Extended Downtime July 30Th
#41
Posted 29 July 2013 - 08:54 PM
#42
Posted 29 July 2013 - 08:55 PM
#43
Posted 29 July 2013 - 09:06 PM
BlueSanta, on 29 July 2013 - 07:06 PM, said:
Then why do any QA at all if that's the case?
Because nothing in any other software has been missed by QA, amirite?
I simply stated they prob don't want to state the intention, given how toxic the forum gets towards the company when it doesn't play out as expected or "oh wow, another pgi fail" threads.
#44
Posted 29 July 2013 - 09:53 PM
#45
Posted 29 July 2013 - 11:14 PM
And I think this is a step in moving towards launch, as everything else. We might not see an early release of 12v12 but at least the server's already gonna be better prepped for it when it happens. And generally better performance as well.
#46
Posted 29 July 2013 - 11:52 PM
#47
Posted 30 July 2013 - 12:15 AM
Edited by LennStar, 30 July 2013 - 07:23 AM.
#48
Posted 30 July 2013 - 12:41 AM
I hate when servers are on the other side of the globe, 'cause always its maintenance is in the worst possible hours for EU ;(
Edited by KruczoCzarny, 30 July 2013 - 01:09 AM.
#50
Posted 30 July 2013 - 01:00 AM
KruczoCzarny, on 30 July 2013 - 12:41 AM, said:
I hate when servers are on the other side of the globe, 'cause always its maintenance is in the worst possible hours for EU ;(
Erm you made a slight miscalculation there 10am-1pm will be 7pm-10pm not 1pm but yeah the patch times area tad annoying for us in europe
#52
Posted 30 July 2013 - 01:37 AM
o7
#56
Posted 30 July 2013 - 01:58 AM
#57
Posted 30 July 2013 - 03:01 AM
Damocles69, on 29 July 2013 - 08:14 PM, said:
BIG F-ING THINGS!!!
Yeah, I am fairly sure this is July and we were promised big things. Maybe they meant physically big things compared to the electrons they usually push.
Do PGI know they have underpromise and overdeliver backwards?
#58
Posted 30 July 2013 - 03:41 AM
#60
Posted 30 July 2013 - 04:16 AM
Sir Roland MXIII, on 29 July 2013 - 02:36 PM, said:
That last one's true, but those first two are you asking for them to hold your hands as you aim.
Nope he's asking for them to fix the Reticle and paperdoll showing a CT hit and NO DAMAGE being applied to the mech.
It's not the client side aim that's the problem it's the server side registration of the hit .
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