

Beta Key Tally and Stats
#41
Posted 11 June 2012 - 10:42 PM
#42
Posted 11 June 2012 - 10:46 PM
InMidnightClad, on 11 June 2012 - 07:23 PM, said:
I'll keep it as up to date as the constantly growing member count will allow. Please feel free to let me know if I've missed any batches of key releases.
Beta Key Stats:
Current Total Number of Forum Members: 148,680
Current Total Number of Beta Keys in the Wild: 6,000
Current Number of Forum Members Without Keys: 142,680
Your Chances of Receiving a Key in a Wave of 500: 0.35%
Your Chances of Receiving a Key in a Wave of 1,000: 0.7%
Your Chances of Receiving a Key in a Wave of 1,500: 1.05%
Beta Key Releases:
1000 Keys on 5/26/12
500 Keys on 5/26/12
500 Keys on 6/4/12
500 Keys on 6/6/12
1500 Keys on 6/8/12
500 Keys on 6/11/12
As of 6/11/12 6000 keys have gone out (Resetting my total)
Good Luck to Everyone on Future Key Batches!
NEVER TELL ME THE ODDS!!!!!

#43
Posted 11 June 2012 - 11:18 PM

Cobra 6
#44
Posted 11 June 2012 - 11:24 PM
MAN I wish I could get my access to beta!
#45
Posted 11 June 2012 - 11:42 PM
Xantars, on 11 June 2012 - 10:39 PM, said:
1000 Keys on 5/26/12 +
500 Keys on 5/26/12
500 Keys on 6/4/12
500 Keys on 6/6/12
1500 Keys on 6/8/12
500 Keys on 6/11/12
1000
500
500
500
1500
500
-------
= 4500
i know my Math is right so how did you get 6000 ???
Refer to my posts .... an admin posted the 6000 number, which I quoted. It seems they released some keys and didn't tell people, or didn't state the full number. Either way the official number from an admin is 6000.
#46
Posted 12 June 2012 - 06:28 AM
#47
Posted 12 June 2012 - 06:42 AM
(I saw him post the correction last night and was like, "Whoa! He walks among us....")

#48
Posted 12 June 2012 - 06:55 AM
#49
Posted 12 June 2012 - 07:06 AM

#50
Posted 12 June 2012 - 08:14 AM
It wouldn't surprise me if they continue to kick out 500 a day.
#51
Posted 12 June 2012 - 08:21 AM
#52
Posted 12 June 2012 - 09:59 AM
A mini-heart attack later...dissapointed

Doesn't matter had pending !
Sucky odds indeed, they may actually be even worst since a lot of those "new keys" might just be re-issued keys that players did not even activated. Thanks for the maththough, I didn't wanted to do it myself...
#53
Posted 12 June 2012 - 10:06 AM
Edited by CookieMonster, 12 June 2012 - 10:07 AM.
#54
Posted 12 June 2012 - 10:19 AM
#55
Posted 12 June 2012 - 01:14 PM
SnakeTheFox, on 11 June 2012 - 08:41 PM, said:
We'd like to hope that they have some good high-end machines, but I can tell you from experience that it isn't always the case. I've been working for a few years as an artist on several game projects (which for obvious reasons I can't talk about) and the computer I was given to use was extremely low end. I'm talking roughly ten years old with a processor that was slow enough to make you cry. The computers we used to test on weren't much different, aside from a slightly better graphics card.
Back to the reason I checked this topic out:
Thanks for the breakdown. It's fun to see the odds

#56
Posted 12 June 2012 - 01:44 PM

*looks at pending status*
*sighes*
#57
Posted 12 June 2012 - 01:46 PM
#58
Posted 12 June 2012 - 01:52 PM
#59
Posted 12 June 2012 - 01:52 PM
#60
Posted 12 June 2012 - 01:56 PM
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