Lb10-X... Doing It Wrong?
#1
Posted 17 July 2013 - 11:19 AM
Would anyone care to enlighten me?
I keep my mech away from front line combat, I try not to get engaged at long ranges, and only try and fire the weapon when I'm within 100m or so, if that. Closer the better.
It just doesn't feel like an effective weapon at the moment. What could I possibly be doing wrong?
It's in a Cent with 2 SRM 4, and 2 Med Lasers.
#2
Posted 17 July 2013 - 11:25 AM
The LB 10-X is one of those "things" that are in a trash can currently, along with MG's, Flamers, and NARC.
However, if the LB-X gun in this game was based more on the past Mech Warrior games, no one would be telling you not to use it. Instead you'd have people teling you, "Yeah, take an LB-X gun, because it shoots even further and does more damage," because that's how it always worked in other Mech Warrior games. Its just a friendly reminder that if you want to kill things faster, with consistency every match, you're better off with a pin-point weapon.
Edited by General Taskeen, 17 July 2013 - 11:26 AM.
#3
Posted 17 July 2013 - 11:26 AM
Edited by Gierling, 17 July 2013 - 11:35 AM.
#4
Posted 17 July 2013 - 11:29 AM
#5
Posted 17 July 2013 - 11:38 AM
#6
Posted 17 July 2013 - 11:44 AM
#7
Posted 17 July 2013 - 11:46 AM
#8
Posted 17 July 2013 - 11:46 AM
Gierling, on 17 July 2013 - 11:26 AM, said:
THIS.... 2 lb10x's, 2+ machine guns, a couple of medium lasers and as much ammo as you can cram in it. Keep with the blob and keep an unrelenting stream of metal and pew pew on whatever comes in your way.
#9
Posted 17 July 2013 - 11:48 AM
P.S. (Save your AC10 TO KILLSTEAL MUHAHAH)
#10
Posted 17 July 2013 - 11:51 AM
Sug, on 17 July 2013 - 11:46 AM, said:
Best example right there. I have my own with jeopardy music that can be found on the youtubes. These videos are better with side by side comparison of an AC/10 though, or an LB-X gun from MW3/4/LL. You can straight up destroy a Mech with an AC/10 in MWO (pinpoint) and not waste time with an LB-X of the same caliber.
#11
Posted 17 July 2013 - 11:51 AM
Cluster Rounds is what you see in MWO. I wouldn't change it. It is a critical hit seaking weapon that knocks out internal gear like MG's do.
However, I wouldn't add normal AC-10 rounds as that would totally invalidate the AC-10 itself. I would add HEAT rounds for it. What is the difference? The are a single projectile round that ought to be faster than a normal AC-10 round, but have a minimum range like the standard PPC. You still do damage, but that was just from the round squashing against the target instead of exploding as intended.
Edited by Hans Von Lohman, 17 July 2013 - 11:59 AM.
#12
Posted 17 July 2013 - 11:58 AM
Hans Von Lohman, on 17 July 2013 - 11:51 AM, said:
Crits that don't lead to kills are pointless.
Hey you took out a heatsink with a pellet.
or
Hey you killed a mech with your AC/10.
#13
Posted 17 July 2013 - 12:01 PM
RIght now you only critical hit when the location is down to just the internal struction, at which point it is probably better to destroy the location than knock out the guns and gear inside it.
Still, i just want more ammo types for the LB-10X.
#14
Posted 17 July 2013 - 12:27 PM
#15
Posted 17 July 2013 - 12:35 PM
I don't necessarily agree about machine guns anymore though. I stood toe to toe with a Stalker the other day in my C3. I was at one end of the short tunnel in Frozen city and he was at the other end. I had an ERPPC and 4 machine guns. He dropped before I did. His overheating helped as I have a 1.9 heat efficiency in that mech (never overheats).
#16
Posted 17 July 2013 - 12:40 PM
I'm guessing the problem lies in your tactics. In order to effectively use the LB, you have to be a little late to the party (or be an ambush predator). If you're the center of attention taking on an enemy mech without a scratch on it, you'll probably have a bad time.
If you hang back just a little and wait until people are engaged, and then sweep in and pick apart weak points, blow off damaged limbs, blow off legs of light mechs, take opportune shots? You'll clean up.
#17
Posted 17 July 2013 - 12:43 PM
Dawnstealer, on 17 July 2013 - 12:40 PM, said:
Exactly what I do with my Hunchback. I'll give it a few more tries doing that.
#18
Posted 17 July 2013 - 12:48 PM
AgroAntirrhopus, on 17 July 2013 - 11:19 AM, said:
Would anyone care to enlighten me?
I keep my mech away from front line combat, I try not to get engaged at long ranges, and only try and fire the weapon when I'm within 100m or so, if that. Closer the better.
It just doesn't feel like an effective weapon at the moment. What could I possibly be doing wrong?
It's in a Cent with 2 SRM 4, and 2 Med Lasers.
Argo, you are doing nothing wrong; I'm not sure what Mech you have your LBX fitted to, but if you are using it as a last ditch defensive weapon, primarily at ranges under 100m then you have one of the finest tools that you can take to the field.
The only suggestion that I would make, depending on your Mech type, and also based on a lot of really good advice that I was given by the community, would be to fit an AC 2 in tandem. The AC 2 fills in while the LBX reloads, it also acts as a solid backup when the LBX jams, and jam it will.
What I have described above is my secondary armament as fitted to my Atlas Sniper. This has worked really well for me.
#19
Posted 17 July 2013 - 12:50 PM
Oppresor, on 17 July 2013 - 12:48 PM, said:
Argo, you are doing nothing wrong; I'm not sure what Mech you have your LBX fitted to, but if you are using it as a last ditch defensive weapon, primarily at ranges under 100m then you have one of the finest tools that you can take to the field.
The only suggestion that I would make, depending on your Mech type, and also based on a lot of really good advice that I was given by the community, would be to fit an AC 2 in tandem. The AC 2 fills in while the LBX reloads, it also acts as a solid backup when the LBX jams, and jam it will.
What I have described above is my secondary armament as fitted to my Atlas Sniper. This has worked really well for me.
I don't even know where to begin. Can another person help me out here?
Edited by Wales Grey, 17 July 2013 - 12:50 PM.
#20
Posted 17 July 2013 - 12:51 PM
LB 10-X AC
matches used Fired Hits hit % Dur Used DMG
79 2,044 1,451 70.99% 06:20:41 9,181
Avg dmg/hit: 6.3
Avg dmg/shot (includes misses): 4.5
vs AC10:
AC/10
matches used Fired Hits hit % Dur Used DMG
180 4,690 2,529 53.92% 15:57:30 24,451
Avg dmg/hit: 9.7
Avg dmg/shot (includes misses): 5.2
So yes, you are more accurate. However when you hit, you do less damage due to pelletization/spread.
Now that said...
I used 2xLBX10 to good effect on a Jagermech-A as a troll build. It was not, however, as effective as shots from an ac10.
Edited by Gevurah, 17 July 2013 - 12:52 PM.
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