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Kgc-000 King Crab. (Kaiju Better Start Running!)


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#101 kiriage

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Posted 08 September 2013 - 04:17 PM

with enlarged hunch and some cockpit framing..


Forgot to adjust the exposure on the last one so..and added some more grit.

Posted Image

Edited by kiriage, 08 September 2013 - 07:58 PM.


#102 Bishop Steiner

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Posted 08 September 2013 - 05:41 PM

*drools*

#103 Manei Domini Krigg

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Posted 09 September 2013 - 03:46 AM

Great mech, but i think they cant add it to game: 100t Jagger-like (ballistic hands) mech kill all assault/heavy opponent in 1x1 (cfg like 4*UAC5 + LL + std engine + atlas armor).

#104 Ozric

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Posted 09 September 2013 - 04:31 AM

How did I only just notice this thread? Another amazing job by everyone involved.

#105 Bishop Steiner

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Posted 09 September 2013 - 11:41 AM

well, truth be told, I'm starting to feel like Bob Dylan talking about Jimi Hendrix version of "All Around the Watchtower". I might have created the idea, but Kiriage has made it into what I meant for it to be, but lacked the talent to create. I can't wait to see where he takes "Deputy Dawg" after this.

And I seriously need to set up an official partnership with the guy, cause I think we could make some real impact and (hopefully) money, between his modeling and my concepts.

#106 SVK Puskin

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Posted 09 September 2013 - 02:24 PM

View PostKrigg, on 09 September 2013 - 03:46 AM, said:

Great mech, but i think they cant add it to game: 100t Jagger-like (ballistic hands) mech kill all assault/heavy opponent in 1x1 (cfg like 4*UAC5 + LL + std engine + atlas armor).


Quad UAC5 loadout is too powerful, i bet that many will use it and many will also complain about it but we will see...

#107 kiriage

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Posted 09 September 2013 - 03:41 PM

View PostBishop Steiner, on 09 September 2013 - 11:41 AM, said:

well, truth be told, I'm starting to feel like Bob Dylan talking about Jimi Hendrix version of "All Around the Watchtower". I might have created the idea, but Kiriage has made it into what I meant for it to be, but lacked the talent to create. I can't wait to see where he takes "Deputy Dawg" after this.

And I seriously need to set up an official partnership with the guy, cause I think we could make some real impact and (hopefully) money, between his modeling and my concepts.

Strength of the initial design is what carries it Bishop, the closer I get the model to what you drew, the better it becomes..funny thing is the more I look at your art the more detail I see in it..some things like the triple light on the chest I carried over without even realising it..go figure..send me those decals you want, and whatever poster size you're after (I'm unfamiliar with US paper sizing) and you'll have some poster sized art heading your way pronto. Looking forward to getting into the urbanmech soon, will be two posters I'll have at home then ;)

#108 SVK Puskin

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Posted 10 September 2013 - 04:22 PM

View Postkiriage, on 08 September 2013 - 04:17 PM, said:



Posted Image


I like the missile pod but you screwed up the cockpit by adding more uprights but this is just my opinion.

#109 kiriage

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Posted 10 September 2013 - 04:39 PM

View PostENS Puskin, on 10 September 2013 - 04:22 PM, said:


I like the missile pod but you screwed up the cockpit by adding more uprights but this is just my opinion.

Yeah..I wasn't sure which way to go with it, I'm happy with it either way, I'll leave that call to Bishop, would have plenty of visibility with or without them. The uprights seemed more in keeping with an assault class mech, but I liked it ok without them too.

Edited by kiriage, 10 September 2013 - 05:39 PM.


#110 Bishop Steiner

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Posted 10 September 2013 - 06:34 PM

View Postkiriage, on 10 September 2013 - 04:39 PM, said:

Yeah..I wasn't sure which way to go with it, I'm happy with it either way, I'll leave that call to Bishop, would have plenty of visibility with or without them. The uprights seemed more in keeping with an assault class mech, but I liked it ok without them too.

probably like it a little better without. Or maybe do less but thicker, riveted ones? Or maybe some diagonals?

#111 Ace Selin

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Posted 10 September 2013 - 06:51 PM

Seriously want this mech in the game! That is the best King Crab design I have ever seen. The render is fabulous too.

#112 SVK Puskin

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Posted 11 September 2013 - 02:19 PM

View PostBishop Steiner, on 10 September 2013 - 06:34 PM, said:

probably like it a little better without. Or maybe do less but thicker, riveted ones? Or maybe some diagonals?


Yeah i think more complex uprights would be great, straight line from bottom to the top does not fit very good with this Mech. Maybe some hexagon style in the midle of the cockpit view, i think the original cockpit concept is perfect (check it at start of this topic).

Edited by ENS Puskin, 11 September 2013 - 02:48 PM.


#113 kiriage

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Posted 11 September 2013 - 02:48 PM

View PostBishop Steiner, on 10 September 2013 - 06:34 PM, said:

probably like it a little better without. Or maybe do less but thicker, riveted ones? Or maybe some diagonals?

View PostENS Puskin, on 11 September 2013 - 02:19 PM, said:


Yeah i think more complex uprights would be great, straight line from bottom to the top does not fit very good with this Mech. Maybe some hexagon style in the midle of the cockpit view.



Allrighty will see what I can come up with.

#114 Grzly

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Posted 11 September 2013 - 03:21 PM

1) add this right now
2) shut up and take my money!
3) profit

#115 RobinSage

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Posted 12 September 2013 - 06:39 PM

Another exceptional design from HARD Corp. Warden and Gun For Hire Bishop Steiner!! Nice work also kiriage, a great 3D render!

#116 Bishop Steiner

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Posted 22 September 2013 - 09:27 AM

Soon.... soon your minds will be blown. *Mwahahahahahaha*

#117 Durahl

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Posted 06 October 2013 - 01:52 PM

Posted Image

I just couldn't help it after seeing the coloring suggestions.

#118 MustrumRidcully

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Posted 07 October 2013 - 03:57 AM

View PostBishop Steiner, on 09 September 2013 - 11:41 AM, said:

well, truth be told, I'm starting to feel like Bob Dylan talking about Jimi Hendrix version of "All Around the Watchtower". I might have created the idea, but Kiriage has made it into what I meant for it to be, but lacked the talent to create. I can't wait to see where he takes "Deputy Dawg" after this.

And I seriously need to set up an official partnership with the guy, cause I think we could make some real impact and (hopefully) money, between his modeling and my concepts.



So many variations...

#119 Bishop Steiner

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Posted 12 October 2013 - 08:40 AM

no new art yet, just a "relevancy" bump, due to closeness of 3D printing model of the er.... "Emperor-Crab".

#120 Shagohad

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Posted 12 October 2013 - 10:06 AM

View PostBishop Steiner, on 12 October 2013 - 08:40 AM, said:

no new art yet, just a "relevancy" bump, due to closeness of 3D printing model of the er.... "Emperor-Crab".


Will this go further than that? Can you enter this as a MWO mech?





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