I hate this map, because the is no strategic point in it.
It is simply a grid, like an American city. The volcanic hills representing the "blocks" and the small valleys are the "streets".
There is not much room to sniper or to make use of lrms => it's really impossible to scout were the enemy is and is far too huge.
From the layout of the area around the starting points, each group is running right and mostly at the border of the map => most of the time a cap-war. (and no running around alone left or middle won't change anything...)
Even if every team runs mid, there is nearly no strategic play involved - it much more a brainless clash.
If I compare this map with canyon network, then it is loosing clearly!
Canyon network has a lot's of strategic play. You can: snipe or hide - sneak behind the enemies - use lrms and even it is possible to take cover vs lrms.
Terra therma has nothing like this => is boring to play.
Edited by Nightdancer ND, 03 August 2013 - 06:23 AM.