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The Level Of Hate For Spiders


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#21 Jenkss

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Posted 17 July 2013 - 09:55 PM

6 kills 1 assist and 860damage last night in my 3MPL 5D...

Ended with me in my 5D and a mate of mine in a 5K against 2 catas, a jager and an atlas. We won. Superior speed, maneuverability and some quite injured enemies made for pretty easy pickings.

Best round I've had in a looooooong time. Do love my Spiders though. Just keep moving, always moving, always jumping and always firing.

#22 PropagandaWar

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Posted 17 July 2013 - 09:58 PM

View PostYiazmat, on 17 July 2013 - 09:28 PM, said:

"Lights" is such a harsh word when talking about wonky hit boxes. Don't include the Jenner when talking about laggy spiders.

Also, is a known fact that the giant electro-magnet that is the Jenner's CT actually pulls shots from across the map, bending time and space, to itself. Probably pulling fire from nearby Spiders directly to my Jenner's CT.


View PostYiazmat, on 17 July 2013 - 09:28 PM, said:

"Lights" is such a harsh word when talking about wonky hit boxes. Don't include the Jenner when talking about laggy spiders.

Also, is a known fact that the giant electro-magnet that is the Jenner's CT actually pulls shots from across the map, bending time and space, to itself. Probably pulling fire from nearby Spiders directly to my Jenner's CT.


jenners take hits so do ravens now I see a commando once in a great while so who knows about them.

#23 Kenyon Burguess

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Posted 17 July 2013 - 10:16 PM

spiders are so fragile and I die all the time if i stop or run in a straight line. hit to legs =dead. hit to any part of the torso = dead. even tho its a small frame, and it spreads your damage out when we fly past you, odds are that one error is the end of the match. most of the rage is due to the meta, so many ppcs and ballistics are being packed onto mechs and they all have a travel time. so when they pull the trigger with the crosshairs on your torso under 200 meters while your going 151kph the only damage we take is from splash (or nothing) as the round explodes behind us. you have to aim ahead of us. good mechwarriors know this, and when a careless spider pilot runs into him, we crumple in one hit. the second half of the rage is that quite a few of the long time spider pilots love their mech and didn't shift over to the raven3L meta. that gave us a lot of time to learn our mechs quirks, and how to get the most out of bouncing off canyon walls. a good spider pilot will greedily devour an assault mech while he holds lock on a second mech for the lrm boats. that just ****** players off to no end, and every spider pilot I know feeds off your rage with a great big grin.

#24 Amsro

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Posted 18 July 2013 - 01:57 AM

View Postjakucha, on 17 July 2013 - 06:27 PM, said:

They have a lag shield issue. That's a big reason they're particularly hard to kill at the moment.


The lag shield that ALL lights used to have is dead, the current issue is bundled with bad hit detection, wacky damage transfer and terrible hit boxes.

I've had shots go in between armor locations on my spider and vanish into the depths of time. As well the torso sections tend to transfer damage to the next torso section and vice/versa.

The damage inflicted gets spread out over all torso sections, giving you around 114 armor combined that you need to chew through, thats after you've taken off the arms (20 armor each) from torso twisting.

Your best bet is the legs @ 56 armor combined. (which JJ can help to avoid)

All that said I've still been one shot a few times, so the spider does still have some working code.

#25 Otto Cannon

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Posted 18 July 2013 - 02:28 AM

When word goes around that a certain mech is broken in an advantagious way there are certain players who then start using the mech purely for that reason. Most people hate those players. It becomes instinctive to try and kill them whenever possible- I still even now kill Dragons first because I learned to loathe them during the Dragonbowling era. All Spider pilots will be tarred with the same brush as people who enjoy being irritating even if they've never heard of lagshield or hitboxes. Hence the result when someone innocently goes 'this mech looks fun, I'll try it out.....OGODWHYDOESEVERYONEHATEMEAAAAAHHHH!'.

#26 Ph30nix

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Posted 18 July 2013 - 02:34 AM

what i dont get is the spider is listed as 30 tons yet just about every varient of it has less firepower and speed then the 25 ton commando?

#27 Adridos

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Posted 18 July 2013 - 02:44 AM

View PostPh30nix, on 18 July 2013 - 02:34 AM, said:

what i dont get is the spider is listed as 30 tons yet just about every varient of it has less firepower and speed then the 25 ton commando?

That's because Commando was designed as a Striker.

Hide somewhere on the battlefield, relay info to the rest of your lance, spread confusion and panic in their lines as you let loose SRM fires behind their backs and get out of there before they realise what's happening. Hit fast and hard, in essence.

Spider, on the other hand, is a light catcher. It's sole purpose is to outmanouver and take down the most manouverable of light mechs the likes of Locust or such. Most of it's tonnage is devoted to engine and JJs good enough for the task and that pitiful arament and armor is far more than what it's targets have.

#28 Mindwipe

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Posted 18 July 2013 - 06:16 AM

Given the current way the game plays practically punishes a Mechwarrior for taking a Spider (no damage, no reward) I find it hard to care what the pew pew brigade think about it. Personally, I love my Spider, my most memorable matches have all been in that little monster. It definitely has something wrong with its hitboxes given I couldn't kill a terrible Spider pilot who kept shutting down in front of my AC/40 Jaeger, and I'm not that bad of a shot but the sheer joy of dueling with any other Mech and feeling like it wasn't hopeless is great. But at least in the past, a 5D Spider practically ensure a decent pilot at the controls. I don't really know why any 'powergamers' would migrate to the Spider, it might be currently tricky to kill but if you're not good you're going to do very little in it.

Even then it can be very hard to get high scoring matches, but I long came to the conclusion that good Spider pilots play for the joy of it. When the Spider gets 'fixed' with hit boxes, the same crazies will still be taking it out and making it do insane things while smiling at the rage of assault Mech pilots.

#29 BarHaid

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Posted 18 July 2013 - 11:41 AM

This whole thread is too funny! How long have we heard that the Spider is the worst mech in the pack? An now it has become Death, destroyer of Assaults! I think I'll take mine out for a spin and die first. :huh:

#30 Ph30nix

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Posted 18 July 2013 - 11:57 AM

im going to do some tests later and see what the potential damage is per ton of MG ammo currently.

lately i have been runing dry with 2 tons of ammo and im hitting 500 or so damage and im not using my ML THAT much at least 300 of that has to be from the MG

#31 Percimes

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Posted 18 July 2013 - 12:14 PM

If only for the chaos you bring to an enemy line the Spider is quite satisfying to pilote. You draw some aggro and pull one or two toward the rest of your team or you hit them in the back, then they ignore the rest of your team long enough so they can reposition themselves or fire without been shot back.

And then you can also steal victories through ressources or cap. Assaults tears are the best balm there is.

#32 Lugh

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Posted 18 July 2013 - 12:26 PM

View PostJenkss, on 17 July 2013 - 09:55 PM, said:

6 kills 1 assist and 860damage last night in my 3MPL 5D...

Ended with me in my 5D and a mate of mine in a 5K against 2 catas, a jager and an atlas. We won. Superior speed, maneuverability and some quite injured enemies made for pretty easy pickings.

Best round I've had in a looooooong time. Do love my Spiders though. Just keep moving, always moving, always jumping and always firing.

Incorrect. You won because 75% or more of the damage dealt to you isn't registered AT ALL.

#33 CygnusX7

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Posted 18 July 2013 - 12:52 PM

View PostLugh, on 18 July 2013 - 12:26 PM, said:

Incorrect. You won because 75% or more of the damage dealt to you isn't registered AT ALL.


Pretty much.

#34 Bishop Steiner

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Posted 18 July 2013 - 01:16 PM

View PostPh30nix, on 18 July 2013 - 11:57 AM, said:

im going to do some tests later and see what the potential damage is per ton of MG ammo currently.

lately i have been runing dry with 2 tons of ammo and im hitting 500 or so damage and im not using my ML THAT much at least 300 of that has to be from the MG

doubt it. But I'd be curious to see what the actual break down came to be. easiest way would be to run a "clean account", hence no previous weapon stats, then run the build on that account.you could easily track what damage you laid out each match from what.

#35 Waking One

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Posted 18 July 2013 - 01:20 PM

Have to say hit detection does keep getting worse. It's not even just spiders anymore, had a jenner run into a wall in front of me, 2LL 2ML straight to its face when it was almost still, barely any damage. :/

#36 Oppresor

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Posted 18 July 2013 - 01:36 PM

View PostPh30nix, on 17 July 2013 - 03:13 PM, said:

is omg holy wtf high....

just bought the 5k because i dont know why but the 4 MG 1 ML build sounded fun to me lol (it has been)

but holy **** i cant show my face to the enemy team without at least 4-5 of them trying to chase me down and i dont mean
"oh look a SPider lets shoot at it till it runs away"
or even
"i better chase this spider for a bit"

no i mean

" FROM HELLS HEART I STAB AT THEE!!!!!"

they will NOT stop chasing me ive ran thru my team and still have people trying to focus on em and follow me.

why do people hate spiders that much?


Khaaaaaaan

Its an endemic hatred for arachnids that drives them on. I use a 5K setup as pure Recon, it's almost totally defensive and fitted with an AMS for self defence. What it does have is the 4xZoom and an Artillery Module so that I can call in Artillery strikes.

The answer is to run fast and don't get side tracked into engaging anything that can take you apart. Recon all the way!

#37 Tw1stedMonkey

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Posted 18 July 2013 - 01:44 PM

There is no mech I hate more than the spider. This is because the only people that run them are trolls (see douches who just like harassing people) , objective runners (who do not engage in combat for any reason) , or running in a 4 man as TAG support in an ECM spider who hides exploits their tiny (or apparently bugged) hitbox to just rain lrms on you from 2+ other guys. None of those people are people I would want to associate with (except the last one but %^*& everything about 4 mans when i am trying to PUG.)

PS. I like spiders (the arachnids) and have no unreasonable fear of them in RL (unless they are like on me or they are poisonous, and only then i brush them off or steer clear of them)

Edited by Tw1stedMonkey, 18 July 2013 - 01:46 PM.


#38 One Medic Army

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Posted 18 July 2013 - 01:53 PM

http://steamcommunit...s/?id=161219683
360tons vs 540tons
3 Spiders+Jenner+Cicada on one side.
1Jenner+1Commando on the other.

Disclosure: I was in a 2-man group with Khoresch.

#39 jper4

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Posted 18 July 2013 - 03:46 PM

i see 1-4 every match now and know i'm pretty much wasting my time trying to hit them. did manage to get what looked to me a full 40 point alpha on an overheated spider once. i destroyed 1 arm, then it cooled down and ran off until it's spider friend and a 3L came over to finish me. i started shooting the raven cause i knew at least that i could hit. legged it and had it down to 50something % (was somewhat damaged going into it) in the last 15-20 seconds of life- was shooting at the spider for over a minute and it was still in the 70s and had damage going in as well. i actually welcome the sight of 3Ls now because those can be hit at least.

#40 Skyfaller

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Posted 18 July 2013 - 04:03 PM

View PostLugh, on 18 July 2013 - 12:26 PM, said:

Incorrect. You won because 75% or more of the damage dealt to you isn't registered AT ALL.


It IS registered. In the wrong armor location and internals.

plus all that damage you think you're hitting and its not registering? Guess what? you missed. See my previous post.





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