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Ask The Devs 6 - Answers!


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#41 oohawkoo

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Posted 13 June 2012 - 03:24 AM

View PostTorcip, on 11 June 2012 - 02:39 PM, said:

15 minutes max? Really? That seems pretty short to me for a 12 v 12, I would think more around 20-30 minutes.

dunno about that actual combat is prolly resolved pretty fast =X getting in possition is prolly what takes the most time =3..... the most time would prolly be taken up finding campers =X

wouldnt mind seeing a day in the life of devs too =3 XD

#42 Aym

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Posted 13 June 2012 - 07:29 PM

View PostGarth Erlam, on 11 June 2012 - 09:01 AM, said:



Q: Pancakes, waffles, or french toast? [Vulpesveritas]
A: Waffles. They're built for syrup, right? I mean, they're just made of pockets specifically designed for the purpose of holding delicious syrup! [GARTH]


Thanks for reading everyone, and I hope you enjoyed the replies!


*Ahem* For the uninitiated crunchy cornflake french toast with cinnamon sugar and real maple syrup.
http://www.esauscafe.com/index.html
Let me know when you're going, I'll drive up and meet you!

#43 PirateNixon

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Posted 14 June 2012 - 04:44 AM

I support the 'Day in the life of' idea... make sure you do it before release... with lots of hidden info in the background of each shot, so we can see what you haven't told us yet and speculate for pages and pages on the forums until you have to say something to prevent a panic.

#44 Xune

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Posted 14 June 2012 - 05:12 AM

Would love to see what and how the day of one of the designers is ;)

#45 Kaemon

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Posted 14 June 2012 - 07:36 AM

A vote for a documentary on Matt Newman, because until there is Hula, there is nothing else.

#46 Ebynfel

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Posted 14 June 2012 - 07:38 AM

View PostSuckyJack, on 12 June 2012 - 07:20 PM, said:

A "day in the life of" should include Paul kicking the server.

SHHHHHH! Keep mentioning it and they'll catch on and ban Paul from the server room! Then we get no more Beta Keys!

#47 Lettuce Prey

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Posted 14 June 2012 - 04:01 PM

View PostAegis Kleais, on 11 June 2012 - 09:03 AM, said:

Am I seeing doubles?
Am I seeing doubles?

As for the "Day in the life of", I vote "yes" as long as you don't pick Paul. We already know what Paul's day is like.

> Check into work a couple hours late.
> Troll the forums
> Design lead.
> Steal someone's lunch from the company fridge.
> Troll the forums.
> Scratch body parts.
> Suggest metrosexual cosmetics for Mechs like pink paintjobs and cupcake insignia.
> Troll the f...oh wait, got another itch...... *scratches*.... ahhh........orums.

If you're gonna do a "Day in the life of", do it right. Garth, Russ, Bryan, Kyle, Dennis, Alex....the list goes on and on. Make the right choice.



you left out the discreet finger sniffing that immediately follows each scratch.

Edited by Lettuce Prey, 14 June 2012 - 04:10 PM.


#48 Ninja Chef

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Posted 15 June 2012 - 09:25 AM

Would love to see a "day in the life of..." from the dev team. I'm sure it would be f'n hilarious!

#49 CloakRogue

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Posted 15 June 2012 - 11:24 AM

Q: Will we ever get a 'Day in the life of a PGI employee' feature? You know, a developer or artist or technician or QA analyst doing a "this is what I do on an average day" walkthrough, complete with pictures of the offices and such? Probably not before release, I'm sure, since you all are so busy, but is something like that in the cards? [Gendou]
A: I'd absolutely love to do one of these. Would you guys really want that? I guess if we got enough requests we could pull off something. Again, I'd absolutely love to do it! [GARTH]

I would love to see this!

#50 Regina Redshift

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Posted 15 June 2012 - 11:25 AM

Day in the life? I can dig it.

#51 darknothing

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Posted 15 June 2012 - 03:47 PM

Day in the life of a PGI employee i like the idea, good materal to read once in a while cant hurt.

#52 Derick Cruisaire

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Posted 15 June 2012 - 06:52 PM

View PostSpleenslitta, on 11 June 2012 - 11:44 AM, said:

This batch of answers was really dissapointing. There were a lot of better questions out there than these and the jump jets thing was answered twice.

The match lenght was in the videos...so it's been shortened by 5 minutes. Big deal. Well actually i think it's bad news.
The shorter the match timelimit is the fewer strategies are available.
Low power weaponry and hit & run tactics becomes less viable.

And the last two questions were just...We received nothing.


I don't think that he meant the game length was set at 15 minutes. Just that a game has not lasted longer than 15 minutes. This could be because one side is eliminated by the fifteen minute mark or the mission objectives have been achieved by one side prior to the fifteen minute mark. This does not negate the possibility that a match could not go longer.

View PostGarth Erlam, on 11 June 2012 - 09:01 AM, said:

Q: Pancakes, waffles, or french toast? [Vulpesveritas]
A: Waffles. They're built for syrup, right? I mean, they're just made of pockets specifically designed for the purpose of holding delicious syrup! [GARTH]


Thanks for reading everyone, and I hope you enjoyed the replies!


http://www.youtube.c...AFuSi-i0#t=168s
Just sayin'.
_____________________________________________________________________________________

And,

I will add another +1 for a day in the life of...

#53 CW Grayson

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Posted 15 June 2012 - 08:24 PM

View PostGarth Erlam, on 11 June 2012 - 09:01 AM, said:

Q: Are jumpjet mechs "Death From Above" tactics included in the game design yet? Keyword searches and reading through the posted material, I've so far failed to find discussion on the topic. I doubt it has been overlooked so it's probably just a lack of discovery on my part. [Jaxwen]
A: Death From Above is planned, yes. [GARTH]


So it is not in? You really like to tease us, don't you?

For the match-length: Seems a bit short for me. As you said, when people get better, they use more tactic, meaning luring enemys etc. When the maps are not supersmall, a bigger match could get even 30mins i think and still be fun.

For "a live in the day of" that would be fun to watch, let's see Paul crawl through the airvents at the lady's room ;)

#54 Derick Cruisaire

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Posted 16 June 2012 - 01:26 PM

A day in the life of Paul would be more like a how to video for forum trolling. :)

Perhaps a series. With weekly installments. He could pick a theme song from here: http://mwomercs.com/forums/topic/7123-inouye-mans-theme-song/ :rolleyes:

#55 Kalenn

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Posted 21 June 2012 - 04:35 PM

Vote in favour of "day in the life of" series for the main work product groups (programming, art, design, [even business!], etc.)

#56 Topgear

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Posted 22 June 2012 - 09:29 AM

you guys absolutely have to do a day in the life of a pgi employee. it would be mega!

#57 HiredGun

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Posted 23 June 2012 - 10:41 AM

View PostGarth Erlam, on 11 June 2012 - 09:01 AM, said:

A: Waffles. They're built for syrup, right? I mean, they're just made of pockets specifically designed for the purpose of holding delicious syrup! [GARTH]


I am hoping, as a true Canadian, that this is Maple Syrup.

#58 Turbo Corvair

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Posted 23 June 2012 - 08:58 PM

I vote yes for "a day in the life" also!

#59 Kolhammer

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Posted 24 June 2012 - 05:41 PM

We're gonna stay up late playin mechwarrior, and in the morning im making waffles!

#60 thorcat

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Posted 04 July 2012 - 05:23 AM

Let see " Day in the life of" but don't forget to show a match between the team so we know who to watch out for.





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