August 6Th - 12V12 Patch!
#441
Posted 12 August 2013 - 09:16 AM
It was an unfortunate circumstance that we missed the deadline last Friday for Ask the Devs questions, and we apologize for the delay. It is in there that I had touched on the issue of the Gauss/PPC. That Ask the Devs will be posted no later than end of business day today. (Monday Aug 12.)
#442
Posted 12 August 2013 - 09:20 AM
Paul Inouye, on 12 August 2013 - 09:16 AM, said:
It was an unfortunate circumstance that we missed the deadline last Friday for Ask the Devs questions, and we apologize for the delay. It is in there that I had touched on the issue of the Gauss/PPC. That Ask the Devs will be posted no later than end of business day today. (Monday Aug 12.)
Give back old cbill earning to us!!!!
#443
Posted 12 August 2013 - 09:23 AM
Paul Inouye, on 12 August 2013 - 09:16 AM, said:
It was an unfortunate circumstance that we missed the deadline last Friday for Ask the Devs questions, and we apologize for the delay. It is in there that I had touched on the issue of the Gauss/PPC. That Ask the Devs will be posted no later than end of business day today. (Monday Aug 12.)
:golfclap: thanks for informing us that you guys are tripling down and staying the course with Ghost Heat: the Magnum Opus, for a second there I was terrified that anyone on the staff might have noticed that the "noise" hasn't died off and was planning on doing something in response to player feedback.
#444
Posted 12 August 2013 - 09:31 AM
DisasterMedic, on 12 August 2013 - 09:23 AM, said:
:golfclap: thanks for informing us that you guys are tripling down and staying the course with Ghost Heat: the Magnum Opus, for a second there I was terrified that anyone on the staff might have noticed that the "noise" hasn't died off and was planning on doing something in response to player feedback.
I think they might perceive the "noise" as having died down because many people have quit playing. I include myself in that number, farewell MWO, it was fun once upon a time.
#445
Posted 12 August 2013 - 10:07 AM
Paul Inouye, on 12 August 2013 - 09:16 AM, said:
Hey Paul, how about instead of making passive agressive jabs about how people are being too mean to you for making terrible balancing decisions you could at least aknowledge whether or not you are planning to take their feedback into account in the future?
#447
Posted 12 August 2013 - 10:47 AM
#448
Posted 12 August 2013 - 11:49 AM
Paul Inouye, on 12 August 2013 - 09:16 AM, said:
It was an unfortunate circumstance that we missed the deadline last Friday for Ask the Devs questions, and we apologize for the delay. It is in there that I had touched on the issue of the Gauss/PPC. That Ask the Devs will be posted no later than end of business day today. (Monday Aug 12.)
Few companies take the bold move of promising opacity. I look forward to the next "leak" on paid programming "No Guts No Galaxy" anyhow.
#449
Posted 12 August 2013 - 12:06 PM
I also can't stress enough that this doesn't have to be adversarial. You want to make a good game. We want to play a good game. Eat the crow, let us help you make a good game happen, and we will love you for it. We'll all (re)buy our Phoenix packages, and then the Clan package that inevitably comes out down the line, and GhostHeatGate will just be a story we chuckle over about the game going through some growing pains.
Please, just work with us. It has been literally a decade, and everyone here wants to see this work.
#450
Posted 12 August 2013 - 12:08 PM
Voyager I, on 12 August 2013 - 12:06 PM, said:
I also can't stress enough that this doesn't have to be adversarial. You want to make a good game. We want to play a good game. Eat the crow, let us help you make a good game happen, and we will love you for it. We'll all (re)buy our Phoenix packages, and then the Clan package that inevitably comes out down the line, and GhostHeatGate will just be a story we chuckle over about the game going through some growing pains.
Please, just work with us. It has been literally a decade, and everyone here wants to see this work.
This is a good post.
#451
Posted 12 August 2013 - 12:23 PM
Voyager I, on 12 August 2013 - 12:06 PM, said:
I also can't stress enough that this doesn't have to be adversarial. You want to make a good game. We want to play a good game. Eat the crow, let us help you make a good game happen, and we will love you for it. We'll all (re)buy our Phoenix packages, and then the Clan package that inevitably comes out down the line, and GhostHeatGate will just be a story we chuckle over about the game going through some growing pains.
Please, just work with us. It has been literally a decade, and everyone here wants to see this work.
That's why I still bother, despite it being implied I'm "on an island" and should "sit in the corner" and that it's all "noise" anyway when I still try hard to care about a game I believed in.
And despite being told that PGI will try even hard to avoid communication with us fans.
#452
Posted 12 August 2013 - 12:28 PM
Chronojam, on 12 August 2013 - 11:49 AM, said:
Few companies take the bold move of promising opacity. I look forward to the next "leak" on paid programming "No Guts No Galaxy" anyhow.
I can't quote this hard enough. Promoted on the front page of the game, the only podcast allowed access to development staff, and NGNG's guys are recompensed for work done on behalf of the publishers. And yet, it's still considered fan material? You want us to man up about the changes to the game that reinforce the current meta? Fine. Man up about who's getting paid.
#453
Posted 12 August 2013 - 12:45 PM
Voyager I, on 12 August 2013 - 12:06 PM, said:
I also can't stress enough that this doesn't have to be adversarial. You want to make a good game. We want to play a good game. Eat the crow, let us help you make a good game happen, and we will love you for it. We'll all (re)buy our Phoenix packages, and then the Clan package that inevitably comes out down the line, and GhostHeatGate will just be a story we chuckle over about the game going through some growing pains.
Please, just work with us. It has been literally a decade, and everyone here wants to see this work.
Hear hear.
#454
Posted 12 August 2013 - 12:50 PM
#455
Posted 12 August 2013 - 12:54 PM
Dart Nimrod, on 12 August 2013 - 12:50 PM, said:
The boating penalties for exceeding a particular amount of weapons of same category withing 0.5 second period introduced 3 patches ago and further expanded 2 patches ago.
Since you get penalized by an additional heat, hence the name.
Edited by DemonRaziel, 12 August 2013 - 12:56 PM.
#456
Posted 12 August 2013 - 12:54 PM
Here's ghost heat questioning his own existence.
#457
Posted 12 August 2013 - 01:02 PM
WE NEED BLOODY ROCK PAPER SCISSORS. You dont get it. There are counters to different builds, and you can't counter them all. IF you nerf everything to the bloody ground you have everyone running around with a piece of paper trying to paper cut each other to death. Yes this sounds like fun.
Like its been said a million times, if this was ANY OTHER franchise, we'd all have left half a year ago if not more. I'll go back to being "noise" and a small minority on my small island.
Edited by xZaOx, 12 August 2013 - 01:03 PM.
#458
Posted 12 August 2013 - 01:07 PM
xZaOx, on 12 August 2013 - 01:02 PM, said:
WE NEED BLOODY ROCK PAPER SCISSORS. You dont get it. There are counters to different builds, and you can't counter them all. IF you nerf everything to the bloody ground you have everyone running around with a piece of paper trying to paper cut each other to death. Yes this sounds like fun.
Like its been said a million times, if this was ANY OTHER franchise, we'd all have left half a year ago if not more. I'll go back to being "noise" and a small minority on my small island.
Here's our Island
Edited by DV McKenna, 12 August 2013 - 01:13 PM.
#459
Posted 12 August 2013 - 01:10 PM
3 user(s) are reading this topic
0 members, 3 guests, 0 anonymous users