But...let's bring it up again. Because I think it's a sorely needed option.
With the match maker being a lopsided clusterfock the majority of the time, unless you're lucky enough to get a PUG vs PUG match — and by "PUG" I mean a pickup group of solo players using MM only with no VOIP — many matches are a near total wipe. I would say perhaps 3 or 4 out of 5 matches end in 8:0 (or 8:1 or 8:2).
You know when that pivotal moment hits and it's going to be a complete wipe and that your odds of surviving are next to zero. You're missing all your weapons, your engine is hanging on by a thread, you're legged and you have a half-dozen enemy mechs closing in on you...it's time to decide if you want to engage:
Auto Eject
For those occasions, I think players should be able to engage Auto Eject (Ctrl+E) whenever a mech has sustained critical damage. Doing so will enable the mech's automated catastrophic failure safeguard, which will automatically eject the pilot upon destruction. If the mech is destroyed while Auto Eject is enabled, it does not count as a death, but the player forfeits their entire C-Bill reward from the match.
The player may keep whatever XP they've earned up to that point in the match and the enemy still gets credit for the kill (since they removed you from battle). However, instead of "DEAD" you are listed as "MIA" in the leader board.
Staying alive is its own reward...And for some, it's well worth paying for.
Edited by Bhael Fire, 10 July 2013 - 09:39 AM.