Felio, on 06 August 2013 - 03:57 PM, said:
I was not aware that body parts had "internal structure" HP.
If the internal structure of a body part reaches 0, the body part is destroyed, along with any equipment still there.
Exactly. There's 2 types of health. Armor and Structure. The borders around the mech diagram are the armor. The actual body inside is the structure. You can lose the armor and still have the limb. But when the actual cream filling turns black it's gone, finito, destroyed.
How it works:
If what I've last heard is correct, the structure health is equal to half your maximum armor for that limb. So if 48 is the maximum armor for the side torso of a Hunchback or Centurion, 24 is the structure health of that side torso.
This means the maximum possible damage the side torso of a 50 ton mech can take is 48 + 24 = 72. But all it really has to take minimum is 24 damage to the internals, which can be blown out from the inside by the transfer of damage inside the body -- i.e. an arm or leg is loaded with ammo, the ammo detonates, now that explosion floods through the body into the side torso ripping it apart from the inside.
It's why when I use my Firebrand with 6 SL and 2 MGs and blow out someone's leg on an ammo-heavy mech, there's a series of small explosive sounds within that mech, and some 1 to 4 seconds later the mech falls over dead. Everything inside just went "Boom, pow, kaboom, eeeeeyooooo-POW!" Sayonara or however it's spelled, sucker, it's what you get for having ammo in your leg.
Redshift2k5, on 06 August 2013 - 03:46 PM, said:
Test them on a section without any items? Easier said than done, I know, but simple if you're doing some pre-arranged testing.
Wouldn't that still result in "crit damage" being transferred to real damage? Just because it can't find somewhere to settle on, doesn't necessarily mean we'd lose that extra damage.
Benjamin Davion, on 06 August 2013 - 03:52 PM, said:
What about SPL? I have a six SPL Jenner that just got very excited.
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You'd think they would have almost the same crit damage. But according to Selfish, the MGs would have done most of the leg work. Still.. It's worth a peek. What I don't like though is that this means PPCs are gonna do bonus damage too.
I really wish different weapons did different types of damage.
Edited by Koniving, 06 August 2013 - 06:30 PM.