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King Crab


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#261 Augustus Martelus II

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Posted 29 July 2013 - 10:20 AM

OLIOLIOLIOOOOOOOO!!!!!

#262 Yiazmat

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Posted 29 July 2013 - 11:20 AM

Good luck getting behind my Hellstar, Bishop. They don't overheat. And pgi can shove their heat balance tweak because 30 DHS will laugh in the face of extra.

(yes I know the hellstar won't be in, but I'll mod a warhawk into one in a pinch)

On topic, GIVE ME THE KING CRAB!

#263 Herodes

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Posted 29 July 2013 - 12:12 PM

The King Crab is so cool, it will turn all maps into snow covered maps. Like Caustic Snow. :)

#264 blacklp

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Posted 30 July 2013 - 03:52 AM

Posted Image

#265 MisterFiveSeven

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Posted 30 July 2013 - 04:08 AM

View PostShazarad, on 26 July 2013 - 05:50 AM, said:

I can see it now...a Star League update/package deal...with mechs from the 2750 TRO.

Hussar, Mercury, Sentinel, Crab, Lancelot, Black Knight, Crockett, and the King Crab.

Too bad they won't likely include the Highlander, since there is already a Hero version.

But yeah I can definitely see the King Crab being released in a package deal similar to the Project Phoenix idea.


I would light so much money on fire for this.

Seriously.

#266 ho1mes

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Posted 30 July 2013 - 07:05 AM

Still no official word on this? King crab now please! Seriously, no assaults really interest me. I leveled up the atlas, but I don't really like playing it. This on the other hand.. is pure win. -_-

#267 Steelgrave

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Posted 30 July 2013 - 07:52 AM

I've never really got what people see in it. I've always thought the crab series were among the ugliest crap artwork FASA could come up with.

To each their own, but why would anyone want such terrible designs?

#268 Stomp

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Posted 30 July 2013 - 08:32 AM

I'd just like to point out that Homeless Bill did a write up about high alpha builds and their abilities in an attempt to counter the "boating" problem MWO has seen since it's inception. You can read his solution to high alpha builds here, in which he attempts to counter literally every "boating" situation in the future, with a creative solution that could possibly replace the "heat penalties" we've already seen. Also, anybody think heat penalties is unfair? The scariest clan mech the Masakari will suffer greatly from this. You can read Homeless Bill's proposed solution here: http://mwomercs.com/...oats-and-clans/

And an addendum about the King Crab, because that's what this thread's about: One may not be scary, but 2 AC/40 Jagers can thrash an Assault given 30 seconds. Do you really think 2 King Crabs won't be really difficult to deal with? Can't shoot the side torsos out of this bad boy and put it down. This monster will run a STD engine. OH, and they'll have sooo much more armor than a Jager. So good luck killing this bad boy when two flank your team, assuming they can move that fast. I'm just tossing the idea out there, but dual ac/20 converging on your mech mounted on an Assault chassis is scary. You thought 3 AC/40 Jagers running amok on your team was bad? Try 2 King Crabs going through the tunnel, murdering your LRM Stalker and taking down 4 Heavies before you have a chance to groan. And if you think people won't be bringing that many Assaults in a game let me remind you that that's the name of the game since Closed Beta. 4 Atlases is horrible to counter. SO MUCH ARMOR. Now imagine an Atlas that goes faster and mounts 2 AC/20s. I'm just saying. There needs to be some kind of solution to big guns everywhere. I liked the idea of horizontal arms only, and allowing vertical movement to be melded with the torso, it's an interesting idea, especially since it would make so much sense for the chassis.

#269 Radiant Mass

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Posted 30 July 2013 - 08:36 AM

View PostSteelgrave, on 30 July 2013 - 07:52 AM, said:

I've never really got what people see in it. I've always thought the crab series were among the ugliest crap artwork FASA could come up with.

To each their own, but why would anyone want such terrible designs?


Something tells me you have not seen the sketch done by Alex:

Posted Image

Posted Image
(with daka)

Posted Image
(ditto)

And the fan renditions:

Posted Image
(By forum member Bishop Steiner)

#270 Dawnstealer

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Posted 30 July 2013 - 08:44 AM

I get that you couldn't technically have the full arm mobility, thanks to actuators, but it might be cool, this being a 100 ton mech specifically designed to carry dual AC20s in the arms, to have an extra slot in the arm.

Otherwise, the gigantor King Crab would be of limited usefulness, either unable to target vertically or unable to track a lighter, more mobile target. With full arm mobility and the AC40 combo, it would make the mech unique and the fearsome area-denial weapon it should be.

[edit so I wouldn't be padding posts]

Also, the King Crab would be a cool mech because the field is getting monotonous. There are...four? mechs that aren't humanoid in design (Jenner, Raven, Catapult, Stalker, and you could even toss the Cataphract in there), but the Commando, Victor, Centurion, Trebuchet, and Highlander are REAL similar.

Especially the Victor, Treb, and Highlander. On the battlefield, I sometimes have to squint REAL HARD to tell the difference. Having more weirdly-shaped mechs would just break up the monotony a little.

CRAB PEOPLE

Edited by Dawnstealer, 30 July 2013 - 10:45 AM.


#271 Herodes

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Posted 30 July 2013 - 12:55 PM

So I just got me the brand spanking new TRO 3145 Steiner ... and look what I found:

Posted Image

Yepp !

The missing one.

And it has ECM B)

I am giving up the Lone Wolf and will be meeting you all in the Steiner recruiting center. :)

#272 Akule

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Posted 30 July 2013 - 06:23 PM

If the King Crab is added, I imagine pilots will find that the mech has a large profile, and therefore is easier to hit in the center torso. A current mech similarity would be the Awesome or the Cataphract.

However, this game does need more Crab.

#273 Bishop Steiner

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Posted 30 July 2013 - 07:00 PM

View PostHerodes, on 30 July 2013 - 12:55 PM, said:

So I just got me the brand spanking new TRO 3145 Steiner ... and look what I found:

Posted Image

Yepp !

The missing one.

And it has ECM ;)

I am giving up the Lone Wolf and will be meeting you all in the Steiner recruiting center. :)

JUST WHEN i THOUGHT it couldnt get uglier...... they go with eh MWDA version

View PostAkule, on 30 July 2013 - 06:23 PM, said:

If the King Crab is added, I imagine pilots will find that the mech has a large profile, and therefore is easier to hit in the center torso. A current mech similarity would be the Awesome or the Cataphract.

However, this game does need more Crab.

Actually, small CT is easy to attain
Posted Image
pretty dang small. But XLs would be ill advised.

#274 Yiazmat

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Posted 30 July 2013 - 11:01 PM

Craaaab people, craaaaab people. ......Craaaab people, craaaaab people. ......

#275 blacklp

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Posted 31 July 2013 - 06:41 AM

Posted Image

Also Bishop's work on this mech should be used as the base for the model.
It would be cool to see community art used in game. Plus his sketches are awesome for this mech.

#276 Bishop Steiner

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Posted 31 July 2013 - 07:11 AM

View Postblacklp, on 31 July 2013 - 06:41 AM, said:

Posted Image

Also Bishop's work on this mech should be used as the base for the model.
It would be cool to see community art used in game. Plus his sketches are awesome for this mech.

why thank you! Though I would be delighted if someone with any CG art skill could take my line art and make it look cooler. I have not yet had the chance to learn that skill.

#277 blacklp

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Posted 31 July 2013 - 08:02 AM

You did the work and personally it looks better in concept that Alex' sketches.
Posted Image

#278 Herodes

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Posted 31 July 2013 - 02:06 PM

View PostBishop Steiner, on 30 July 2013 - 07:00 PM, said:

JUST WHEN i THOUGHT it couldnt get uglier...... they go with eh MWDA version



Yeah well ... nothing is perfect. But I have no worries for the look ... we have plenty of good stuff in this thread, we do not need the MWDA version after all. I am pleased though that the KGC epic story and versions continue even in today's BT.

#279 Radbane

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Posted 31 July 2013 - 03:49 PM

View PostBishop Steiner, on 30 July 2013 - 07:00 PM, said:


Posted Image


Ooooh, I like this one better than the finished drawing, mainly because of the missile launcher. Now I want a king crab too!!! =D

Havent read all posts in the thread so maybe this has been mentioned, but your drawings made me think about letting the crabs being able to open and shut their "claws" just like some mechs have missile doors. Have them open to fire, and shut for more protection to the arms.

#280 Bishop Steiner

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Posted 31 July 2013 - 06:42 PM

View PostRadbane, on 31 July 2013 - 03:49 PM, said:

Ooooh, I like this one better than the finished drawing, mainly because of the missile launcher. Now I want a king crab too!!! =D

Havent read all posts in the thread so maybe this has been mentioned, but your drawings made me think about letting the crabs being able to open and shut their "claws" just like some mechs have missile doors. Have them open to fire, and shut for more protection to the arms.

*sigh*

So ya want the ORIGINAL, after so many people complained about the launcher... *grumble grumble grumble.......*
Posted Image

aLA kazaam and *poof* your wish is granted.





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