Sybreed, on 30 July 2013 - 11:57 AM, said:
Lol, I think PGI demonstrated just how "skilled" you guys are. They nerfed alphaing, perhaps not in the best of ways (that, I can agree with) but it results in an alpha nerf nonetheless and you guys are acting all outraged and confused.
Good job. You're more intelligent and observant than the lower 30% of the population.
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Look, the PPC isn't nerfed, the ER-PPC isn't, the AC/20 isn't, LRMs aren't, the LL isn't nerfed either.
Really kind of depends upon how you look at it. Take the Swayback versus the Gauss-PPC build. Who can deal more realistic and pinpoint damage?
Or the AC20+2PPC combination?
4 LRM10s are nerfed by comparison to 2 LRM20s.
(This, actually, is likely an attempt to cover up their horrible missile implementation that makes LRM10s stupidly more effective than LRM20s due to their launch pattern).
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All that is nerfed IS YOUR ABILITY TO ALWAYS FIRE ALL OF THEM AT THE SAME TIME.
So, the smart player who wants to kill things more efficiently moves to the combinations of weapons with better front-loaded damage that are not penalized. Gauss+2PPC, AC20+2PPC, 6xMPLSR, etc.
Which is precisely what we are seeing and precisely what I, and others with a shred of analytical ability, said would happen.
Now it becomes a game of Whack-A-Build and Wheel-Of-Stupid where we begin to try and add new builds to the list of "needs to be nerfed" (and based on what ******* criteria other than arbitrary "it kills too fast?") while cycling chaotically through various "multipliers."
This is why hardpoint restrictions were argued for. Back with the lethal gaussapult. But that was the type of customization PGI wanted to support - hence the creation of artwork for it.
That was why convergence and/or corrections to the heat mechanic were argued for - back when people were taking a face full of PPCs.
Instead, we got this pathetic excuse for a solution that only adds more complexity and needlessly adds an entire new system to make a current system work as it is supposed to (heat is supposed to limit your rate of fire).
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So, stop crying about it and learn some skills, you can still use the same loadouts as before. You will only have to keep your aim for a little longer and use chain-fire
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Or just switch to the builds that aren't included in the system, yet.
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PGI killed alpha-boat warrior online. In a weird, arbitrary and non intuitive way, but still, it did its job.
... What game are you playing?
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It's about time we play Mechwarrior now.
lol. This isn't MechWarrior.
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Note: Sorry, I had to vent. Sick of reading noobs cry about alpha nerfs and confuse them with weapon nerfs.
You are not forgiven.