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Assault Vs. The World Leaderboard Event!


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#81 Deathlike

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Posted 22 July 2013 - 12:58 PM

View PostMadSavage, on 22 July 2013 - 12:38 PM, said:


Yeah, I got tired of 4 kills 4 assists games with 600 damage. The only rounds that actually improved my score were super unbalanced with both teams at a lower skill level, allowing me to steal kills and get as many hits as possible before the main engagement. The tournament was unfair for the people participating and the people not participating. Any games vs the DV8 guys or Kaffe were fairly balanced and didn't get my score anywhere near what it had to be for the number to go up, so I stopped playing after the first day.

Edit: The assault count is absolutely absurd.


You're preaching to the choir.

#82 FrDrake

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Posted 22 July 2013 - 01:35 PM

View PostMadSavage, on 22 July 2013 - 12:38 PM, said:


Yeah, I got tired of 4 kills 4 assists games with 600 damage. The only rounds that actually improved my score were super unbalanced with both teams at a lower skill level, allowing me to steal kills and get as many hits as possible before the main engagement. The tournament was unfair for the people participating and the people not participating. Any games vs the DV8 guys or Kaffe were fairly balanced and didn't get my score anywhere near what it had to be for the number to go up, so I stopped playing after the first day.

Edit: The assault count is absolutely absurd.


Yea, every bracket has its issues, I played mediums this go around for a change and there was often a dilemma of "do I cap and try to win the game even though it's going to bone my tournament chance this round". I really liked the formula from last one way better which minimized damage as a component and let your assist games count for a lot more.

#83 MadSavage

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Posted 22 July 2013 - 01:56 PM

View PostDeathlike, on 22 July 2013 - 12:58 PM, said:


You're preaching to the choir.


Hey, easy now, just throwing in my two cents.

#84 Deathlike

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Posted 22 July 2013 - 02:06 PM

View PostMadSavage, on 22 July 2013 - 01:56 PM, said:

Hey, easy now, just throwing in my two cents.


Yes, that donation is welcome in this church. :ph34r:

#85 MadSavage

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Posted 22 July 2013 - 02:17 PM

haha

#86 Rippthrough

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Posted 22 July 2013 - 03:12 PM

Hey, can I have two cents?

They're 2 free kills when you leg em, I need those.

#87 Deathlike

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Posted 22 July 2013 - 04:13 PM

View PostRippthrough, on 22 July 2013 - 03:12 PM, said:

Hey, can I have two cents?

They're 2 free kills when you leg em, I need those.


Only if you accept in your heart the Word of Paul™ is absolute! Free yourself from the sins of boating PPCs+Gauss and resist the temptation to combine them into the evil weapons of mass destruction!

Then... and only then can I give you those two copper pennies, which is worth the foundation this heat penalty is built on...

Burn the heathens that ignore the righteous Word of Paul™... for that they suffer in matrices of the eternal limbo that is ELO!

:P

Edited by Deathlike, 22 July 2013 - 04:13 PM.


#88 Rippthrough

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Posted 22 July 2013 - 06:32 PM

I was boating AMS yesterday.

It's OP.
Needs a heat penalty.

#89 BlueSanta

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Posted 22 July 2013 - 06:59 PM

There weren't enough assaults on the field already, right? Also, this tournament has made people cap in assault mode like crazy. Played for 1.5 hours tonight and was base rush capped 3-4 times. Your tournaments generally make playing unenjoyable for those of us who aren't participating. Please stop it.

#90 RighteousFury

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Posted 23 July 2013 - 02:29 AM

Its already over... so that must been the usual big stompy syndrome.

Talking of it, how do I get those MCs? With patch today, or some kind of redeem a code?

#91 FrDrake

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Posted 23 July 2013 - 05:03 AM

View PostRighteousFury, on 23 July 2013 - 02:29 AM, said:

Its already over... so that must been the usual big stompy syndrome.

Talking of it, how do I get those MCs? With patch today, or some kind of redeem a code?


They inject them into your account automatically usually a few days after the tournament end.

View PostBlueSanta, on 22 July 2013 - 06:59 PM, said:

There weren't enough assaults on the field already, right? Also, this tournament has made people cap in assault mode like crazy. Played for 1.5 hours tonight and was base rush capped 3-4 times. Your tournaments generally make playing unenjoyable for those of us who aren't participating. Please stop it.


Not sure if troll........

#92 Belorion

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Posted 23 July 2013 - 05:15 AM

View PostDeathlike, on 22 July 2013 - 04:13 PM, said:


Only if you accept in your heart the Word of Paul™ is absolute! Free yourself from the sins of boating PPCs+Gauss and resist the temptation to combine them into the evil weapons of mass destruction!



By definition, running 2 PPC's plus gauss isn't boating. Mixing weapon types stops it from being called boating.

#93 Deathlike

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Posted 23 July 2013 - 09:22 AM

View PostBelorion, on 23 July 2013 - 05:15 AM, said:

By definition, running 2 PPC's plus gauss isn't boating. Mixing weapon types stops it from being called boating.


I guess you missed the gospel/sarcastic tone I was taking in that post...

#94 PEEFsmash

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Posted 23 July 2013 - 09:39 AM

Well that was fun...ish.

I am starting to think that the best way to do these things is to make them game-limited or more strictly time limited. I played 4 hours the first day, and ended up 300+ above everyone on the Light bracket. I played 4.5 more hours the second say, and still had a comfortable 150+ point lead. The last day I had burned out, and didn't want to play another ton of hours to improve my score, so I didn't play a single game. Edmiester then played the whole day, at least 8+ more hours, and finally caught me. I think this whole thing is a little bit too grindy at the top.

However, there is no way to grind your way to the top if you aren't a good player to begin with, but you can certainly move a few slots if you are willing to put in 24+ hours over the course of the weekend. What I'm saying is that the 8-9 hours I played should be enough. You shouldn't have to play for 24 hours in a single weekend to win. Now, you can win without playing for that long, but if you have a player of similar skill at #2 who DOES play for twice as long as you, the chances are STRONGLY in the favor of the person who grinds out many more games to get those 5-3 (really high damage) 6-2, 7-1, and 8-0 games that are needed to win these things. Even just publishing the amount of games played by each person on the leaderboard would at least give a tip-of-the-hat to those who had a big score but didn't want to play 350 games.

Regardless, I am glad these tourneys exist. The scoring formula is actually perfect in my opinion. I just think we need a restructuring of the limits of the tourney. Maybe max 50 games, maybe average game performance given a minimum of 30 games, or maybe make the tourneys into individual days like the Spring Clean Em Up.

Oh, and 8man tourney. Dear Lord, would that be awesome.

Edited by PEEFsmash, 23 July 2013 - 09:43 AM.


#95 FrDrake

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Posted 23 July 2013 - 10:55 AM

Yep, best 10 out of 50 or 100 I think would be much better.

#96 Villz

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Posted 23 July 2013 - 02:10 PM

View PostFrDrake, on 23 July 2013 - 10:55 AM, said:

Yep, best 10 out of 50 or 100 I think would be much better.

then it becomes a match maker lottery and less a tourney

#97 aniviron

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Posted 23 July 2013 - 02:11 PM

View PostPEEFsmash, on 23 July 2013 - 09:39 AM, said:

Well that was fun...ish.

I am starting to think that the best way to do these things is to make them game-limited or more strictly time limited. I played 4 hours the first day, and ended up 300+ above everyone on the Light bracket. I played 4.5 more hours the second say, and still had a comfortable 150+ point lead. The last day I had burned out, and didn't want to play another ton of hours to improve my score, so I didn't play a single game. Edmiester then played the whole day, at least 8+ more hours, and finally caught me. I think this whole thing is a little bit too grindy at the top.

However, there is no way to grind your way to the top if you aren't a good player to begin with, but you can certainly move a few slots if you are willing to put in 24+ hours over the course of the weekend. What I'm saying is that the 8-9 hours I played should be enough. You shouldn't have to play for 24 hours in a single weekend to win. Now, you can win without playing for that long, but if you have a player of similar skill at #2 who DOES play for twice as long as you, the chances are STRONGLY in the favor of the person who grinds out many more games to get those 5-3 (really high damage) 6-2, 7-1, and 8-0 games that are needed to win these things. Even just publishing the amount of games played by each person on the leaderboard would at least give a tip-of-the-hat to those who had a big score but didn't want to play 350 games.

Regardless, I am glad these tourneys exist. The scoring formula is actually perfect in my opinion. I just think we need a restructuring of the limits of the tourney. Maybe max 50 games, maybe average game performance given a minimum of 30 games, or maybe make the tourneys into individual days like the Spring Clean Em Up.

Oh, and 8man tourney. Dear Lord, would that be awesome.


While I certainly agree with you, I do think part of the reason the tourney is structured this way is that PGI wants to encourage people to play their game for as many hours as possible. I assumed that was the whole point of having these events, so I am not sure that they'll change it to make people play less. I can for sure see your frustration with this though, and I can echo it- this is the first weekend I've really been able to play much, I've worked the weekends of every prior tourney, leaving me with very limited time to play, so this is the first one I've done well in.

I guess I'm just glad they didn't go the route of most f2p games and say "we're holding a raffle this weekend, just be logged on between these hours to WIN FABULOUS MC" like most games do to try and increase attendance.

#98 Deathlike

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Posted 23 July 2013 - 02:27 PM

View Postaniviron, on 23 July 2013 - 02:11 PM, said:

I guess I'm just glad they didn't go the route of most f2p games and say "we're holding a raffle this weekend, just be logged on between these hours to WIN FABULOUS MC" like most games do to try and increase attendance.


That would only be bearable if a lobby was implemented...

#99 aniviron

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Posted 23 July 2013 - 02:33 PM

View PostDeathlike, on 23 July 2013 - 02:27 PM, said:


That would only be bearable if a lobby was implemented...


My experience from other games that have done this is that nothing makes it bearable. Raffles are bad.

#100 Deathlike

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Posted 23 July 2013 - 03:34 PM

View Postaniviron, on 23 July 2013 - 02:33 PM, said:

My experience from other games that have done this is that nothing makes it bearable. Raffles are bad.


Oh really?

I thought the "free version" of a lotto in an online game would be "manageable".





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