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Dev Blog 0 - Reboot

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#141 Decado

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Posted 02 November 2011 - 01:52 AM

First time in years my wife caught me with a huge smile on my face without knowing why. Thanks for this, you have made my year already! (and it's not even 2012 yet)

#142 Nyx

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Posted 02 November 2011 - 03:28 AM

I started with Battletech/Mechwarrior with pewter figurines, then the CCG and all the computer games, even Mech Commander 1 & 2. Wiz Kids and there Mage Knight/Hero Clix style Mechs? Oh yeah, got them too. I even have the Kinnex Mechwarrior figures. The Mech Assault for the X-Box was by far the worst ever Mech game ever. Anyways, been a die hard fan from day one. A Battletech/Mechwarrior MMORPG has been the comming of the mesiah for completion of Mech. I sit in happy anticipation during my waking moments for the glorious day that it will go live.

#143 Corporal Corpsegrinder

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Posted 02 November 2011 - 04:40 AM

I knew this day would finally come!, i dont know what you would call me a second generation MechWarrior fan i suppose.

the first glimpse i ever saw of the franchise was as a commercial on the vhs release of stargate, what i saw was the intro to MechWarrior 2 immediately i was enraptured in the Mech world.

i got my taste of action it was on V.R headset and i was awesome

Since then i have followed every MechWarrior game Except the Arcade series which is not worth the words to express how i feel about it. and also i still have the T.V series Battletech.

since then i have waited and this day has finally arrived although slightly disappointed that there will not be a console port this has encouraged me to get a decent gaming pc so i can play this game!

Thankyou guys you have taken a huge risk and its obvious that if you weren’t true MechWarrior fans you would not have been so patient for you opportunity to deliver a Worthy Mech title to us.

#144 Amarus Cameron

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Posted 02 November 2011 - 05:09 AM

Man it is so awesome to read all the great people coming in here with experiences much to my own, the battletech and mechwarrior community is the best around, let us continue to show support for this endeavor and help them make it the most profitable one ever! I know this will turn into a black hole of Kerensky's for myself as I will need unit specific color schemes and I want my mech done just right. After all the Summoner prime is a machine worthy of love, and as a Jaguar warrior we take care of what takes care of us.

To all those who have played since inception I salute you, I came in with the 1996 release of Mechwarrior 2, learned about battletech from then on...aff is my continual first response. People sometimes know me as the loremaster if they are BT fans, and others know me as 'the battletech guy' if not. I consider myself a Battletech missionary, let us all continue down the path Kerensky has set for us and rock this game the only way we know how, No guts no galaxy!

#145 Lori Black Widow Carlyle

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Posted 02 November 2011 - 05:40 AM

I am waiting for this ...like what? 20 years or something. I played the first time Mechwarrior back in 1991. I'd read the Gray-Death and the Warrior trilogies at that time already. Back that time I remember myself as a kid thinking like: How cool that would be if there was a uber awesome eyecandy Mechwarrior game where you can walk around the scene 1st person to socially interact with other dudes who play the same game (LAN parties were kinda popular back then :)), like a merc, and afterwards form your lance and go out there into the wide spaces of the Inner Sphere to KICK ***! After that I bought the Battletech tabletop.

Therefore I am very very grateful to all people who helps to contribute to make the Sci-Fi dream of my youth finally come true next year!

Thanks!

PS: The most awesome about the whole thing is, it's F2P! :D

#146 Blues Wolf

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Posted 02 November 2011 - 06:50 AM

I'm just another happy guy :-D
Thanks for bringing back Mechwarrior!

#147 bacun0

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Posted 02 November 2011 - 06:54 AM

cant wait till release. just don't rush it.

#148 Baba Yogi

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Posted 02 November 2011 - 07:00 AM

Man, i really hope you guys do this one right. Going f2p really concerned me since majority of f2p games are ****. Quality comes first, we loyal fans are always ready to pay for that. As the guy above me says, dont rush it, do it right and we'll wait more:))

#149 ScreeSer

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Posted 02 November 2011 - 07:17 AM

View PostSirWolfgang, on 31 October 2011 - 10:15 PM, said:

I hope I speak for all of us fans, and programmers, and game devs, and warriors:

Make a simulator.


+1

#150 Lightfoot

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Posted 02 November 2011 - 08:08 AM

Sounds great, except for the 7-9 month waiting part of course.

Circle-strafing was used to be evasive or by smaller 'mechs against assaults to even the odds abit since otherwise the assault 'mech wins in 5-10 seconds. When piloting the heavier/slower 'mech you just expect it and are surprised when the lighter 'mech doesn't try to employ lateral strafing attacks. However, it also should not be the only tactic available to lighter 'mechs, which was the case in earlier MechWarrior games.

Sniping was only a problem with third-person=on matches since obviously they could see over hills and jump-jet or pop over and get a shot off before you could target them. Otherwise the tactic was ineffective since the sniper took longer to aim than the snipee. A First-Person only game solves this, I think, but I guess it depends on how 'mechs are targetted also.

Can't wait for the dynamic destructable city maps. That will be awesome!

I have played alot of online games, but MechWarrior remains the best by far and it sounds like MWO will only improve on that experience. Thanks for working so hard to bring it to us.

Edited by Lightfoot, 02 November 2011 - 08:22 AM.


#151 Amarus Cameron

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Posted 02 November 2011 - 09:32 AM

View PostLightfoot, on 02 November 2011 - 08:08 AM, said:

Sounds great, except for the 7-9 month waiting part of course.

Circle-strafing was used to be evasive or by smaller 'mechs against assaults to even the odds abit since otherwise the assault 'mech wins in 5-10 seconds. When piloting the heavier/slower 'mech you just expect it and are surprised when the lighter 'mech doesn't try to employ lateral strafing attacks. However, it also should not be the only tactic available to lighter 'mechs, which was the case in earlier MechWarrior games.


Hoping we see the ability for light mechs to stand up to assaults as they should be able to...it all comes down to the skill of the pilot.

#152 Bughole

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Posted 02 November 2011 - 10:31 AM

Since the single player one doesn't want to get launched in my lifetime, this will do just fine! Great job making a F2P out of this. It will rock, I promise!

#153 Katrik Halsdorf

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Posted 02 November 2011 - 11:17 AM

So far this is sounding pretty good. I was enticed by the video back in 2009 and disappointed to hear that Harmony Gold got involved. I'm glad it wasn't a major issue. I've been a Battletech fan since I played Crescent Hawks' Inception on the Commodore 64 way back in the day.

I've played over a dozen MMO's in the last 15 years. Being F2P is a good choice with things the way they unfortunately are. I do hope you'll build on this universe however. I envisioned one day making this game myself. I know you had to make hard choices and compromises but hopefully you can bring in more than just the multiplayer mech combat aspect to the game.

Character personalization, out-of-mech activities, armor, aerospace, artillery, infantry, customizable housing, achievements, etc all are future things that would diversify the world and player experience. It would increase immersion into the universe and create time and C-bill sinks for hours and hours of player enjoyment. Naturally game balance will be an issue with the addition of some of those, but I'm sure it's nothing you can't handle. :)

Housing can also lead to structures for Merc groups (guilds), perhaps manufacturing as well some day. Many a player enjoy an in-depth crafting system. Creation of weapons, ammo, and perhaps eventually stock mechs themselves with player created structures. This can always extend to future missions to attack/defend said structures. Greater Faction/Clan involvement perhaps gaining favor or enmity with them based on your actions.

Another time sink that far too many games ignore is one or more mini games built into the game. Perhaps a simple game to make small amounts of C-bills or to acquire personalization items like clothes or furniture. Maybe you could put in a version of the awesome Battletech CCG into the game and players can get cards as rewards or buy them around the galaxy.

Anyway, just some thoughts, I hope you design with lots of room to grow. :D I'm definitely looking forward to this game. Also, the idea of urban tactical combat has always been one I felt wasn't done right in the previous games. I'm very happy to see this is a focus.

#154 Thordrill

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Posted 02 November 2011 - 12:03 PM

Hi,

i am a Battletech Dino from Germany. I Hope Piranah Games and her Developer are wise enough to support OS X as well, as Blizzard do this since the last 10+ Years!

Greetings too all BT-Freaks autside!

#155 FireHawk

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Posted 02 November 2011 - 12:29 PM

Good Luck On This Game. The Game Looks Awsome Already and cant Wait to play this. :)

#156 Sherkhan

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Posted 02 November 2011 - 01:47 PM

Still remember the first time I really, really played (the full game, not even on a PC). Was at a game-convention, and stayed up for literally close to 2 days on a campaign....

Seriously can hardly wait :)

#157 Kothas Talari

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Posted 02 November 2011 - 02:55 PM

2012 will be a good gaming year !
MWO !! Finally.
YAY !!

#158 kingfisher

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Posted 02 November 2011 - 03:05 PM

Looking forward to this with great anticipation.
Thanks for the effort!

#159 Rageforged

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Posted 02 November 2011 - 03:59 PM

A mechwarrior from as early as 1983, back when dots and tiny writing spaces ruled you mechs and you were happiest in a battlemaster.

I'm totally psyched for this game to be released. been trying to fine a mwll clone or copy for the last three years and i finally have a machine worthy of playing it on, only to find that i have less than a year of waiting till i can unleash hell upon my enemies once again!

GO PIRRANNAAAAAA!!!!!!!!!!!!!

#160 Concito

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Posted 02 November 2011 - 04:04 PM

Well all I can say is well done to all of you for being persistent, courageous and determined to make this franchise work. Good luck, enjoy making something special which only a few have the privilege to be a part of. I cannot wait to strap myself in to a pit again. All the best ....





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