SirLANsalot, on 11 July 2013 - 05:34 PM, said:
LRM's need TAG+ARTEMIS to be able to core a mech....AT ALL. Even then you need LRM20's and 15's to be able to do that, 10's and 5's are in the perfect zone for annoyance but need lots of ammo to get a kill. On top of that, LRMs have a PERFECT counters and compleatly negate them. Cover is one and AMS is another, AMS IS the primary counter to LRM's and even if you get hit by the LRMs think of AMS as a damage reduction system.
Also ONLY the LRM boats themselves are the ones able to do this killing with the "big guns" of LRM's. They are the only ones that can "ignore", for the most part, AMS. As they do fire enough LRMs in one volly, to get though just about any AMS.
Agree with everything except the usefulness of AMS. It is a counter but a rather limited one and it absolutely cannot counter swarms of missiles, even multiples working together. Also its effectiveness changes by amount to tubes a mech can launch at once. For example a LRM15 fired by a Raven (and its two lanuchers) will have each and every missile shot out of the sky without fail. This is due to the delay between each missile being fired. However, if say a Awesome dumpped a LRM15 in one single swarm at the same mech, the AMS MIGHT be able to knock down 3-4 maybe.
That being said, even 4 AMSs firing at a Catapult's LRM 40 swarm of missiles all coming in together is only going to knock out 10-12 missiles leaving 28 or so to slam into their target and with even just Atermis, it is not going to take a whole lot of those swarms to finish off any mech. If you only got a single AMS, heaven help you.
ECM on the other hand is brutal against LRMs (and streaks). Doesn't matter if the ECM mech is sticking by the enemy or if they are within 200m of you, you totally lose the abilty to lock LRMs and have them track your target. TAG is your only counter but since that requires line of sight, it doesn't help near as much as one would hope.
LRMs also have slow flight times and it is usually pretty easy to get to cover if your smart about your positioning and surrounding. The exception is when your in direct line of sight of LRM boat at 200-400m. Then there is nothing you can do except take a beating and hope you can get to cover or inside their range ASAP.
Also if the enemy has a massive amount of launchers and enough other mechs to tie you up for a few minutes engaging them, if you don't have ECM, your team is toast.
The end result is that I would classify LRMs as situationally overpowered. However those situations are really kind of few and far between. In general gameplay, they run the gauntlet between being decently balanced to drastically ineffective.
Personally I think it is those rare situations they they just dominate, that people seem to remember and post complaints about, not that LRMs are in any way shape or form OPed 90% of the time.
Edited by Viktor Drake, 12 July 2013 - 12:09 PM.