

The Level Of Hate For Spiders
#21
Posted 17 July 2013 - 09:55 PM
Ended with me in my 5D and a mate of mine in a 5K against 2 catas, a jager and an atlas. We won. Superior speed, maneuverability and some quite injured enemies made for pretty easy pickings.
Best round I've had in a looooooong time. Do love my Spiders though. Just keep moving, always moving, always jumping and always firing.
#22
Posted 17 July 2013 - 09:58 PM
Yiazmat, on 17 July 2013 - 09:28 PM, said:
Also, is a known fact that the giant electro-magnet that is the Jenner's CT actually pulls shots from across the map, bending time and space, to itself. Probably pulling fire from nearby Spiders directly to my Jenner's CT.
Yiazmat, on 17 July 2013 - 09:28 PM, said:
Also, is a known fact that the giant electro-magnet that is the Jenner's CT actually pulls shots from across the map, bending time and space, to itself. Probably pulling fire from nearby Spiders directly to my Jenner's CT.
jenners take hits so do ravens now I see a commando once in a great while so who knows about them.
#23
Posted 17 July 2013 - 10:16 PM
#24
Posted 18 July 2013 - 01:57 AM
jakucha, on 17 July 2013 - 06:27 PM, said:
The lag shield that ALL lights used to have is dead, the current issue is bundled with bad hit detection, wacky damage transfer and terrible hit boxes.
I've had shots go in between armor locations on my spider and vanish into the depths of time. As well the torso sections tend to transfer damage to the next torso section and vice/versa.
The damage inflicted gets spread out over all torso sections, giving you around 114 armor combined that you need to chew through, thats after you've taken off the arms (20 armor each) from torso twisting.
Your best bet is the legs @ 56 armor combined. (which JJ can help to avoid)
All that said I've still been one shot a few times, so the spider does still have some working code.
#25
Posted 18 July 2013 - 02:28 AM
#26
Posted 18 July 2013 - 02:34 AM
#27
Posted 18 July 2013 - 02:44 AM
Ph30nix, on 18 July 2013 - 02:34 AM, said:
That's because Commando was designed as a Striker.
Hide somewhere on the battlefield, relay info to the rest of your lance, spread confusion and panic in their lines as you let loose SRM fires behind their backs and get out of there before they realise what's happening. Hit fast and hard, in essence.
Spider, on the other hand, is a light catcher. It's sole purpose is to outmanouver and take down the most manouverable of light mechs the likes of Locust or such. Most of it's tonnage is devoted to engine and JJs good enough for the task and that pitiful arament and armor is far more than what it's targets have.
#28
Posted 18 July 2013 - 06:16 AM
Even then it can be very hard to get high scoring matches, but I long came to the conclusion that good Spider pilots play for the joy of it. When the Spider gets 'fixed' with hit boxes, the same crazies will still be taking it out and making it do insane things while smiling at the rage of assault Mech pilots.
#29
Posted 18 July 2013 - 11:41 AM

#30
Posted 18 July 2013 - 11:57 AM
lately i have been runing dry with 2 tons of ammo and im hitting 500 or so damage and im not using my ML THAT much at least 300 of that has to be from the MG
#31
Posted 18 July 2013 - 12:14 PM
And then you can also steal victories through ressources or cap. Assaults tears are the best balm there is.
#32
Posted 18 July 2013 - 12:26 PM
Jenkss, on 17 July 2013 - 09:55 PM, said:
Ended with me in my 5D and a mate of mine in a 5K against 2 catas, a jager and an atlas. We won. Superior speed, maneuverability and some quite injured enemies made for pretty easy pickings.
Best round I've had in a looooooong time. Do love my Spiders though. Just keep moving, always moving, always jumping and always firing.
Incorrect. You won because 75% or more of the damage dealt to you isn't registered AT ALL.
#34
Posted 18 July 2013 - 01:16 PM
Ph30nix, on 18 July 2013 - 11:57 AM, said:
lately i have been runing dry with 2 tons of ammo and im hitting 500 or so damage and im not using my ML THAT much at least 300 of that has to be from the MG
doubt it. But I'd be curious to see what the actual break down came to be. easiest way would be to run a "clean account", hence no previous weapon stats, then run the build on that account.you could easily track what damage you laid out each match from what.
#35
Posted 18 July 2013 - 01:20 PM
#36
Posted 18 July 2013 - 01:36 PM
Ph30nix, on 17 July 2013 - 03:13 PM, said:
just bought the 5k because i dont know why but the 4 MG 1 ML build sounded fun to me lol (it has been)
but holy **** i cant show my face to the enemy team without at least 4-5 of them trying to chase me down and i dont mean
"oh look a SPider lets shoot at it till it runs away"
or even
"i better chase this spider for a bit"
no i mean
" FROM HELLS HEART I STAB AT THEE!!!!!"
they will NOT stop chasing me ive ran thru my team and still have people trying to focus on em and follow me.
why do people hate spiders that much?
Khaaaaaaan
Its an endemic hatred for arachnids that drives them on. I use a 5K setup as pure Recon, it's almost totally defensive and fitted with an AMS for self defence. What it does have is the 4xZoom and an Artillery Module so that I can call in Artillery strikes.
The answer is to run fast and don't get side tracked into engaging anything that can take you apart. Recon all the way!
#37
Posted 18 July 2013 - 01:44 PM
PS. I like spiders (the arachnids) and have no unreasonable fear of them in RL (unless they are like on me or they are poisonous, and only then i brush them off or steer clear of them)
Edited by Tw1stedMonkey, 18 July 2013 - 01:46 PM.
#38
Posted 18 July 2013 - 01:53 PM
360tons vs 540tons
3 Spiders+Jenner+Cicada on one side.
1Jenner+1Commando on the other.
Disclosure: I was in a 2-man group with Khoresch.
#39
Posted 18 July 2013 - 03:46 PM
#40
Posted 18 July 2013 - 04:03 PM
Lugh, on 18 July 2013 - 12:26 PM, said:
It IS registered. In the wrong armor location and internals.
plus all that damage you think you're hitting and its not registering? Guess what? you missed. See my previous post.
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