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Why Victors Are A Waste Of Money


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#141 Angel of Annihilation

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Posted 22 July 2013 - 12:15 PM

View PostBishop Steiner, on 22 July 2013 - 09:33 AM, said:

the Victor has me so happy I almost thought about switching my allegiance to Davion for building it!

I truly love see those AMAZING, immortal Atlases, with their superior damage and DPS constantly overheating and shutting down while I jump around him taking 66 pt bites out of his bloated, flacid hide.


No reason to switch allegiences, at least for a few years. Remember whether we are Davion or Steiner, we all are pledged to First Prince Hanse Davion after all as part of the Federated Commonwealth.

#142 Skyfaller

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Posted 22 July 2013 - 12:41 PM

Considering you can get almost 40 alpha out of a quickdraw that can go 106kph and has jumpjets..and slightly less armor than the victor.. I don't see the reason to use a victor. Sure wish I could get a full refund on the thing. :ph34r:

#143 BigJim

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Posted 22 July 2013 - 04:54 PM

I'd have to agree the Victor is a bag of w**k, pointless arms are too low, can't carry anything worth a damn in this balance of the game without an XL.

In anything other the most sympathy-inducing first-day-in-the-game elo brackets you're better off taking a real mech like a Phract 3D for range, or a Centy-A for close work.

Edited by BigJim, 22 July 2013 - 04:55 PM.


#144 XX Sulla XX

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Posted 22 July 2013 - 04:57 PM

Yep worthless

#145 TehSBGX

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Posted 22 July 2013 - 05:13 PM

View PostDavoke, on 18 July 2013 - 04:34 PM, said:

Was melting faces with one in the 12v12 test tonight. 3xSRM6, AC20, 2xMLas, and 73kph of speed was pretty awesome

I'm gonna need to try that build, it sounds fun :P

#146 Kanatta Jing

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Posted 22 July 2013 - 05:34 PM

So the other night I was rocking my Victor on Canyon Network, the natural feeding ground of the Victor, and I wound up with a Victor Buddy, working side by side we pretty much soloed the entire opposing team. By which I mean he got 5 kills and I got 2.

It was great fun, and I strongly recommend the Victor. 10/10 would rofl stomp again.

#147 Angel of Annihilation

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Posted 22 July 2013 - 05:38 PM

View PostBigJim, on 22 July 2013 - 04:54 PM, said:

I'd have to agree the Victor is a bag of w**k, pointless arms are too low, can't carry anything worth a damn in this balance of the game without an XL.

In anything other the most sympathy-inducing first-day-in-the-game elo brackets you're better off taking a real mech like a Phract 3D for range, or a Centy-A for close work.


Really. I usually place in the 20s in the tournaments so I am sure I am not in the first-day-in-the-game elo bracket yet somehow the Victor is one of my most sucessful mechs.

View PostSkyfaller, on 22 July 2013 - 12:41 PM, said:

Considering you can get almost 40 alpha out of a quickdraw that can go 106kph and has jumpjets..and slightly less armor than the victor.. I don't see the reason to use a victor. Sure wish I could get a full refund on the thing. :P


While the Quickdraw is an amazing mech in my opinion, almost 40 alpha is not 66 Alpha (66 is actually around 165% of the Alpha of Quickdraw) and almost 100 more armor isn't slightly less (Victor has 123% the armor capasity of the Quickdraw).

So 65% more Alpha and 23% more armor is not a good enough reason?

#148 XX Sulla XX

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Posted 22 July 2013 - 05:48 PM

Speaking of Quickdraws for fun my Dragon Slayer now goes right at 90 kph and does 45 alpha with full armor, good heat and 4 jump jets :P

#149 Khobai

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Posted 23 July 2013 - 04:19 AM

Quote

Why Victors Are A Waste Of Money


Completely disagree. In actuality its Highlanders that are a waste of money. 2 ton jumpjets. Weapons biased towards one side of the mech. Equally slow as an Atlas. Highlanders are abysmal mechs.

Victors have 1 ton jumpjets, more spread out weapons, and are extremely fast with XL engines. They are better than Highlanders in nearly every way.

Also the Quickdraw isnt better because the Quickdraw has no ballistic hardpoints. Its like comparing apples and oranges. The Victor uses a completely different set of weapons and tactics as a Quickdraw. The Quickdraw is a flanker/sniper while the Victor is brawler/dps (AC20 + 3SRM6 victor can go toe to toe with an atlas in a brawl and win, quickdraw cant do that)

IMO the Victor-9S is the perfect assault mech. It has the damage of an Atlas D-DC, the speed of an Awesome-9M, and the jumpjets of a Highlander-733C. It takes the best traits from all the other assaults and combines them into one awesome package.

http://mwo.smurfy-ne...917db5682581334

Edited by Khobai, 23 July 2013 - 05:12 AM.


#150 ReguIus

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Posted 23 July 2013 - 05:42 AM

There are those who put an XL engine in an Assault mech... and there are those who live to fight another day.

Edited by Kurbutti, 23 July 2013 - 05:42 AM.


#151 N a p e s

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Posted 23 July 2013 - 06:02 AM

View PostKhobai, on 23 July 2013 - 04:19 AM, said:


Completely disagree. In actuality its Highlanders that are a waste of money. 2 ton jumpjets. Weapons biased towards one side of the mech. Equally slow as an Atlas. Highlanders are abysmal mechs.



Just wanted to give my 2cents about that one sided weapons bias.

I actually use this to my advantage on my 733C which is equipped with an AC20 and 2ERPPCs and a STD300 engine. This essentially makes my left arm and LT a huge damage soak without having to consider "which side do I want to take this next hit?" Basically, applying the Centurion arm shield principle to 2/5 of my mech.

That being said Highlanders are slow lumering things and overall I prefer the Victors.

#152 TexAce

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Posted 23 July 2013 - 06:07 AM

Did the victor just win the assault tournament?

me thinks so

#153 NRP

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Posted 23 July 2013 - 06:20 AM

I hope it wasn't running an XL engine, LOL!

#154 MeiSooHaityu

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Posted 23 July 2013 - 07:58 AM

View PostBishop Steiner, on 22 July 2013 - 09:33 AM, said:

the Victor has me so happy I almost thought about switching my allegiance to Davion for building it!



Shhhhh. Do what I do, I run my Catapults and just don't tell the Steiner family. If they ever find out, I will tell them it is an Atlas with a back problem.

Seriously though, I might have to try the Victor out. I do have some C-Bills burning a hole in my dropship.

#155 oldradagast

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Posted 23 July 2013 - 08:04 AM

I hate the Victor, and by "hate" I mean - I hate seeing them on the opposing team. Fast and mobile, so they can't be easily isolated, and yet packing enough firepower to be a serious threat (even if bigger mechs can hit harder.) They aren't as durable as an Atlas or Highlander, but their annoying habit of showing up where you don't want them and then clobbering you more than makes up for that.

Seriously, though, they are a good mech. Not an overwhelming mech, but they fill a playstyle need and I'm glad to see them - I may pick one up at some point to play around with it.

#156 Finn McShae

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Posted 23 July 2013 - 08:43 AM

View PostBishop Steiner, on 22 July 2013 - 09:33 AM, said:

the Victor has me so happy I almost thought about switching my allegiance to Davion for building it!


Jagers did that to me for a while, but I'm back now. Hopefully they'll bring out a Zeus eventually.

I finally got a 350 XL engine, and I'm enjoying my 9B enough that I'll grab a 9K and finish out the set (I sorta accidentally bought a Dragonslayer while drinking the other night). I was pretty "meh" about the Victors until I got used to them, now I'm pretty happy with them in general. I still don't use jumping mechs to their full potential, I guess jumping right is just not a skill I have yet.

Now, once I get these mastered, GIMME MY DANGED ORION YESTERDAY!

#157 Lightfoot

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Posted 23 July 2013 - 09:10 AM

@OP,
:) You seek the Orion. ;) That's why the Victor was pushed ahead.

Very few great 80 tonners and those all have special characteristics. Zeus and Awesome. Although the MWO Victor is fairly tough with an ST and light loadout for bigger ST Engine. Players assume you have an XL and aim for side torsos. I don't use JJets either. I just assume MWO will never have/allow JJets since they always grease the squeaky wheel. (SQWEEEEEK::: POPTARTERS!!:::SQWEEEEK, whoa! better get some grease on that one!) :)

The Orion however will carry about what an 80 tonner does, but move like a Heavy mech at the sacrifice of some armor totals.

Mechs normally have certain sweet spots in weight classes. 35, 55, 75, 85, and 100 tons. In MWO all I can tell you is that 35 tonners and 100 and 85 tonners are preferred Mechs.

Edited by Lightfoot, 23 July 2013 - 09:12 AM.


#158 Bishop Steiner

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Posted 23 July 2013 - 09:23 AM

View PostLightfoot, on 23 July 2013 - 09:10 AM, said:

@OP,
;) You seek the Orion. :excl: That's why the Victor was pushed ahead.

Very few great 80 tonners and those all have special characteristics. Zeus and Awesome. Although the MWO Victor is fairly tough with an ST and light loadout for bigger ST Engine. Players assume you have an XL and aim for side torsos. I don't use JJets either. I just assume MWO will never have/allow JJets since they always grease the squeaky wheel. (SQWEEEEEK::: POPTARTERS!!:::SQWEEEEK, whoa! better get some grease on that one!) ;)

The Orion however will carry about what an 80 tonner does, but move like a Heavy mech at the sacrifice of some armor totals.

Mechs normally have certain sweet spots in weight classes. 35, 55, 75, 85, and 100 tons. In MWO all I can tell you is that 35 tonners and 100 and 85 tonners are preferred Mechs.

no point using a fast jumper, unless one is fast and jumps.

That said, the proof is in the pudding. Higher learning curve to master a Victor, but once done, it's UNIQUE blend of firepower (66 pt alpha on mine), Armor (not an atlas, but still tough, and the ST is not terribly big, while the arms work like the Centy's do....) and mobilty (78 kph with mx jump) along with less obvious, but equally important traits like great heat management, hardpoints that don't favor boating, and general chassis quirks make this a premiere mech.

It might also be shining a little brought right now, because the recent changes have essentially eliminated huge amounts of metarape, and most "Pros" are demonstrating that without their meta exploits, the really aren't that good. I notice lots of new names on the tournament leaderboards, with only a few like PEEF and Pat Kell as notable repeats. With so many "Leets getting nerfed with their precious PPC boats, it is possible it opened things up for actual PILOTS to use a mech like a Victor as intended.

#159 DarkDevilDancer

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Posted 23 July 2013 - 10:06 AM

Did a number of fights in tourmaline today as i mastered my Victor K, it says alot when you can keep firing long after the atlas shuts down, more than one stalker fell before me as they cooked their own internals.

AC10, 3 mlas and 2 SRM6's make short work of most mechs, running 360XL has proved viable as i die to CT hits the majority of the time, 81kph with speed tweek is nice and the JJ give a nice tactical advantage.

#160 Angel of Annihilation

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Posted 23 July 2013 - 10:13 AM

View PostXX Sulla XX, on 22 July 2013 - 05:48 PM, said:

Speaking of Quickdraws for fun my Dragon Slayer now goes right at 90 kph and does 45 alpha with full armor, good heat and 4 jump jets ;)


Be curious about that build if you got time.





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