

The Patch Has Worked
#1
Posted 19 July 2013 - 12:08 PM
Good Job PGI!
#2
Posted 19 July 2013 - 12:10 PM
The heat scale did not punish the chief culprits but instead punished builds that were not a problem in the first place.
Edited by El Bandito, 19 July 2013 - 12:28 PM.
#3
Posted 19 July 2013 - 12:13 PM
SkyCake, on 19 July 2013 - 12:08 PM, said:
Good Job PGI!

I'll just let homeless bill take it from here.....
Homeless Bill, on 18 July 2013 - 05:06 PM, said:
Cheese King 732
Cataphract PPC Jumpsniper
PPC Stalker
Sure, new players can't do it, but anyone good simply won't be affected. A nerf to newbies was not what we needed. Why is the game better now than it was pre-patch? Why are we seeing any sort of diversity? Because SRMs.
Awesome PB Brawler
And, of course, how to fix it? Click my signature. Almost 350 people think it's a good plan. That's like, at least half of the internet.
Edited by Xie Belvoule, 19 July 2013 - 12:32 PM.
#4
Posted 19 July 2013 - 12:14 PM
#5
Posted 19 July 2013 - 12:17 PM
Thanks for srm buff, good job there.
#6
Posted 19 July 2013 - 12:20 PM
Flying Blind, on 19 July 2013 - 12:17 PM, said:
Thanks for srm buff, good job there.
I agree it was the SRM damage buff, it still needs to be buffed again to 2.5 damage in my opinion.
However it's still more effective to boat PPC/Gauss, so I just went back to my Highlander.
Edited by Xie Belvoule, 19 July 2013 - 12:21 PM.
#7
Posted 19 July 2013 - 12:22 PM
6 PPC stalker
AC/40 jagger/pult
4+ LL
everything else can make minimal to no changes as do exactly like before, including:
Gauss +2 PPC
Gauss +2 PPC + ERPPC
Gauss +2 PPC +2 ERPPC
2PPC +2 ERPPC
6ML + 3 MPL/LL/SPL (hunchback)
2 Gauss
AC/20 + PPC combos
AC/20 + gauss
in other words the heat scale modification was 99% useless at addressing what it was made to address, BUT it makes the game far more confusing to new players and others that have not read the forums. Overall it is the travesty a large portion of the players said it would be on the forums.
#8
Posted 19 July 2013 - 12:26 PM
SRM buff worked though.
#9
Posted 19 July 2013 - 12:28 PM
SkyCake, on 19 July 2013 - 12:08 PM, said:
Good Job PGI!
I would add combining the LRM 10/15/and 20 combos as well as SRM 4/6 combos to the list for the patch on the 30th and then I think the game would be fairly acceptable. A 30 - 35 point alpha is nothing. You can do that in a Jenner and every medium in the game so I fail to see why people cry about it from Heavies and assaults. The problem wasn't the weapons, it was the ability to boat weapons in larger numbers that 2 and use them with impunity.
#10
Posted 19 July 2013 - 12:31 PM
Ningyo, on 19 July 2013 - 12:22 PM, said:
6 PPC stalker
AC/40 jagger/pult
4+ LL
everything else can make minimal to no changes as do exactly like before, including:
Gauss +2 PPC
Gauss +2 PPC + ERPPC
Gauss +2 PPC +2 ERPPC
2PPC +2 ERPPC
6ML + 3 MPL/LL/SPL (hunchback)
2 Gauss
AC/20 + PPC combos
AC/20 + gauss
in other words the heat scale modification was 99% useless at addressing what it was made to address, BUT it makes the game far more confusing to new players and others that have not read the forums. Overall it is the travesty a large portion of the players said it would be on the forums.
The stacked PPCs are getting the treatment on the 30th - as the OP said. So why keep bringing it up - it's a known problem and is being addressed. As for stacking AC 20 and gauss - more power to them. Thjey have different travel speeds and you have to load two types of ammo. On top of this your talking 29 tons of weapons. I don't have an issue with it.
Duall guass is so squishy - I love popping that guass holding torso and the recycle rate is so slow that a brawler can crush them.
As for the medium laser/sl combo - not an issue.
Edited by Steel Claws, 19 July 2013 - 12:34 PM.
#13
Posted 19 July 2013 - 12:46 PM
You will never get the haters to agree, I have given up trying. Some folks actually want to talk about fixes, but most of these guys are either
1) Looking for a reason to complain.
2) Have a pet change they want implemented and will hate anything that is not 'their' fix.
oh, forgot one
3) will complain about the rate of change, even if they do agree. (mind you I agree that PGI needs to increase their rate of change, I just don't see the value in whining about it).
Edited by Sprouticus, 19 July 2013 - 12:47 PM.
#14
Posted 19 July 2013 - 12:49 PM
#15
Posted 19 July 2013 - 12:50 PM
#16
Posted 19 July 2013 - 12:50 PM
#17
Posted 19 July 2013 - 12:52 PM
#18
Posted 19 July 2013 - 12:54 PM
Gauss +3 PPC will be able to have 2 fire groups a Gauss +2 PPC and a full alpha. For regular firing just use 2 PPC+ gauss for a near heat neutral 35 dmg. And when you line up a better shot take the extra heat for your 45 dmg hit.
And yes the medium laser boats are no problem, they weren't before and this as I said had minimal affect on them.
#19
Posted 19 July 2013 - 12:54 PM
I guess the concept of not giving a sniper his time and rushing/flanking him is nothing short of incomprehensible in low-mid elo.
Edited by Chavette, 19 July 2013 - 12:58 PM.
#20
Posted 19 July 2013 - 12:59 PM
Chavette, on 19 July 2013 - 12:54 PM, said:
cite some actual numbers or I call I BS.
I have seen plenty of 2PPC/gauss, but I dont think I have seen more than 1 3PPC/gauss this week. Very few 4 PPC as well. And since both of our observations don't have an y basis in fact, they are equally valid (that is to say they are virtually useless).
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users