on 'boating'.
Also, the PPC/ERPPC is -not- better than any other weapon in the game. Lasers do more pinpoint damage with lower heat and autocannon do more damage quicker with almost no heat buildup. Indeed, the reason you see most assassin builds revolving around UAC/5, AC/20, and Guass Rifles are because these weapons are functionally superior to the PPC/ERPPC in most respects. The -only- place that the PPC/ERPPC can overtake these weapons is the ability to fit larger numbers of these to a mech, exactly what the heat change is meant to -encourage- (higher heat for normal usage, reduced penalties for excessive mounting of these weapons).
So, no. This change does not put the PPC/ERPPC back where it 'should be', as no other weapons are similarly being 'unbuffed' at the same time, and the action is contrary to the purposes for the action.
Edited by Jakob Knight, 16 July 2013 - 02:03 PM.