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Who Would Like To See The Timeline Pushed Back?


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Poll: Clans and Timelines (133 member(s) have cast votes)

Should PGI:

  1. Make Launch Sept. 17, 3048 (50 votes [37.59%] - View)

    Percentage of vote: 37.59%

  2. Make Launch Sept. 17, 3049 (49 votes [36.84%] - View)

    Percentage of vote: 36.84%

  3. Make Launch Sept. 17, 3050 (15 votes [11.28%] - View)

    Percentage of vote: 11.28%

  4. Other (please comment) (19 votes [14.29%] - View)

    Percentage of vote: 14.29%

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#41 TheKildar

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Posted 04 August 2013 - 01:36 PM

View PostKanajashi, on 17 July 2013 - 11:07 AM, said:

I would scrap the idea of sticking 1:1 with the timeline, but instead using it as a guide line of what order things should come out in. There are lots of mechs that I would love to drive that do not come out in the timeline for another 10+ years such as the Fafnir and the Uziel. I certainly do not want to wait that long be able to have access to those chassis because of a 1:1 timeline.


Agreed, timeline should be more of a guideline and personally i think they should either scrap it compeltely aside from as a starting point, or say it is THIS time period for now, and then advance to another time period 1 by 1, with each time advance bringing a large patch and new mechs/features.( I realize this would not exactly be easy but i think it would be AWESOME)

Edited by TheKildar, 04 August 2013 - 01:37 PM.


#42 Lucian Nostra

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Posted 04 August 2013 - 08:07 PM

View PostMorsdraco, on 31 July 2013 - 08:05 AM, said:


Well the Clanners aren't really playing as Clanners right now so it wouldn't hurt them any if they pushed back the timeline just until they got balance in a good place and implemented all the features they promised. Once the game is in a good healthy state they can easily time jump to any point in 3050 they choose.


Yeah except most of us un-hurt clanners would pretty much just stop playing, clan tech is already far behind it's initial supposed introduction into mwo and pushing it further beyond mid 2014 isn't going to help any. A lot of us have sorta been kept going by the hey it's coming here, ok now it's this time, ok this time, well ok gonna be this time that PGI has been playing. If they had just said at the end of CB "hey no clans till 2 years down the road" I doubt I'd still be active in MWO... honestly I think a lot of us are hoping for a big reveal at launch or something because waiting for certain content from an online game for 2 years is pretty much a death sentence to peoples interest...

The best idea has already been suggested drop the timeline all together and give a general era of play 3050s-60s to start would be good.

Edited by Lucian Nostra, 04 August 2013 - 08:10 PM.


#43 Artifice

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Posted 16 September 2013 - 06:21 AM

View PostVincent Quatermain, on 30 July 2013 - 11:38 AM, said:


This thread is based on a common misconception about how the Clan Invasion progressed. The fact of the matter is, even this late into the invasion, there has yet to be even one IS victory. So far, world after world has fallen -- most of which with no one even managing to escape to tell the rest of the IS what was happening.

In October of 3050 (i.e. one month after MWO launches) the Inner Sphere wins two victories against the Clans, one at Twycross and the other at Wolcott, both by clever tactics and a bit of luck. Both of these battles involve very specific units in well planned efforts. Shortly thereafter, the Clan ilKhan is killed in the Battle of Radstadt (which the Clans still win) and this triggers a halt to the invasion while the Clans chose a new ilKhan.

For most of the next year, the Inner Sphere builds up forces while preparing for a renewed Clan assault. The Clans sit and defend their takings. During this period, basically nothing happens of major note. There might have been a few raids, but no major offensives are undertaken by either side.

Late in 3051 (i.e more than a year from now), the fifth and final invasion wave begins. The Clans suffer much greater losses this time, but they still mostly win all the battles. The two exceptions are Luthien and Tukayyid, both of which also had a very specific list of units attending. It is not until after Tukayyid (May 3052) that the Clan Invasion is halted.

After Tukayyid, you finally get cross border raids where IS and Clan forces of all types are in low-level conflict. So essentially, there is no burning need for MWO to integrate the Clans into Community Warfare until April 2015 (corresponding to April 3052). If the Clans aren't integrated in the next 21 months, PGI will finally be behind schedule on the timeline.


During the ilKhan election festivities in 3051, Wolf's Dragoons came out of the dropship to a bunch of mercs and house heads. I'm a bit rusty, but didn't they also share some clan tech at that point?

Rewind or not, I don't really care. I'd really like to see some house warfare, but the clans are an inevitable point of no return. The invasion and the tech that came with it changed the entire dynamic of the IS, the game should be no different.

March on!

#44 Tyrnea Smurf

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Posted 16 September 2013 - 01:15 PM

Yes Wolfs Dragoons hosted the leaders of the 5 Great Houses at the Grand Strategy session on Outreach, while the Clans leadership/bloodnamed warriors returned to the homeworlds to select a new ilKhan. There the Dragoons announced their origin from the Wolf Clan, who and what the Clans were, and that they had restored Outreach as a martial training and industrial production center it had been at the height of the old Star League days. The Dragoons also shared the then dated Clan technology & technical information they had been given by the Wolf Clan in 3015. The Dragoons also gave Dire Wolf (Dashi) Omnimechs to Princes Victor Davion* and Hohiro Kurita. (*Victor's Dire Wolf was actually awarded in the testing to Kai Allard-Liao, who declined it so he could pilot his fathers Centurion Yen-Lo Wang into battle)

#45 DegeneratePervert

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Posted 16 September 2013 - 01:21 PM

I'd like to see a mixed timeline... more mechs to choose from that way.

#46 AC

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Posted 16 September 2013 - 01:32 PM

View PostSug, on 17 July 2013 - 03:46 PM, said:


Yes. Give us a Succession War so that our Factions will actually matter.



I would love this! It would also help PGI work on creating a balanced game, as nothing about the clans was easy to balance. No MW game to date has been very successful at balancing clan tech.

#47 DocBach

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Posted 16 September 2013 - 01:35 PM

I'd rather have a vague timeline than a day for day timeline. Say we are in 3049 now, then shift the timeline to 3050 when the Clans come, shift again to 3052 for historical battles, then flash forward us to 3055, then 3057 - flash forward to TRO timeframes and sell packs of 'Mechs featured in those TRO's with new weapons from those eras.

#48 OmniJackal

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Posted 16 September 2013 - 07:07 PM

Why don't they just use the timeline as a guide for the order things should be released in but make this game a sort of alternate reality where all of the houses and clans are all fighting eachother for the sake of competitive play?

Please don't stone me to death but so far I am really enjoying the alternate universe of the new Star Trek movies. I get new Star Trek which is awesome and my old Star Trek isn't bastardized or sexually assaulted in the process. It's win win for me. It's not like they're bringing anything new to the Battletech table with this game anyway so why not just make it an alternate reality?

Edited by OmniJackal, 16 September 2013 - 07:07 PM.


#49 Kissamies

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Posted 16 September 2013 - 10:35 PM

View PostManDaisy, on 30 July 2013 - 11:49 AM, said:

...maybe include some "losttech" discover weapons in CW fro random rewards so we can use basically what we got now, just not as often.

Yes, this is pretty much how I would have preferred it. The current way where you can just purchase the SL tech just breeds "DHS, DHS everywhere!" I would have made it so that you can't get lostech until you get a random drop that grants you one purchase of specific equipment and you would still have to pay the cbills to actually buy it. The chance to get a drop would be bigger for killing a mech with that gear. MC could be used to buy the advanced gear directly, of course.

On the other hand, they might have managed to mess this system up, so maybe it's for the best.

#50 Jam the Bam

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Posted 17 September 2013 - 06:23 AM

Also I'm fairly sure the devs have said in a podcast that a timeline push back is pretty much inevitable so its extremely likely to happen.

#51 Kuritaclan

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Posted 17 September 2013 - 10:55 AM

If there is a need to longer the timeline, also a 2day for 1 day is ok. For the most mechs shown up untill now, they are ok. But some of the really old veteran Mechs like the Highlander, what are developed long before the the turnpoint 3050, needs to be introduced.





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