Gwaihir, on 06 August 2013 - 09:46 AM, said:
It is the only way to shoot if you have any clue how to brawl. The goal of any brawler is shoot in one concentrated shot, then spend your weapon cooldown times torso twisting to block incoming damage with your arms and side torsos to prevent getting cored. Staying facing your target ti **** damage in chainfire is an excellent way to play dumb and get slaughtered by anyone who knows what they're doing.
Firstly, the whole point of the new heat system is to penalize people for shooting "in one concentrated shot", so sounds to me like it's working as designed.
Secondly, There's plenty of time to fire off another salvo during that reload, and you know it. If you're constantly twisting your torso, then it should be a trivial matter to twist back in and fire off that salvo. Never mind that some of those missiles are arm-loaded.
So make 1 salvo with the 2 left arm SRM6s (your arms are not locked, of course, being a great brawler), and then another salvo with the torso SRM6/2xSRM4s. It just means you'll need to twist a bit more.
Ideally, the other mechs you're fighting are also being discouraged from firing everything "in one concentrated shot", so it all evens out. If there are combos that aren't affected but SHOULD be (such as the 2xPPC/Gauss) then that's a balance issue that should be addressed separately. Ultimately the goal is to make it harder to firing "in one concentrated shot", and if everyone is in the same "boat", then having to fire in 2 salvos isn't really a disadvantage.