

Patch Dates Schedule
#1
Posted 07 August 2013 - 12:52 PM
I think there was a post including those dates but I've looking everywhere for it and can't find it?
Thanks in advance
#2
Posted 07 August 2013 - 01:17 PM
- August 20
- September 3
- September 17 (release)
#3
Posted 07 August 2013 - 01:21 PM
Druidika, on 07 August 2013 - 01:17 PM, said:
- August 20
- September 3
- September 17 (release)
so 3 patches before release just going by normal schedule. I feel like they will try to amp it up to more patches so they can squeeze in more before release,
but hopefully that doesn't cause the introduction of too many bugs on release date.
#4
Posted 08 August 2013 - 01:38 AM
#5
Posted 08 August 2013 - 05:40 AM
#7
Posted 08 August 2013 - 07:06 AM
#8
Posted 08 August 2013 - 09:04 AM
Beyond that we're probably going to see:
a major 3pv patch
a major 'component test + public test server now runs cw version 1' patch (tuning/etc)
followed by 'release - public test cw now becomes live'.
Lots of microfixes per patch, possibly a 'fix patch' each week with the major stuff being on two week releases.
#9
Posted 08 August 2013 - 10:42 AM
#10
Posted 09 August 2013 - 05:35 AM
I asked nicely, and he said the next patch is August 20.
Two weeks... these patches are gonna get BIG if they are going to get all their stuff into the game by September 17!
#11
Posted 09 August 2013 - 06:48 AM
#12
Posted 12 August 2013 - 11:40 AM
Ronan, on 09 August 2013 - 05:35 AM, said:
I asked nicely, and he said the next patch is August 20.
Two weeks... these patches are gonna get BIG if they are going to get all their stuff into the game by September 17!
See the mistake is you assume they are going to get it in game by the 17th. Clearly the last year should prove otherwise...
#13
Posted 12 August 2013 - 12:47 PM
Ronan, on 09 August 2013 - 05:35 AM, said:
This IF is BIG.
But I think they'll at least launch MC sales of non-hero Kintaro variants this Tuesday (with sales for CBs starting at 20th August), they'll never miss a chance to grab some dosh.
#14
Posted 13 August 2013 - 07:23 AM
With the possible exception of 3PV (+ mandatory bugs) and some crappy PPC+Gauss nerf (hinted at in ATD44, that will not change the metagame one bit).
Aaand HSR/hit registration fix if they can pull off the same 1337 hax they did with HUD bugs in the remaining time.
Wondering if they man up and a) make a statement on cbill nerf if they are hell-bent on going with it or b ) revert/tweak it so the grind is more bearable.
Edited by Takony, 13 August 2013 - 07:27 AM.
#15
Posted 13 August 2013 - 09:03 AM
Morang, on 12 August 2013 - 12:47 PM, said:
InnerSphereNews, on 13 August 2013 - 08:50 AM, said:
Greetings MechWarriors!
Starting today all Kintaro variants can be purchased for

(New skins cannot be added to the KTO-18, 19, or 20 yet, but will be able to August 20th. The basic skin can, however, be coloured.)
Cheers,
The MechWarrior Online Team
Just as planned, it looks like an establishing pattern.
#16
Posted 14 August 2013 - 11:18 PM

#18
Posted 19 August 2013 - 10:12 AM
The Kintaro CT hitbox bug should be in the Sept 3 patch... implying that there is no patch Aug 27.
I watch the developer tracker thread (cuz I don't do twitter on a regular basis), and I check the Announcements section here. And all I've seen is the Kintaro fix statement. The "Upcoming Features" thread has become a list of neat stuff someone might be working on, but there's no attempt to put dates on it (no way to do so!).
Just wondering if I missed something on FB or G+ or any other info outlet I can't keep up with...
TIA
#19
Posted 19 August 2013 - 04:43 PM
A little too quiet...
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