Dude i dont know if 70% even read it
but i said 12v12
TEAMDROPS
wich i mean Company drops with
and thats what this topic is about
not solo que or 4 man que it is
12v12 controlled Company drops!
So why putting something about Cadetts in here anyway?
Taemien, on 13 July 2013 - 08:55 PM, said:
Obviously most people launch in Assault mechs. And will continue to do so even with a tonnage limit. Maybe because they like their assaults, and for others thats all they have. So with that known, we know that queue times for players with heavier machines will be longer than those with lighter machines if limitations were put in.
Your assumptions are right for a pugger (wich the tonnage limit isnt for) but of none Value
since a company(wich the Tonnage limit is for) thinks other and que times dont matter anyway in
Company battels! Wich this topic is about!
Companys will always drop as heavy as they can to gain an unfair edge over there enemys!
Except there is a rule that say you are allowed to go to this point and says NO to overtonnage!
Like the Number i picked 630 tons.
Taemien, on 13 July 2013 - 08:55 PM, said:
Make lights and mediums more attractive and competitive and people will naturally gravitate them.
Thats what Tonnage limit is for since the amount of assaults is reduced it buffs mediums and lights
since they can work as intended instead of getting obliteratet *sigh*
,already said that alot, seems ppl have deaf ears.
Taemien, on 13 July 2013 - 08:55 PM, said:
Don't know if this community is ready for that.
This community isnt ready for anything except wall of QQ the changes like MWLL
could have been implementet aeons back if they wantet it that way!
Never the less i liked parts of your posts.
But it doesnt changes that we need a very hard malus for assaults or rules against driving all assaults
in a seperate Teamdrop que since ppl need rules and wont abide fairplay much.
That thought me the horrors of 12v12 Testserver Company drops
Stoicblitzer, on 12 July 2013 - 09:35 PM, said:
it's funny to watch people tryharding on the test server like it matters.

Edited by Inkarnus, 14 July 2013 - 01:19 AM.