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he had 5 kills and 3 assists, also im far more impressed with a lower damage high kill count screen cap then a massive damage lower kill count.
Why? anyone can steal kills. thats all low damage high kills means... that youre a kill stealer.
high damage, low kills, typically just means your kills were stolen by other players. or you were shooting arms and legs to pad your damage score.
although kdr is a ******** stat anyway. Players convincing themselves that KDR actually matters is a large part of the problem with the mentality of the players in this game.
The way kdr should work is that you should get kills equal to the percentage of damage you did to a mech. So if you did 90% of the damage to a mech, you should get 0.9 kills, regardless of who kills the mech. Because whoever got the last hit in shouldnt matter, what matters is who did the majority of the damage.
Also... If PGI aggressively nerfs PPC+Gauss are they going to un-nerf LL, LPL, and everything else that was unjustly nerfed by the heat penalty changes? Because they really need to get that crap out of the game. It balances nothing, makes calculating heat generation overcomplicated, and does more harm than good to the game.
Edited by Khobai, 31 July 2013 - 12:16 PM.