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The Patch Has Worked


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#1 SkyCake

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Posted 19 July 2013 - 12:08 PM

pinpoint alpha is down to an acceptable, manageable level... brawling has returned... once ppc and erppc combo is eliminated, we have ourselves a game.... seen alot of two ERPPC GAUSS combo and have not experienced any issues... no that srms are useful and not OP, fast cents and trebs have found renewed life swarming and overwhelming poptarts/stalkers... my matches today have been really close and often times were decided by skill/teamwork rather than builds...

Good Job PGI!

#2 El Bandito

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Posted 19 July 2013 - 12:10 PM

Yet, LB10X and Pulse Lasers are still bad and SSRM2 just joined the garbage list.

The heat scale did not punish the chief culprits but instead punished builds that were not a problem in the first place.

Edited by El Bandito, 19 July 2013 - 12:28 PM.


#3 Xie Belvoule

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Posted 19 July 2013 - 12:13 PM

View PostSkyCake, on 19 July 2013 - 12:08 PM, said:

pinpoint alpha is down to an acceptable, manageable level... brawling has returned... once ppc and erppc combo is eliminated, we have ourselves a game.... seen alot of two ERPPC GAUSS combo and have not experienced any issues... no that srms are useful and not OP, fast cents and trebs have found renewed life swarming and overwhelming poptarts/stalkers... my matches today have been really close and often times were decided by skill/teamwork rather than builds...

Good Job PGI!


Posted Image

I'll just let homeless bill take it from here.....


View PostHomeless Bill, on 18 July 2013 - 05:06 PM, said:

Forcing boats to stagger fire is a great concept - the heat penalty system just doesn't work to accomplish it. Watch my cheese be unaffected; I make a point to alpha strike to incur the heat penalty:

Cheese King 732


Cataphract PPC Jumpsniper


PPC Stalker


Sure, new players can't do it, but anyone good simply won't be affected. A nerf to newbies was not what we needed. Why is the game better now than it was pre-patch? Why are we seeing any sort of diversity? Because SRMs.

Awesome PB Brawler



And, of course, how to fix it? Click my signature. Almost 350 people think it's a good plan. That's like, at least half of the internet.

Edited by Xie Belvoule, 19 July 2013 - 12:32 PM.


#4 Rippthrough

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Posted 19 July 2013 - 12:14 PM

Yeah, okay. If you say so.

#5 Flying Blind

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Posted 19 July 2013 - 12:17 PM

Srm damage buff brought a lot of folks back to mediums and brawling in general. The heat scale has done very little.

Thanks for srm buff, good job there.

#6 Xie Belvoule

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Posted 19 July 2013 - 12:20 PM

View PostFlying Blind, on 19 July 2013 - 12:17 PM, said:

Srm damage buff brought a lot of folks back to mediums and brawling in general. The heat scale has done very little.

Thanks for srm buff, good job there.


I agree it was the SRM damage buff, it still needs to be buffed again to 2.5 damage in my opinion.

However it's still more effective to boat PPC/Gauss, so I just went back to my Highlander.

Edited by Xie Belvoule, 19 July 2013 - 12:21 PM.


#7 Ningyo

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Posted 19 July 2013 - 12:22 PM

you do realize only 3 mech builds have been significantly affected by the heat scale modifications.
6 PPC stalker
AC/40 jagger/pult
4+ LL

everything else can make minimal to no changes as do exactly like before, including:
Gauss +2 PPC
Gauss +2 PPC + ERPPC
Gauss +2 PPC +2 ERPPC
2PPC +2 ERPPC
6ML + 3 MPL/LL/SPL (hunchback)
2 Gauss
AC/20 + PPC combos
AC/20 + gauss

in other words the heat scale modification was 99% useless at addressing what it was made to address, BUT it makes the game far more confusing to new players and others that have not read the forums. Overall it is the travesty a large portion of the players said it would be on the forums.

#8 Roughneck45

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Posted 19 July 2013 - 12:26 PM

Not really.

SRM buff worked though.

#9 Steel Claws

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Posted 19 July 2013 - 12:28 PM

View PostSkyCake, on 19 July 2013 - 12:08 PM, said:

pinpoint alpha is down to an acceptable, manageable level... brawling has returned... once ppc and erppc combo is eliminated, we have ourselves a game.... seen alot of two ERPPC GAUSS combo and have not experienced any issues... no that srms are useful and not OP, fast cents and trebs have found renewed life swarming and overwhelming poptarts/stalkers... my matches today have been really close and often times were decided by skill/teamwork rather than builds...

Good Job PGI!


I would add combining the LRM 10/15/and 20 combos as well as SRM 4/6 combos to the list for the patch on the 30th and then I think the game would be fairly acceptable. A 30 - 35 point alpha is nothing. You can do that in a Jenner and every medium in the game so I fail to see why people cry about it from Heavies and assaults. The problem wasn't the weapons, it was the ability to boat weapons in larger numbers that 2 and use them with impunity.

#10 Steel Claws

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Posted 19 July 2013 - 12:31 PM

View PostNingyo, on 19 July 2013 - 12:22 PM, said:

you do realize only 3 mech builds have been significantly affected by the heat scale modifications.
6 PPC stalker
AC/40 jagger/pult
4+ LL

everything else can make minimal to no changes as do exactly like before, including:
Gauss +2 PPC
Gauss +2 PPC + ERPPC
Gauss +2 PPC +2 ERPPC
2PPC +2 ERPPC
6ML + 3 MPL/LL/SPL (hunchback)
2 Gauss
AC/20 + PPC combos
AC/20 + gauss

in other words the heat scale modification was 99% useless at addressing what it was made to address, BUT it makes the game far more confusing to new players and others that have not read the forums. Overall it is the travesty a large portion of the players said it would be on the forums.


The stacked PPCs are getting the treatment on the 30th - as the OP said. So why keep bringing it up - it's a known problem and is being addressed. As for stacking AC 20 and gauss - more power to them. Thjey have different travel speeds and you have to load two types of ammo. On top of this your talking 29 tons of weapons. I don't have an issue with it.

Duall guass is so squishy - I love popping that guass holding torso and the recycle rate is so slow that a brawler can crush them.

As for the medium laser/sl combo - not an issue.

Edited by Steel Claws, 19 July 2013 - 12:34 PM.


#11 El Bandito

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Posted 19 July 2013 - 12:33 PM

View PostSteel Claws, on 19 July 2013 - 12:31 PM, said:

The stacked PPCs are getting the treatment on the 30th - as the OP said.


I'll believe it when I see it on the 30th. :P

Edited by El Bandito, 19 July 2013 - 12:33 PM.


#12 Nicholas Carlyle

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Posted 19 July 2013 - 12:42 PM

View PostRoughneck45, on 19 July 2013 - 12:26 PM, said:

Not really.

SRM buff worked though.


And it only took what? 3 months to undo their temporary fix?

#13 Sprouticus

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Posted 19 July 2013 - 12:46 PM

@skycake,

You will never get the haters to agree, I have given up trying. Some folks actually want to talk about fixes, but most of these guys are either

1) Looking for a reason to complain.
2) Have a pet change they want implemented and will hate anything that is not 'their' fix.


oh, forgot one

3) will complain about the rate of change, even if they do agree. (mind you I agree that PGI needs to increase their rate of change, I just don't see the value in whining about it).

Edited by Sprouticus, 19 July 2013 - 12:47 PM.


#14 Purlana

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Posted 19 July 2013 - 12:49 PM

Only the AC/40 build has been killed, PPCs and GRs live on. SRM buff is good though.

#15 Hellcat420

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Posted 19 July 2013 - 12:50 PM

3erppc+gauss still works fine. patch didnt work that well.

#16 KuruptU4Fun

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Posted 19 July 2013 - 12:50 PM

I think at this time with the SSRM's being what they are, it's a good point to introduce the SSRM-4 and -6's. Then make changes based on overall damage...

#17 Voivode

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Posted 19 July 2013 - 12:52 PM

Dunno, have seen more twin PPC builds roaming around, quad PPC has become rarer, though not altogether dead. Game is fun to play again. I call it a win.

#18 Ningyo

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Posted 19 July 2013 - 12:54 PM

@ Steelclaws: Yes but he said this patch fixed them. And even on the 30th when you can't combine PPC+ERPPC to get around it, the heat scale modifications will still be near useless. They just will further force players towards the already very powerful Gauss+PPC combos.

Gauss +3 PPC will be able to have 2 fire groups a Gauss +2 PPC and a full alpha. For regular firing just use 2 PPC+ gauss for a near heat neutral 35 dmg. And when you line up a better shot take the extra heat for your 45 dmg hit.


And yes the medium laser boats are no problem, they weren't before and this as I said had minimal affect on them.

#19 Chavette

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Posted 19 July 2013 - 12:54 PM

Its ironic these 50-60 everyone was going crazy about were downright joke tier mechs and the 3ppc+gauss one is barely affected.

I guess the concept of not giving a sniper his time and rushing/flanking him is nothing short of incomprehensible in low-mid elo.

Edited by Chavette, 19 July 2013 - 12:58 PM.


#20 Sprouticus

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Posted 19 July 2013 - 12:59 PM

View PostChavette, on 19 July 2013 - 12:54 PM, said:

Its ironic these 50-60 everyone was going crazy about were downright joke tier mechs and the 3ppc+gauss one is barely affected.



cite some actual numbers or I call I BS.

I have seen plenty of 2PPC/gauss, but I dont think I have seen more than 1 3PPC/gauss this week. Very few 4 PPC as well. And since both of our observations don't have an y basis in fact, they are equally valid (that is to say they are virtually useless).





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