Well that was fun...ish.
I am starting to think that the best way to do these things is to make them game-limited or more strictly time limited. I played 4 hours the first day, and ended up 300+ above everyone on the Light bracket. I played 4.5 more hours the second say, and still had a comfortable 150+ point lead. The last day I had burned out, and didn't want to play another ton of hours to improve my score, so I didn't play a single game. Edmiester then played the whole day, at least 8+ more hours, and finally caught me. I think this whole thing is a little bit too grindy at the top.
However, there is no way to grind your way to the top if you aren't a good player to begin with, but you can certainly move a few slots if you are willing to put in 24+ hours over the course of the weekend. What I'm saying is that the 8-9 hours I played should be enough. You shouldn't have to play for 24 hours in a single weekend to win. Now, you can win without playing for that long, but if you have a player of similar skill at #2 who DOES play for twice as long as you, the chances are STRONGLY in the favor of the person who grinds out many more games to get those 5-3 (really high damage) 6-2, 7-1, and 8-0 games that are needed to win these things. Even just publishing the amount of games played by each person on the leaderboard would at least give a tip-of-the-hat to those who had a big score but didn't want to play 350 games.
Regardless, I am glad these tourneys exist. The scoring formula is actually perfect in my opinion. I just think we need a restructuring of the limits of the tourney. Maybe max 50 games, maybe average game performance given a minimum of 30 games, or maybe make the tourneys into individual days like the Spring Clean Em Up.
Oh, and 8man tourney. Dear Lord, would that be awesome.
Edited by PEEFsmash, 23 July 2013 - 09:43 AM.